Files
scummvm-cursorfix/engines/sludge/metaengine.cpp
2026-02-02 04:50:13 +01:00

70 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/advancedDetector.h"
#include "sludge/sludge.h"
#include "sludge/detection.h"
#include "sludge/keymapper_tables.h"
namespace Sludge {
uint SludgeEngine::getLanguageID() const { return _gameDescription->languageID; }
const char *SludgeEngine::getGameId() const { return _gameDescription->desc.gameId;}
uint32 SludgeEngine::getFeatures() const { return _gameDescription->desc.flags; }
Common::Language SludgeEngine::getLanguage() const { return _gameDescription->desc.language; }
const char *SludgeEngine::getGameFile() const {
return _gameDescription->desc.filesDescriptions[0].fileName;
}
} // End of namespace Sludge
class SludgeMetaEngine : public AdvancedMetaEngine<Sludge::SludgeGameDescription> {
public:
const char *getName() const override {
return "sludge";
}
bool hasFeature(MetaEngineFeature f) const override;
Common::Error createInstance(OSystem *syst, Engine **engine, const Sludge::SludgeGameDescription *desc) const override {
*engine = new Sludge::SludgeEngine(syst, desc);
return Common::kNoError;
}
Common::KeymapArray initKeymaps(const char *target) const override;
};
bool SludgeMetaEngine::hasFeature(MetaEngineFeature f) const {
return checkExtendedSaves(f) || (f == kSupportsLoadingDuringStartup);
}
Common::KeymapArray SludgeMetaEngine::initKeymaps(const char *target) const {
Common::String gameId = ConfMan.get("gameid", target);
return Sludge::getSludgeKeymaps(target, gameId);
}
#if PLUGIN_ENABLED_DYNAMIC(SLUDGE)
REGISTER_PLUGIN_DYNAMIC(SLUDGE, PLUGIN_TYPE_ENGINE, SludgeMetaEngine);
#else
REGISTER_PLUGIN_STATIC(SLUDGE, PLUGIN_TYPE_ENGINE, SludgeMetaEngine);
#endif