Files
scummvm-cursorfix/engines/mm/mm1/views/locations/blacksmith_subview.cpp
2026-02-02 04:50:13 +01:00

106 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views/locations/blacksmith_subview.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/mm1.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Views {
namespace Locations {
void BlacksmithSubview::drawItems() {
for (int idx = 0; idx < INVENTORY_COUNT; ++idx) {
writeChar(17, 1 + idx, 'A' + idx);
writeString(") ");
g_globals->_items.getItem(_items[idx]);
drawIsAllowed();
writeString(g_globals->_currItem._name);
_textPos.x = 35;
writeNumber(g_globals->_currItem._cost);
}
}
void BlacksmithSubview::drawIsAllowed() {
Character &c = *g_globals->_currCharacter;
if (c._class != NONE && c._class <= ROBBER) {
if (!(BLACKSMITH_CLASS_USAGE[c._class - 1] &
g_globals->_currItem._disablements))
return;
}
_textPos.x--;
writeChar('-');
}
bool BlacksmithSubview::msgKeypress(const KeypressMessage &msg) {
switch (msg.keycode) {
case Common::KEYCODE_a:
case Common::KEYCODE_b:
case Common::KEYCODE_c:
case Common::KEYCODE_d:
case Common::KEYCODE_e:
case Common::KEYCODE_f:
selectItem(msg.keycode - Common::KEYCODE_a);
draw();
break;
default:
break;
}
return true;
}
bool BlacksmithSubview::msgAction(const ActionMessage &msg) {
if (msg._action == KEYBIND_ESCAPE) {
close();
return true;
}
return false;
}
void BlacksmithSubview::selectItem(uint index) {
switch (g_globals->_currCharacter->buyItem(
_items[index])) {
case Character::BUY_BACKPACK_FULL:
backpackFull();
break;
case Character::BUY_NOT_ENOUGH_GOLD:
notEnoughGold();
break;
default:
// Purchased successfully
displayMessage(15, STRING["dialogs.blacksmith.thankyou"]);
break;
}
}
} // namespace Locations
} // namespace Views
} // namespace MM1
} // namespace MM