1306 lines
35 KiB
C++
1306 lines
35 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/ },.
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*
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*/
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#include "m4/riddle/rooms/section5/room510.h"
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#include "m4/graphics/gr_series.h"
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#include "m4/riddle/vars.h"
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#include "m4/adv_r/adv_file.h"
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#include "m4/adv_r/other.h"
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#include "m4/riddle/riddle.h"
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namespace M4 {
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namespace Riddle {
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namespace Rooms {
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void Room510::init() {
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digi_preload("509_s01");
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_val1 = 0;
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static const char *HOTSPOTS[] = {
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"ROPE ", "GREEN VINE ", "BROWN VINE ", "VINES ",
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"ROPE", "GREEN VINE", "BROWN VINE", "VINES"
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};
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for (int i = 0; i < 8; ++i)
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hotspot_set_active(HOTSPOTS[i], false);
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switch (_G(flags)[V169]) {
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case 0:
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_statue = series_play("510 STATUE", 0xa00, 16, -1, 5);
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hotspot_set_active("ALTAR POST ", false);
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kernel_load_variant("510lock0");
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break;
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case 1:
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_statue = series_play(" 510 STATUE LAYED DOWN", 0xa00, 16, -1, 5);
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hotspot_set_active("ALTAR POST", false);
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kernel_load_variant("510lock1");
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break;
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case 2:
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_statue = series_play(" 510 STATUE LAYED DOWN", 0xa00, 16, -1, 5);
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if (inv_object_is_here("ROPE")) {
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hotspot_set_active("ROPE ", true);
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_rope = series_play("510 STATUE AND ROPE", 0xf00, 16, -1, 5, 0, 100, 0, 0, 38, 38);
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}
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if (inv_object_is_here("BROWN VINE")) {
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hotspot_set_active("BROWN VINE ", true);
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_rope = series_play("510 STATUE AND ANY VINE", 0xf00, 16, -1, 5, 0, 100, 0, 0, 38, 38);
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}
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if (inv_object_is_here("GREEN VINE")) {
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hotspot_set_active("GREEN VINE ", true);
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_rope = series_play("510 STATUE AND ANY VINE", 0xf00, 16, -1, 5, 0, 100, 0, 0, 38, 38);
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}
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if (inv_object_is_here("VINES")) {
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hotspot_set_active("VINES ", true);
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_rope = series_play("510 STATUE AND COMBO VINES", 0xf00, 16, -1, 5, 0, 100, 0, 0, 38, 38);
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}
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hotspot_set_active("ALTAR POST", false);
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kernel_load_variant("510lock1");
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break;
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default:
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break;
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}
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if (inv_object_is_here("WOODEN LADDER"))
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_ladder = series_play("510 LADDER", 0xf00, 16, -1, 5);
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else
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hotspot_set_active("WOODEN LADDER", false);
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if (_G(flags)[V169] != 2) {
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if (inv_object_is_here("ROPE")) {
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hotspot_set_active("ROPE", true);
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_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 16, -1, 5, 0, 100, 0, 0, 35, 35);
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}
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if (inv_object_is_here("GREEN VINE")) {
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hotspot_set_active("GREEN VINE", true);
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_rope = series_play("510 SHORTER VINE UNWINDS", 0x100, 16, -1, 5, 0, 100, 0, 0, 35, 35);
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}
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if (inv_object_is_here("BROWN VINE")) {
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hotspot_set_active("BROWN VINE", true);
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_rope = series_play("510 LONGER VINE UNWINDS", 0x100, 16, -1, 5, 0, 100, 0, 0, 35, 35);
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}
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if (inv_object_is_here("VINES")) {
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hotspot_set_active("VINES", true);
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_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 16, -1, 5, 0, 100, 0, 0, 35, 35);
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}
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}
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hotspot_set_active("SKULL", false);
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if (inv_object_is_here("CRYSTAL SKULL"))
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_skull = series_play("SKULL SPARKLES", 0x100, 16, -1, 15);
