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scummvm-cursorfix/engines/mm/mm1/views_enh/interactions/arrested.cpp
2026-02-02 04:50:13 +01:00

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2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views_enh/interactions/arrested.h"
#include "mm/mm1/globals.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
namespace Interactions {
Arrested::Arrested() : Interaction("Arrested", 26), Game::Arrested() {
_title = STRING["maps.emap04.town_guards"];
}
bool Arrested::msgFocus(const FocusMessage &msg) {
addText(STRING["maps.emap04.guards"]);
clearButtons();
addButton(STRING["maps.emap04.attack"], 'A');
addButton(STRING["maps.emap04.bribe"], 'B');
addButton(STRING["maps.emap04.run"], 'R');
addButton(STRING["maps.emap04.surrender"], 'S');
return true;
}
bool Arrested::msgKeypress(const KeypressMessage &msg) {
switch (msg.keycode) {
case Common::KEYCODE_a:
attack();
break;
case Common::KEYCODE_b:
bribe();
break;
case Common::KEYCODE_r:
run();
break;
case Common::KEYCODE_s:
surrender();
break;
default:
return Interaction::msgKeypress(msg);
}
return true;
}
void Arrested::surrender(int numYears) {
Game::Arrested::surrender(numYears);
// Display sentence
Common::String str = Common::String::format(
STRING["maps.emap04.sentence"].c_str(), numYears);
SoundMessage msg(str);
msg._delaySeconds = 3;
send(msg);
}
} // namespace Interactions
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM