Files
scummvm-cursorfix/engines/mm/mm1/maps/map07.cpp
2026-02-02 04:50:13 +01:00

231 lines
5.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/maps/map07.h"
#include "mm/mm1/maps/maps.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Maps {
static const byte MONSTER_IDS1[5] = { 2, 4, 1, 6, 4 };
static const byte MONSTER_IDS2[5] = { 2, 5, 2, 3, 3 };
static const byte MONSTER_IDS3[6] = { 2, 3, 3, 8, 8, 8 };
static const byte MONSTER_IDS4[6] = { 10, 9, 9, 7, 7, 7 };
void Map07::special() {
// Scan for special actions on the map cell
for (uint i = 0; i < 18; ++i) {
if (g_maps->_mapOffset == _data[51 + i]) {
// Found a specially handled cell, but it
// only triggers in designated direction(s)
if (g_maps->_forwardMask & _data[69 + i]) {
(this->*SPECIAL_FN[i])();
} else {
checkPartyDead();
}
return;
}
}
g_maps->clearSpecial();
int idx = getRandomNumber(5) - 1;
setMonsters(MONSTER_IDS1[idx], MONSTER_IDS2[idx]);
g_globals->_encounters.execute();
}
void Map07::special00() {
visitedExit();
send(SoundMessage(
STRING["maps.stairs_up"],
[]() {
g_maps->_mapPos = Common::Point(0, 15);
g_maps->changeMap(0xc03, 1);
}
));
}
void Map07::special01() {
visitedExit();
send(SoundMessage(
STRING["maps.map07.portal"],
[]() {
g_maps->_mapPos = Common::Point(2, 7);
g_maps->changeMap(0x202, 1);
}
));
}
void Map07::special02() {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
const Character &c = g_globals->_party[i];
for (byte itemId = BRONZE_KEY_ID;
itemId <= DIAMOND_KEY_ID; ++itemId) {
if (c.hasItem(itemId)) {
// Someone has a key
none160();
return;
}
}
}
g_maps->_mapPos.y--;
updateGame();
send(SoundMessage(0, 1, STRING["maps.map07.gate"]));
}
void Map07::special03() {
send(SoundMessage(0, 1, STRING["maps.map07.do_not_disturb"]));
}
void Map07::special04() {
Game::Encounter &enc = g_globals->_encounters;
g_maps->clearSpecial();
enc.clearMonsters();
for (int i = 0; i < 6; ++i)
enc.addMonster(MONSTER_IDS3[i], MONSTER_IDS4[i]);
for (int i = 6; i < 13; ++i)
enc.addMonster(1, 2);
enc.execute();
}
void Map07::special05() {
g_maps->clearSpecial();
setMonsters();
g_globals->_encounters.addMonster(9, 2);
g_globals->_encounters.execute();
}
void Map07::special07() {
g_maps->clearSpecial();
setMonsters();
g_globals->_encounters.addMonster(10, 4);
g_globals->_encounters.execute();
}
void Map07::special09() {
Game::Encounter &enc = g_globals->_encounters;
g_maps->clearSpecial();
setMonsters();
for (int i = 6; i < 10; ++i)
enc.addMonster(9, 2);
for (int i = 10; i < 13; ++i)
enc.addMonster(10, 4);
enc.addMonster(11, 4);
enc.execute();
}
void Map07::special11() {
Game::Encounter &enc = g_globals->_encounters;
g_maps->clearSpecial();
setMonsters();
for (int i = 6; i < 12; ++i)
enc.addMonster(11, 4);
enc.addMonster(9, 5);
enc.execute();
}
void Map07::special13() {
poolYN(
[]() {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
c._sex = (c._sex == MALE) ? FEMALE : MALE;
c.loadFaceSprites();
}
g_events->send(SoundMessage(0, 1, STRING["maps.map07.reversal"]));
Sound::sound(SOUND_3);
}
);
}
void Map07::special14() {
applyCondition(POISONED);
}
void Map07::special15() {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
if (!(c._flags[11] & CHARFLAG11_GOT_MIGHT)) {
c._flags[11] |= CHARFLAG11_GOT_MIGHT;
c._might._base = MIN((int)c._might._base + 4, 255);
}
}
g_events->send(SoundMessage(0, 1, STRING["maps.map07.might"]));
Sound::sound(SOUND_3);
}
void Map07::special16() {
applyCondition(DISEASED);
}
void Map07::special17() {
poolYN([]() {
g_globals->_treasure._items[2] = g_events->getRandomNumber(12) + 24;
g_globals->_treasure.setGems(20);
g_events->addAction(KEYBIND_SEARCH);
});
}
void Map07::setMonsters(int id1, int id2) {
Game::Encounter &enc = g_globals->_encounters;
enc.clearMonsters();
for (int i = 0; i < 6; ++i)
enc.addMonster(id1, id2);
enc._manual = true;
enc._levelIndex = 48;
}
void Map07::poolYN(YNCallback callback) {
send(SoundMessage(STRING["maps.map07.pool"], callback));
}
void Map07::applyCondition(Condition cond) {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
if (!(c._condition & BAD_CONDITION))
c._condition = cond;
}
Sound::sound(SOUND_3);
send(InfoMessage(0, 1, STRING["maps.map07.toxic"]));
}
} // namespace Maps
} // namespace MM1
} // namespace MM