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if (_G(flags)[V170] == 1 && inv_object_is_here("CRYSTAL SKULL")) {
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hotspot_set_active("SKULL", true);
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hotspot_set_active("NICHE", false);
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_G(flags)[V292] = 0;
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}
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if (_G(game).previous_room == KERNEL_RESTORING_GAME) {
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if (_G(flags)[V170]) {
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ws_hide_walker();
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_steps = series_play("RIP DANGLES FROM ROPE", 0x100, 16, -1, 5);
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}
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kernel_timing_trigger(60, 999);
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} else {
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player_set_commands_allowed(false);
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_stepsSeries = series_load("510 UP STEPS");
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_steps = series_play("510 UP STEPS", 0xf00, 0, 110, 5);
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ws_demand_location(_G(my_walker), 409, 86, 11);
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ws_hide_walker();
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}
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digi_play_loop("509_s01", 3, 127);
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}
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void Room510::daemon() {
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switch (_G(kernel).trigger) {
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case 110:
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terminateMachineAndNull(_steps);
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ws_unhide_walker();
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series_unload(_stepsSeries);
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ws_walk(_G(my_walker), 407, 97, nullptr, 999, 8);
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break;
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case 999:
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player_set_commands_allowed(true);
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if (!_G(player).been_here_before)
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digi_play("510R01", 1);
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break;
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default:
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break;
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}
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}
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void Room510::pre_parser() {
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const bool lookFlag = player_said_any("look", "look at");
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const bool takeFlag = player_said("take");
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const bool useFlag = player_said("gear");
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if (!useFlag && !lookFlag && !takeFlag)
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return;
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if (!_G(flags)[V170])
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return;
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if (takeFlag && player_said("SKULL"))
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return;
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if (useFlag && player_said("ROPE"))
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return;
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if (lookFlag && player_said("NICHE")) {
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digi_play("com127", 1);
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intr_cancel_sentence();
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return;
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}
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if (lookFlag && player_said("ROPE"))
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return;
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if (lookFlag && player_said("WOODEN LADDER")) {
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digi_play("com107", 1);
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} else {
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if (lookFlag && player_said("TOWER"))
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return;
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if (lookFlag && player_said("SKULL"))
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return;
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if (player_said_any("ALTAR POST", "ALTAR POST ", "TROUGH", "STAIRS")) {
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switch (imath_ranged_rand(1, 5)) {
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case 1:
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digi_play("301r23", 1, 255, -1, 301);
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break;
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case 2:
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digi_play("301r25", 1, 255, -1, 301);
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break;
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case 3:
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digi_play("301r26", 1, 255, -1, 301);
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break;
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case 4:
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digi_play("301r35", 1, 255, -1, 301);
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break;
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case 5:
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digi_play("301r36", 1, 255, -1, 301);
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break;
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default:
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break;
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}
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}
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}
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}
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#define HERE(ITEM) (player_said(ITEM) && inv_object_is_here(ITEM))
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#define HAS(ITEM) (player_said(ITEM) && inv_player_has(ITEM))
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void Room510::parser() {
