70 lines
2.0 KiB
C++
70 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "audio/audiostream.h"
|
|
#include "audio/decoders/vorbis.h"
|
|
#include "audio/decoders/wave.h"
|
|
#include "common/debug.h"
|
|
#include "common/system.h"
|
|
|
|
#include "qdengine/qdengine.h"
|
|
#include "qdengine/qd_fwd.h"
|
|
#include "qdengine/system/sound/wav_sound.h"
|
|
#include "qdengine/qdcore/qd_file_manager.h"
|
|
|
|
|
|
namespace QDEngine {
|
|
|
|
wavSound::wavSound() {}
|
|
|
|
wavSound::~wavSound() {}
|
|
|
|
bool wavSound::wav_file_load(const Common::Path &fpath) {
|
|
debugC(3, kDebugSound, "[%d] Loading Wav: %s", g_system->getMillis(), transCyrillic(fpath.toString()));
|
|
|
|
if (fpath.empty()) {
|
|
return false;
|
|
}
|
|
|
|
_fname = fpath;
|
|
|
|
Common::SeekableReadStream *stream;
|
|
|
|
if (qdFileManager::instance().open_file(&stream, fpath.toString().c_str(), false)) {
|
|
if (_fname.baseName().hasSuffixIgnoreCase(".ogg")) {
|
|
#ifdef USE_VORBIS
|
|
_audioStream = Audio::makeVorbisStream(stream, DisposeAfterUse::YES);
|
|
#else
|
|
warning("wavSound::wav_file_load(%s): Vorbis support not compiled", fpath.toString().c_str());
|
|
return false;
|
|
#endif
|
|
} else {
|
|
_audioStream = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
|
|
}
|
|
|
|
_length = (float)_audioStream->getLength().msecs() / 1000.0;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
} // namespace QDEngine
|