109 lines
2.5 KiB
C++
109 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MM1_VIEWS_MAPS_PRISONERS_H
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#define MM1_VIEWS_MAPS_PRISONERS_H
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#include "mm/mm1/views/text_view.h"
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#include "mm/mm1/data/character.h"
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namespace MM {
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namespace MM1 {
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namespace Views {
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namespace Interactions {
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class Prisoner : public TextView {
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private:
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Common::String _line1;
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byte _flag;
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Alignment _freeAlignment;
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Alignment _leaveAlignment;
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protected:
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virtual void flee() {}
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public:
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Prisoner(const Common::String &name, const Common::String &line1,
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byte flag, Alignment freeAlignment, Alignment leaveAlignment);
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virtual ~Prisoner() {}
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void draw() override;
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bool msgKeypress(const KeypressMessage &msg) override;
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void timeout() override;
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};
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class ChildPrisoner : public Prisoner {
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public:
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ChildPrisoner();
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virtual ~ChildPrisoner() {}
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};
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class ManPrisoner : public Prisoner {
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public:
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ManPrisoner();
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virtual ~ManPrisoner() {}
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};
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class CloakedPrisoner : public Prisoner {
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public:
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CloakedPrisoner();
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virtual ~CloakedPrisoner() {
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}
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};
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class DemonPrisoner : public Prisoner {
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public:
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DemonPrisoner();
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virtual ~DemonPrisoner() {
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}
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};
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class MutatedPrisoner : public Prisoner {
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public:
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MutatedPrisoner();
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virtual ~MutatedPrisoner() {
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}
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};
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class MaidenPrisoner : public Prisoner {
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protected:
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void flee() override;
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public:
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MaidenPrisoner();
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virtual ~MaidenPrisoner() {
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}
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};
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class VirginPrisoner : public TextView {
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public:
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VirginPrisoner();
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virtual ~VirginPrisoner() {
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}
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void draw() override;
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bool msgKeypress(const KeypressMessage &msg) override;
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bool msgAction(const ActionMessage &msg) override;
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};
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} // namespace Interactions
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} // namespace Views
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} // namespace MM1
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} // namespace MM
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#endif
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