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const bool lookFlag = player_said_any("look", "look at");
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const bool takeFlag = player_said("take");
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const bool useFlag = player_said("gear");
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if (lookFlag && player_said(" ")) {
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digi_play("510R02", 1);
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} else if (lookFlag && player_said_any("ALTAR POST", "ALTAR POST ", "ALTAR")) {
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digi_play(_G(flags)[V165] == 1 ? "510R03A" : "510R03", 1);
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} else if (lookFlag && player_said("TROUGH")) {
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if (_G(flags)[V166] == 1) {
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digi_play("510R04A", 1);
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} else {
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switch (_G(kernel).trigger) {
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case -1:
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digi_play("510R04", 1);
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break;
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case 1:
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digi_play("510_s01", 1);
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kernel_timing_trigger(300, 2);
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break;
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case 2:
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digi_play("510r05", 2);
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_G(flags)[V166] = 1;
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break;
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case 7:
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digi_play("510R04A", 1);
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break;
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default:
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break;
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}
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}
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} else if (lookFlag && player_said("NICHE")) {
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switch (_G(kernel).trigger) {
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case 1:
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digi_play("510r06", 1, 255, 2);
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break;
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case -1:
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if (_G(flags)[V170]) {
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digi_play("com127", 1);
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} else {
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player_set_commands_allowed(false);
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_ripLooksDown = series_load("RIP LOOKS DOWN POS4");
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kernel_timing_trigger(1, 5);
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}
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break;
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case 2:
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sendWSMessage_140000(3);
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break;
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case 3:
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kernel_timing_trigger(1, 4);
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player_set_commands_allowed(true);
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break;
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case 4:
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series_unload(_ripLooksDown);
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break;
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case 5:
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setGlobals1(_ripLooksDown, 1, 12, 12, 12);
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sendWSMessage_110000(1);
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break;
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case 7:
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if (_G(flags)[V170])
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digi_play("com127", 1);
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break;
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default:
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break;
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}
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} else if (lookFlag && player_said("SKULL")) {
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digi_play("510R11", 1);
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} else if (lookFlag && player_said("DOME")) {
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digi_play("510R20", 1);
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} else if (lookFlag && HERE("WOODEN LADDER")) {
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digi_play("com107", 1);
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} else if (lookFlag && HERE("ROPE")) {
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digi_play("COM132", 1, 255, -1, 997);
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} else if (lookFlag && HERE("GREEN VINE")) {
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digi_play("COM133", 1, 255, -1, 997);
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} else if (lookFlag && HERE("BROWN VINE")) {
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digi_play("COM133", 1, 255, -1, 997);
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} else if (lookFlag && HERE("VINES")) {
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digi_play("COM134", 1, 255, -1, 997);
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} else if (lookFlag && player_said("STAIRS")) {
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digi_play("509r06", 1, 255, -1, 509);
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} else if (takeFlag && player_said_any("ALTAR POST", "ALTAR POST ")) {
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digi_play("510R09", 1);
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} else if (takeFlag && player_said("SKULL")) {
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switch (_G(kernel).trigger) {
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case -1:
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player_set_commands_allowed(false);
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terminateMachineAndNull(_steps);
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terminateMachineAndNull(_rope);
