51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/game/arenko.h"
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#include "mm/mm1/globals.h"
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namespace MM {
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namespace MM1 {
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namespace Game {
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void Arenko::giveGold() {
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g_globals->_treasure.setGold((getRandomNumber(8) + 8) * 256);
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g_maps->clearSpecial();
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g_events->addAction(KEYBIND_SEARCH);
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}
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void Arenko::giveGems() {
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g_globals->_treasure.setGems(getRandomNumber(50) + 200);
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g_maps->clearSpecial();
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g_events->addAction(KEYBIND_SEARCH);
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}
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void Arenko::giveItem() {
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g_globals->_treasure._items[2] = getRandomNumber(22) + 196;
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g_maps->clearSpecial();
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g_events->addAction(KEYBIND_SEARCH);
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}
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} // namespace Game
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} // namespace MM1
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} // namespace MM
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