Files
scummvm-cursorfix/engines/nancy/state/help.cpp
2026-02-02 04:50:13 +01:00

124 lines
2.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/nancy/nancy.h"
#include "engines/nancy/sound.h"
#include "engines/nancy/input.h"
#include "engines/nancy/cursor.h"
#include "engines/nancy/util.h"
#include "engines/nancy/state/help.h"
#include "engines/nancy/ui/button.h"
namespace Common {
DECLARE_SINGLETON(Nancy::State::Help);
}
namespace Nancy {
namespace State {
void Help::process() {
switch (_state) {
case kInit:
init();
// fall through
case kBegin:
begin();
// fall through
case kRun:
run();
break;
case kWait:
wait();
break;
}
}
void Help::onStateEnter(const NancyState::NancyState prevState) {
if (prevState == NancyState::kPause) {
g_nancy->_sound->pauseSound("MSND", false);
}
}
bool Help::onStateExit(const NancyState::NancyState nextState) {
// Handle the GMM being called
if (nextState == NancyState::kPause) {
g_nancy->_sound->pauseSound("MSND", true);
return false;
} else {
return true;
}
}
void Help::init() {
auto *helpData = GetEngineData(HELP);
assert(helpData);
_image.init(helpData->imageName);
_button.reset(new UI::Button(5, _image._drawSurface, helpData->buttonSrc, helpData->buttonDest, helpData->buttonHoverSrc));
_button->init();
_state = kBegin;
}
void Help::begin() {
if (!g_nancy->_sound->isSoundPlaying("MSND")) {
g_nancy->_sound->playSound("MSND");
}
_image.registerGraphics();
_button->registerGraphics();
_image.setVisible(true);
g_nancy->_cursor->setCursorType(CursorManager::kNormalArrow);
_state = kRun;
}
void Help::run() {
NancyInput input = g_nancy->_input->getInput();
_button->handleInput(input);
if (_button->_isClicked) {
auto *bootSummary = GetEngineData(BSUM);
assert(bootSummary);
_button->_isClicked = false;
g_nancy->_sound->playSound("BUOK");
_buttonPressActivationTime = g_system->getMillis() + bootSummary->buttonPressTimeDelay;
_state = kWait;
}
g_nancy->_cursor->setCursorType(CursorManager::kNormalArrow);
}
void Help::wait() {
if (g_system->getMillis() > _buttonPressActivationTime) {
g_nancy->setToPreviousState();
}
}
} // End of namespace State
} // End of namespace Nancy