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_ripDangles = series_play("RIP DANGLES FROM ROPE", 0x100, 16, 1, 5, 0, 100, 0, 0, 0, 41);
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break;
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case 1:
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hotspot_set_active("SKULL", false);
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hotspot_set_active("NICHE", true);
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if (inv_object_is_here("CRYSTAL SKULL")) {
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kernel_examine_inventory_object("PING CRYSTAL SKULL", 5, 1, 330, 280, 2, nullptr, 2);
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inv_give_to_player("CRYSTAL SKULL");
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terminateMachineAndNull(_skull);
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}
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digi_preload("510_s07");
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break;
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case 2:
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terminateMachineAndNull(_ripDangles);
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_ripDangles = series_play("RIP DANGLES FROM ROPE", 0x100, 16, 3, 5, 0, 100, 0, 0, 42, 58);
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break;
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case 3:
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terminateMachineAndNull(_ripDangles);
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terminateMachineAndNull(_statue);
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terminateMachineAndNull(_ladder);
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_ripStartsDownWall = series_load("Rip starts down wall");
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_pu03 = series_stream("510pu03", 5, 0, 7);
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series_stream_break_on_frame(_pu03, 58, 4);
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break;
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case 4:
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_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 16, -1, 5, 0, 100, 0, 0, 35, 35);
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_statue = series_play(" 510 STATUE LAYED DOWN", 0xa00, 16, -1, 5);
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_ladder = series_play("510 LADDER", 0xf00, 16, -1, 5);
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_steps = series_play("Rip starts down wall", 0x200, 18, 5, 5, 0, 100, 0, 0, 0, 34);
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digi_play("510_s07", 2);
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break;
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case 5:
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digi_unload("510_s07");
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terminateMachineAndNull(_steps);
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_G(flags)[V170] = 0;
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_G(flags)[V292] = 1;
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if (inv_object_is_here("CRYSTAL SKULL")) {
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hotspot_set_active("SKULL", false);
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hotspot_set_active("NICHE", true);
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}
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ws_unhide_walker();
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ws_demand_location(_G(my_walker), 425, 128, 11);
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kernel_timing_trigger(1, 6);
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break;
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case 6:
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_G(flags)[V292] = 1;
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series_unload(_ripStartsDownWall);
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player_set_commands_allowed(true);
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break;
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case 7:
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terminateMachineAndNull(_pu03);
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break;
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default:
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break;
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}
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} else if (takeFlag && player_said_any("VINES ", "ROPE ", "GREEN VINE ", "BROWN VINE ")) {
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if (!useAltarPost())
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return;
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} else if (takeFlag && _G(flags)[V170] != 1 &&
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player_said_any("VINES", "ROPE", "GREEN VINE", "BROWN VINE") && takeVinesRope()) {
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// No implementation
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} else if (takeFlag && player_said("WOODEN LADDER")) {
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switch (_G(kernel).trigger) {
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case -1:
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if (inv_object_is_here("WOODEN LADDER") && !_G(flags)[V169]) {
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ws_walk(_G(my_walker), 395, 121, nullptr, 1, 5);
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} else
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return;
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break;
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case 1:
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player_set_commands_allowed(false);
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if (!_G(flags)[V169]) {
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if (!inv_object_is_here("VINES") && !inv_object_is_here("ROPE") &&
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!inv_object_is_here("GREEN VINE") && !inv_object_is_here("BROWN VINE") &&
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!_G(flags)[V170]) {
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kernel_timing_trigger(10, 8);
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} else {
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kernel_timing_trigger(10, 2);
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}
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} else {
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return;
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}
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break;
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case 2:
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ws_hide_walker();
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_steps = series_play("Rip ties rope to ladder", 0x100, 16, 3, 5, 0, 100, 0, 0, 0, 23);
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break;
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case 3:
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terminateMachineAndNull(_steps);
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_steps = series_play("Rip ties rope to ladder", 0x100, 16, -1, 5, 0, 100, 0, 0, 23, 32);
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if (inv_object_is_here("GREEN VINE")) {
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hotspot_set_active("GREEN VINE", false);
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terminateMachineAndNull(_rope);
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_rope = series_play("510 SHORTER VINE UNWINDS", 0x100, 18, 4, 5);
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digi_play("510_s06", 1);
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}
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if (inv_object_is_here("BROWN VINE")) {
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hotspot_set_active("BROWN VINE", false);
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terminateMachineAndNull(_rope);
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_rope = series_play("510 LONGER VINE UNWINDS", 0x100, 18, 4, 5);
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digi_play("510_s06", 1);
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}
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if (inv_object_is_here("ROPE")) {
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hotspot_set_active("ROPE", false);
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terminateMachineAndNull(_rope);
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_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 18, 4, 5);
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digi_play("510_s06", 1);
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}
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if (inv_object_is_here("VINES")) {
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hotspot_set_active("VINES", false);
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terminateMachineAndNull(_rope);
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_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 18, 4, 5);
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digi_play("510_s06", 1);
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}
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break;
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case 4:
|
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terminateMachineAndNull(_steps);
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terminateMachineAndNull(_rope);
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_steps = series_play("Rip ties rope to ladder", 0x100, 18, 5, 5, 0, 100, 0, 0, 0, 23);
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break;
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case 5:
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terminateMachineAndNull(_steps);
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ws_unhide_walker();
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if (inv_object_is_here("GREEN VINE")) {
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inv_give_to_player("GREEN VINE");
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kernel_examine_inventory_object("PING GREEN VINE", 5, 1, 325, 200, 8);
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}
|
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if (inv_object_is_here("BROWN VINE")) {
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inv_give_to_player("BROWN VINE");
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kernel_examine_inventory_object("PING BROWN VINE", 5, 1, 325, 200, 8);
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}
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if (inv_object_is_here("ROPE")) {
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inv_give_to_player("ROPE");
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kernel_examine_inventory_object("PING ROPE", 5, 1, 325, 200, 8);
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}
|
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if (inv_object_is_here("VINES")) {
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inv_give_to_player("VINES");
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kernel_examine_inventory_object("PING VINES", 5, 1, 325, 200, 8);
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}
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break;
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case 7:
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return;
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case 8:
|
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kernel_timing_trigger(1, 12);
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break;
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|
case 9:
|
|
terminateMachineAndNull(_ladder);
|
|
inv_give_to_player("WOODEN LADDER");
|
|
kernel_examine_inventory_object("PING WOODEN LADDER", 5, 1, 300, 80, 10, nullptr, 10);
|
|
break;
|
|
case 10:
|
|
sendWSMessage_140000(11);
|
|
break;
|
|
case 11:
|
|
series_unload(_ripLowReach);
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
case 12:
|
|
hotspot_set_active("WOODEN LADDER", false);
|
|
_ripLowReach = series_load("Rip trek low reacher pos5");
|
|
setGlobals1(_ripLowReach, 1, 26, 26, 26);
|
|
sendWSMessage_110000(9);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else if (useFlag && player_said("ROPE ")) {
|
|
digi_play("com112a", 1);
|
|
} else if (useFlag && player_said_any("GREEN VINE ", "BROWN VINE ")) {
|
|
digi_play("com113", 1);
|
|
} else if (useFlag && player_said("VINES ")) {
|
|
useVines();
|
|
} else if (useFlag && player_said_any("ALTAR POST", "ALTAR POST ")) {
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
case 7:
|
|
case 8:
|
|
case 9:
|
|
case 10:
|
|
case 11:
|
|
case 666:
|
|
if (!useAltarPost())
|
|
return;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
} else if (player_said("WOODEN LADDER", "ALTAR") && inv_player_has("WOODEN LADDER")) {
|
|
if (_G(flags)[V169])
|
|
return;
|
|
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
ws_walk(_G(my_walker), 395, 121, nullptr, 1, 7);
|
|
break;
|
|
case 1:
|
|
player_set_commands_allowed(false);
|
|
_ripLowReach2 = series_load("Rip trek low reacher pos5");
|
|
setGlobals1(_ripLowReach2, 1, 26, 26, 26);
|
|
sendWSMessage_110000(2);
|
|
break;
|
|
case 2:
|
|
digi_play("510_s03", 1);
|
|
hotspot_set_active("WOODEN LADDER", true);
|
|
sendWSMessage_140000(3);
|
|
_ladder = series_play("510 LADDER", 0xf00, 16, -1, 5);
|
|
break;
|
|
case 3:
|
|
kernel_timing_trigger(1, 4);
|
|
break;
|
|
case 4:
|
|
series_unload(_ripLowReach2);
|
|
inv_put_thing_in("WOODEN LADDER", 510);
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else if (inv_object_is_here("WOODEN LADDER") && (
|
|
player_said("ROPE", "WOODEN LADDER") ||
|
|
player_said("VINES", "WOODEN LADDER") ||
|
|
player_said("GREEN VINE", "WOODEN LADDER") ||
|
|
player_said("BROWN VINE", "WOODEN LADDER")
|
|
)) {
|
|
woodenLadder();
|
|
} else if ((player_said("LADDER/ROPE", "ALTAR") && inv_player_has("LADDER/ROPE")) ||
|
|
(player_said("LADDER/VINES", "ALTAR") && inv_player_has("LADDER/VINES")) ||
|
|
(player_said("LADDER/GREEN VINE", "ALTAR") && inv_player_has("LADDER/GREEN VINE")) ||
|
|
(player_said("LADDER/BROWN VINE", "ALTAR") && inv_player_has("LADDER/BROWN VINE"))
|
|
) {
|
|
if (!_G(flags)[V169])
|
|
altar();
|
|
} else if (player_said("GREEN VINE", "BROWN VINE") && inv_player_has("GREEN VINE") &&
|
|
inv_player_has("BROWN VINE")) {
|
|
inv_put_thing_in("GREEN VINE", NOWHERE);
|
|
inv_put_thing_in("BROWN VINE", NOWHERE);
|
|
inv_give_to_player("VINES");
|
|
} else if (useFlag && HERE("ROPE")) {
|
|
if (_G(flags)[V169] == 0) {
|
|
digi_play("510R10", 1);
|
|
} else if (_G(flags)[V170] == 1) {
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
player_set_commands_allowed(false);
|
|
terminateMachineAndNull(_steps);
|
|
terminateMachineAndNull(_ladder);
|
|
terminateMachineAndNull(_rope);
|
|
terminateMachineAndNull(_statue);
|
|
|
|
_pu03 = series_stream("510pu03", 5, 0, 3);
|
|
series_stream_break_on_frame(_pu03, 58, 1);
|
|
break;
|
|
case 1:
|
|
_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 16, -1, 5, 0, 100, 0, 0, 35, 35);
|
|
_statue = series_play(" 510 STATUE LAYED DOWN", 0xa00, 16, -1, 5);
|
|
_ladder = series_play("510 LADDER", 0xf00, 16, -1, 5);
|
|
_steps = series_play("Rip starts down wall", 0x200, 18, 2, 5, 0, 100, 0, 0, 0, 34);
|
|
break;
|
|
case 2:
|
|
terminateMachineAndNull(_steps);
|
|
|
|
if (inv_object_is_here("CRYSTAL SKULL")) {
|
|
hotspot_set_active("SKULL", false);
|
|
hotspot_set_active("NICHE", true);
|
|
}
|
|
|
|
ws_unhide_walker();
|
|
ws_demand_location(_G(my_walker), 425, 128, 11);
|
|
_G(flags)[V170] = 0;
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
case 3:
|
|
terminateMachineAndNull(_pu03);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else {
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
ws_walk(_G(my_walker), 425, 128, nullptr, 1, 11);
|
|
break;
|
|
case 1:
|
|
player_set_commands_allowed(false);
|
|
ws_hide_walker();
|
|
_steps = series_play("Rip starts down wall", 0x200, 16, 2, 5, 0, 100, 0, 0, 0, 34);
|
|
digi_preload("510_s07");
|
|
break;
|
|
case 2:
|
|
terminateMachineAndNull(_steps);
|
|
terminateMachineAndNull(_ladder);
|
|
terminateMachineAndNull(_rope);
|
|
terminateMachineAndNull(_statue);
|
|
_dangling = series_load("RIP DANGLES FROM ROPE");
|
|
digi_play("510_s07", 1);
|
|
series_stream("510 RIP DOWN", 5, 0, 3);
|
|
break;
|
|
case 3:
|
|
digi_unload("510_s07");
|
|
_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 16, -1, 5, 0, 100, 0, 0, 35, 35);
|
|
_statue = series_play(" 510 STATUE LAYED DOWN", 0xa00, 16, -1, 5);
|
|
_ladder = series_play("510 LADDER", 0xf00, 16, -1, 5);
|
|
_steps = series_play("RIP DANGLES FROM ROPE", 0x100, 16, -1, 5, 0, 100, 0, 0, 0, 0);
|
|
kernel_timing_trigger(1, 4);
|
|
break;
|
|
case 4:
|
|
_G(flags)[V170] = 1;
|
|
_G(flags)[V292] = 0;
|
|
|
|
if (inv_object_is_here("CRYSTAL SKULL")) {
|
|
hotspot_set_active("SKULL", true);
|
|
hotspot_set_active("NICHE", false);
|
|
}
|
|
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
} else if (useFlag && (HERE("GREEN VINE") || HERE("BROWN VINE"))) {
|
|
digi_play(_G(flags)[V169] ? "com113" : "510R10", 1);
|
|
} else if ((player_said("ROPE", "ALTAR POST") && inv_player_has("ROPE")) ||
|
|
(player_said("GREEN VINE", "ALTAR POST") && inv_player_has("GREEN VINE")) ||
|
|
(player_said("BROWN VINE", "ALTAR POST") && inv_player_has("BROWN VINE")) ||
|
|
(player_said("VINES", "ALTAR POST") && inv_player_has("VINES"))) {
|
|
if (_G(flags)[V169])
|
|
return;
|
|
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
player_set_commands_allowed(false);
|
|
_ripLowReach4 = series_load("RIP TREK LOW REACHER POS1");
|
|
kernel_timing_trigger(1, 1);
|
|
break;
|
|
case 1:
|
|
setGlobals1(_ripLowReach4, 1, 28, 28, 28);
|
|
sendWSMessage_110000(2);
|
|
break;
|
|
case 2:
|
|
if (player_said("ROPE"))
|
|
_rope = series_play("510 STATUE AND ROPE", 0xf00, 16, 3, 5);
|
|
if (player_said("GREEN VINE") || player_said("BROWN VINE"))
|
|
_rope = series_play("510 STATUE AND ANY VINE", 0xf00, 16, 3, 5);
|
|
if (player_said("VINES"))
|
|
_rope = series_play("510 STATUE AND COMBO VINES", 0xf00, 16, 3, 5);
|
|
break;
|
|
case 3:
|
|
sendWSMessage_140000(4);
|
|
break;
|
|
case 4:
|
|
series_unload(_ripLowReach4);
|
|
kernel_timing_trigger(150, 8);
|
|
ws_hide_walker();
|
|
terminateMachineAndNull(_statue);
|
|
_statue = series_play("510 RIP LOWERS STATUE", 0xa00, 16, 5, 5);
|
|
break;
|
|
case 5:
|
|
ws_unhide_walker();
|
|
terminateMachineAndNull(_statue);
|
|
_statue = series_play(" 510 STATUE LAYED DOWN", 0xa00, 16, -1, 5);
|
|
kernel_timing_trigger(1, 7);
|
|
hotspot_set_active("ALTAR POST", false);
|
|
hotspot_set_active("ALTAR POST ", true);
|
|
kernel_load_variant("510lock1");
|
|
break;
|
|
case 7:
|
|
if (player_said("ROPE")) {
|
|
inv_put_thing_in("ROPE", 510);
|
|
hotspot_set_active("ROPE ", true);
|
|
}
|
|
|
|
if (player_said("GREEN VINE")) {
|
|
inv_put_thing_in("GREEN VINE", 510);
|
|
hotspot_set_active("GREEN VINE ", true);
|
|
}
|
|
|
|
if (player_said("BROWN VINE")) {
|
|
inv_put_thing_in("BROWN VINE", 510);
|
|
hotspot_set_active("BROWN VINE ", true);
|
|
}
|
|
|
|
if (player_said("VINES")) {
|
|
inv_put_thing_in("VINES", 510);
|
|
hotspot_set_active("VINES ", true);
|
|
}
|
|
|
|
_G(flags)[V169] = 2;
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
case 8:
|
|
digi_play("510_s02", 2);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else if (useFlag && HAS("VINES")) {
|
|
inv_give_to_player("GREEN VINE");
|
|
inv_give_to_player("BROWN VINE");
|
|
inv_put_thing_in("VINES", NOWHERE);
|
|
} else if (useFlag && HAS("LADDER/ROPE")) {
|
|
inv_give_to_player("ROPE");
|
|
inv_give_to_player("WOODEN LADDER");
|
|
inv_put_thing_in("LADDER/ROPE", NOWHERE);
|
|
} else if (player_said("ROPE", "WOODEN LADDER") && inv_player_has("ROPE") &&
|
|
inv_player_has("WOODEN LADDER")) {
|
|
inv_put_thing_in("ROPE", NOWHERE);
|
|
inv_put_thing_in("WOODEN LADDER", NOWHERE);
|
|
inv_give_to_player("LADDER/ROPE");
|
|
} else if (useFlag && HAS("LADDER/GREEN VINE")) {
|
|
inv_give_to_player("GREEN VINE");
|
|
inv_give_to_player("WOODEN LADDER");
|
|
inv_put_thing_in("LADDER/GREEN VINE", NOWHERE);
|
|
} else if (player_said("GREEN VINE", "WOODEN LADDER") && inv_player_has("GREEN VINE") &&
|
|
inv_player_has("WOODEN LADDER")) {
|
|
inv_put_thing_in("GREEN VINE", NOWHERE);
|
|
inv_put_thing_in("WOODEN LADDER", NOWHERE);
|
|
inv_give_to_player("LADDER/GREEN VINE");
|
|
} else if (useFlag && HAS("LADDER/BROWN VINE")) {
|
|
inv_give_to_player("BROWN VINE");
|
|
inv_give_to_player("WOODEN LADDER");
|
|
inv_put_thing_in("LADDER/BROWN VINE", NOWHERE);
|
|
} else if (player_said("BROWN VINE", "WOODEN LADDER") && inv_player_has("BROWN VINE") &&
|
|
inv_player_has("WOODEN LADDER")) {
|
|
inv_put_thing_in("BROWN VINE", NOWHERE);
|
|
inv_put_thing_in("WOODEN LADDER", NOWHERE);
|
|
inv_give_to_player("LADDER/BROWN VINE");
|
|
} else if (useFlag && HAS("VINES LADDER")) {
|
|
inv_give_to_player("VINES");
|
|
inv_give_to_player("WOODEN LADDER");
|
|
inv_put_thing_in("LADDER/VINES", NOWHERE);
|
|
} else if (player_said("VINES", "WOODEN LADDER") && inv_player_has("VINES") &&
|
|
inv_player_has("WOODEN LADDER")) {
|
|
inv_put_thing_in("VINES", NOWHERE);
|
|
inv_put_thing_in("WOODEN LADDER", NOWHERE);
|
|
inv_give_to_player("LADDER/VINES");
|
|
} else if (player_said("journal") && !takeFlag && !lookFlag &&
|
|
!inv_player_has(_G(player).noun)) {
|
|
if (_G(flags)[kMocaMocheCartoon]) {
|
|
digi_play("com029", 1);
|
|
} else {
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
ws_walk(_G(my_walker), 407, 97, nullptr, 1, 10);
|
|
break;
|
|
case 1:
|
|
player_set_commands_allowed(false);
|
|
|
|
if (_flag1) {
|
|
sketchInJournal(nullptr);
|
|
} else {
|
|
digi_play("com028", 1, 255, 100);
|
|
_flag1 = true;
|
|
}
|
|
break;
|
|
case 6:
|
|
_G(flags)[V089] = 1;
|
|
_G(flags)[kMocaMocheCartoon] = 1;
|
|
sketchInJournal(nullptr);
|
|
break;
|
|
case 100:
|
|
_G(kernel).trigger = -1;
|
|
sketchInJournal(nullptr);
|
|
break;
|
|
default:
|
|
sketchInJournal(nullptr);
|
|
break;
|
|
}
|
|
}
|
|
} else if (player_said("Stairs") && !lookFlag && !takeFlag) {
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
kernel_timing_trigger(15, 1);
|
|
break;
|
|
case 1:
|
|
player_set_commands_allowed(false);
|
|
ws_hide_walker();
|
|
_steps = series_play("510 RIP DOWN STEPS", 0x100, 16, 2, 5, 0, 100, 0, 0, 0, 28);
|
|
break;
|
|
case 2:
|
|
terminateMachineAndNull(_steps);
|
|
_steps = series_play("510 RIP DOWN STEPS", 0x100, 16, 2, 5, 0, 100, 0, 0, 29, 38);
|
|
disable_player_commands_and_fade_init(3);
|
|
break;
|
|
case 3:
|
|
_G(game).setRoom(509);
|
|
terminateMachineAndNull(_steps);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
_G(player).command_ready = false;
|
|
}
|
|
|
|
bool Room510::useAltarPost() {
|
|
switch (_G(kernel.trigger)) {
|
|
case -1:
|
|
ws_walk(_G(my_walker), 382, 111, nullptr, 666, 11);
|
|
break;
|
|
|
|
case 1:
|
|
ws_unhide_walker();
|
|
terminateMachineAndNull(_statue);
|
|
|
|
if (_G(flags)[V169] <= 0) {
|
|
_statue = series_play(" 510 STATUE LAYED DOWN", 0xa00, 16, -1, 5, 0, 100, 0, 0, 0, -1);
|
|
kernel_timing_trigger(1, 2, nullptr);
|
|
hotspot_set_active("ALTAR POST", false);
|
|
hotspot_set_active("ALTAR POST ", true);
|
|
kernel_load_variant("510lock1");
|
|
} else if (_G(flags)[V169] <= 2) {
|
|
_statue = series_play("510 STATUE", 0xa00, 16, -1, 5, 0, 100, 0, 0, 0, -1);
|
|
kernel_timing_trigger(1, 2);
|
|
hotspot_set_active("ALTAR POST", true);
|
|
hotspot_set_active("ALTAR POST ", false);
|
|
kernel_load_variant("510lock0");
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
switch (_G(flags)[V169]) {
|
|
case 0:
|
|
_G(flags)[V169] = 1;
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
|
|
case 1:
|
|
kernel_timing_trigger(1, 4);
|
|
break;
|
|
|
|
case 2:
|
|
kernel_timing_trigger(1, 8);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
digi_play("510_s02", 2);
|
|
break;
|
|
|
|
case 4:
|
|
switch (_G(flags)[V169]) {
|
|
case 0:
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
|
|
case 1:
|
|
_G(flags)[V169] = 0;
|
|
player_set_commands_allowed(true);
|
|
|
|
break;
|
|
|
|
case 2:
|
|
terminateMachineAndNull(_rope);
|
|
|
|
if (inv_object_is_here("ROPE")) {
|
|
inv_give_to_player("ROPE");
|
|
hotspot_set_active("ROPE ", false);
|
|
}
|
|
|
|
if (inv_object_is_here("GREEN VINE")) {
|
|
inv_give_to_player("GREEN VINE");
|
|
hotspot_set_active("GREEN VINE ", false);
|
|
}
|
|
|
|
if (inv_object_is_here("BROWN VINE")) {
|
|
inv_give_to_player("BROWN VINE");
|
|
hotspot_set_active("BROWN VINE ", false);
|
|
}
|
|
|
|
if (inv_object_is_here("VINES")) {
|
|
inv_give_to_player("VINES");
|
|
hotspot_set_active("VINES ", false);
|
|
}
|
|
|
|
sendWSMessage_140000(11);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 7:
|
|
return false;
|
|
|
|
case 8:
|
|
_ripLowReach4 = series_load("RIP TREK LOW REACHER POS1");
|
|
kernel_timing_trigger(1, 9);
|
|
break;
|
|
|
|
case 9:
|
|
setGlobals1(_ripLowReach4, 1, 28, 28, 28);
|
|
sendWSMessage_110000(10);
|
|
break;
|
|
|
|
case 10:
|
|
terminateMachineAndNull(_rope);
|
|
|
|
if (inv_object_is_here("ROPE")) {
|
|
_rope = series_play("510 STATUE AND ROPE", 0xf00, 18, 4, 5);
|
|
}
|
|
|
|
if (inv_object_is_here("GREEN VINE") || inv_object_is_here("BROWN VINE")) {
|
|
_rope = series_play("510 STATUE AND ANY VINE", 0xf00, 18, 4, 5);
|
|
}
|
|
|
|
if (inv_object_is_here("VINES")) {
|
|
_rope = series_play("510 STATUE AND COMBO VINES", 0xf00, 18, 4, 5);
|
|
}
|
|
break;
|
|
|
|
case 11:
|
|
series_unload(_ripLowReach4);
|
|
_G(flags)[V169] = 0;
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
|
|
case 666:
|
|
if (player_said("take")) {
|
|
if (player_said("VINES") && inv_player_has("VINES"))
|
|
return false;
|
|
|
|
if (player_said("ROPE") && inv_player_has("ROPE"))
|
|
return false;
|
|
|
|
if (player_said("GREEN VINE") && inv_player_has("GREEN VINE"))
|
|
return false;
|
|
|
|
if (player_said("BROWN VINE") && inv_player_has("BROWN VINE"))
|
|
return false;
|
|
}
|
|
|
|
player_set_commands_allowed(false);
|
|
kernel_timing_trigger(130, 3);
|
|
ws_hide_walker();
|
|
|
|
if (_G(flags)[V169] <= 0) {
|
|
terminateMachineAndNull(_statue);
|
|
_statue = series_play("510 RIP LOWERS STATUE", 0xa00, 16, 1, 5);
|
|
} else if (_G(flags)[V169] <= 2) {
|
|
terminateMachineAndNull(_statue);
|
|
_statue = series_play("510 RIP LOWERS STATUE", 0xa00, 18, 1, 5);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Room510::takeVinesRope() {
|
|
static const char *ITEMS[4] = { "VINES", "ROPE", "GREEN VINE", "BROWN VINE" };
|
|
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
for (int i = 0; i < 4; ++i) {
|
|
if (player_said(ITEMS[i]) && inv_player_has(ITEMS[i]))
|
|
return true;
|
|
}
|
|
|
|
ws_walk(_G(my_walker), 395, 121, nullptr, 1, 5);
|
|
break;
|
|
|
|
case 1:
|
|
player_set_commands_allowed(false);
|
|
|
|
if (!inv_player_has(_G(player).noun)) {
|
|
ws_hide_walker();
|
|
_steps = series_play("Rip ties rope to ladder", 0, 16, 2, 5, 0, 100, 0, 0, 0, 23);
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
terminateMachineAndNull(_steps);
|
|
_steps = series_play("Rip ties rope to ladder", 0, 16, -1, 5, 0, 100, 0, 0, 23, 32);
|
|
|
|
if (player_said("GREEN VINE")) {
|
|
hotspot_set_active("GREEN VINE", false);
|
|
terminateMachineAndNull(_rope);
|
|
_rope = series_play("510 SHORTER VINE UNWINDS", 0x100, 18, 3, 5);
|
|
digi_play("510_s06", 1);
|
|
}
|
|
if (player_said("BROWN VINE")) {
|
|
hotspot_set_active("BROWN VINE", false);
|
|
terminateMachineAndNull(_rope);
|
|
_rope = series_play("510 LONGER VINE UNWINDS", 0x100, 18, 3, 5);
|
|
digi_play("510_s06", 1);
|
|
}
|
|
if (player_said("ROPE")) {
|
|
hotspot_set_active("ROPE", false);
|
|
terminateMachineAndNull(_rope);
|
|
_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 18, 3, 5);
|
|
digi_play("510_s06", 1);
|
|
}
|
|
if (player_said("VINES")) {
|
|
hotspot_set_active("VINES", false);
|
|
terminateMachineAndNull(_rope);
|
|
_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 18, 3, 5);
|
|
digi_play("510_s06", 1);
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
terminateMachineAndNull(_rope);
|
|
terminateMachineAndNull(_steps);
|
|
_steps = series_play("Rip ties rope to ladder", 0, 18, 4, 5, 0, 100, 0, 0, 0, 23);
|
|
break;
|
|
|
|
case 4:
|
|
if (player_said("GREEN VINE")) {
|
|
inv_give_to_player("GREEN VINE");
|
|
kernel_examine_inventory_object("PING GREEN VINE", 5, 1, 325, 200, 5, nullptr, 10);
|
|
}
|
|
if (player_said("BROWN VINE")) {
|
|
inv_give_to_player("BROWN VINE");
|
|
kernel_examine_inventory_object("PING BROWN VINE", 5, 1, 325, 200, 5, nullptr, 10);
|
|
}
|
|
if (player_said("VINES")) {
|
|
inv_give_to_player("VINES");
|
|
kernel_examine_inventory_object("PING VINES", 5, 1, 325, 200, 5, nullptr, 10);
|
|
}
|
|
if (player_said("ROPE")) {
|
|
inv_give_to_player("ROPE");
|
|
kernel_examine_inventory_object("PING ROPE", 5, 1, 325, 200, 5, nullptr, 10);
|
|
}
|
|
break;
|
|
|
|
case 5:
|
|
terminateMachineAndNull(_steps);
|
|
ws_unhide_walker();
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Room510::useVines() {
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
other_save_game_for_resurrection();
|
|
ws_walk(_G(my_walker), 425, 128, nullptr, 1, 11);
|
|
break;
|
|
|
|
case 1:
|
|
ws_hide_walker();
|
|
player_set_commands_allowed(false);
|
|
_steps = series_play("Rip starts down wall", 0x200, 16, 2, 5);
|
|
break;
|
|
|
|
case 2:
|
|
kernel_timing_trigger(20, 3);
|
|
terminateMachineAndNull(_steps);
|
|
|
|
if (inv_object_is_here("WOODEN LADDER"))
|
|
terminateMachineAndNull(_ladder);
|
|
|
|
terminateMachineAndNull(_rope);
|
|
terminateMachineAndNull(_statue);
|
|
series_stream("510 RIP DIES", 5, 0, 4);
|
|
break;
|
|
|
|
case 3:
|
|
digi_play("510_s04", 1);
|
|
digi_play("510_s05", 2);
|
|
break;
|
|
|
|
case 4:
|
|
disable_player_commands_and_fade_init(5);
|
|
break;
|
|
|
|
case 5:
|
|
_G(game).setRoom(413);
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Room510::woodenLadder() {
|
|
if (player_said("ROPE", "WOODEN LADDER")) {
|
|
if (inv_object_is_here("GREEN VINE") || inv_object_is_here("BROWN VINE") ||
|
|
inv_object_is_here("VINES"))
|
|
return;
|
|
|
|
hotspot_set_active("ROPE", true);
|
|
inv_put_thing_in("ROPE", 510);
|
|
}
|
|
|
|
if (player_said("BROWN VINE", "WOODEN LADDER")) {
|
|
if (inv_object_is_here("GREEN VINE") || inv_object_is_here("VINES") ||
|
|
inv_object_is_here("ROPE"))
|
|
return;
|
|
|
|
hotspot_set_active("BROWN VINE", true);
|
|
inv_put_thing_in("BROWN VINE", 510);
|
|
}
|
|
|
|
if (player_said("GREEN VINE", "WOODEN LADDER")) {
|
|
if (inv_object_is_here("BROWN VINE") || inv_object_is_here("VINES") ||
|
|
inv_object_is_here("ROPE"))
|
|
return;
|
|
|
|
hotspot_set_active("GREEN VINE", true);
|
|
inv_put_thing_in("GREEN VINE", 510);
|
|
}
|
|
|
|
if (player_said("VINES", "WOODEN LADDER")) {
|
|
if (inv_object_is_here("BROWN VINE") || inv_object_is_here("GREEN VINE") ||
|
|
inv_object_is_here("ROPE"))
|
|
return;
|
|
|
|
hotspot_set_active("VINES", true);
|
|
inv_put_thing_in("VINES", 510);
|
|
}
|
|
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
player_set_commands_allowed(false);
|
|
ws_hide_walker();
|
|
_steps = series_play("Rip ties rope to ladder", 0x100, 16, 1, 5);
|
|
break;
|
|
|
|
case 1:
|
|
if (player_said("GREEN VINE", "WOODEN LADDER")) {
|
|
_rope = series_play("510 SHORTER VINE UNWINDS", 0x100, 16, 2, 5);
|
|
digi_play("510_s06", 1);
|
|
}
|
|
|
|
if (player_said("BROWN VINE", "WOODEN LADDER")) {
|
|
_rope = series_play("510 LONGER VINE UNWINDS", 0x100, 16, 2, 5);
|
|
digi_play("510_s06", 1);
|
|
}
|
|
|
|
if (player_said("VINES", "WOODEN LADDER")) {
|
|
_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 16, 2, 5);
|
|
digi_play("510_s06", 1);
|
|
}
|
|
|
|
if (player_said("ROPE", "WOODEN LADDER")) {
|
|
_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 16, 2, 5);
|
|
digi_play("510_s06", 1);
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
terminateMachineAndNull(_steps);
|
|
_steps = series_play("Rip ties rope to ladder", 0x100, 18, 3, 5, 0, 100, 0, 0, 0, 23);
|
|
break;
|
|
|
|
case 3:
|
|
ws_unhide_walker();
|
|
terminateMachineAndNull(_steps);
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Room510::altar() {
|
|
switch (_G(kernel).trigger) {
|
|
case -1:
|
|
ws_walk(_G(my_walker), 395, 121, nullptr, 1, 7);
|
|
break;
|
|
|
|
case 1:
|
|
player_set_commands_allowed(false);
|
|
_ripLowReach3 = series_load("Rip trek low reacher pos5");
|
|
setGlobals1(_ripLowReach3, 1, 26, 26, 26);
|
|
sendWSMessage_110000(2);
|
|
break;
|
|
|
|
case 2:
|
|
digi_play("510_s03", 1);
|
|
hotspot_set_active("WOODEN LADDER", true);
|
|
sendWSMessage_140000(3);
|
|
_ladder = series_play("510 LADDER", 0xf00, 16, -1, 5);
|
|
inv_put_thing_in("WOODEN LADDER", 510);
|
|
break;
|
|
|
|
case 3:
|
|
ws_hide_walker();
|
|
_steps = series_play("Rip ties rope to ladder", 0x100, 16, 4, 5);
|
|
break;
|
|
|
|
case 4:
|
|
series_unload(_ripLowReach3);
|
|
|
|
if (player_said("LADDER/GREEN VINE", "ALTAR")) {
|
|
_rope = series_play("510 SHORTER VINE UNWINDS", 0x100, 16, 5, 5);
|
|
digi_play("510_s06", 1);
|
|
hotspot_set_active("GREEN VINE", true);
|
|
}
|
|
|
|
if (player_said("LADDER/BROWN VINE", "ALTAR")) {
|
|
_rope = series_play("510 LONGER VINE UNWINDS", 0x100, 16, 5, 5);
|
|
digi_play("510_s06", 1);
|
|
hotspot_set_active("BROWN VINE", true);
|
|
}
|
|
|
|
if (player_said("LADDER/VINES", "ALTAR")) {
|
|
_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 16, 5, 5);
|
|
digi_play("510_s06", 1);
|
|
hotspot_set_active("VINES", true);
|
|
}
|
|
|
|
if (player_said("LADDER/ROPE", "ALTAR")) {
|
|
_rope = series_play("ROPE UNWINDS DOWN THE TOWER", 0x100, 16, 5, 5);
|
|
digi_play("510_s06", 1);
|
|
hotspot_set_active("ROPE", true);
|
|
}
|
|
break;
|
|
|
|
case 5:
|
|
terminateMachineAndNull(_steps);
|
|
_steps = series_play("Rip ties rope to ladder", 0x100, 18, 6, 5, 0, 100, 0, 0, 0, 23);
|
|
break;
|
|
|
|
case 6:
|
|
ws_unhide_walker();
|
|
terminateMachineAndNull(_steps);
|
|
|
|
if (player_said("LADDER/GREEN VINE", "ALTAR")) {
|
|
inv_put_thing_in("GREEN VINE", 510);
|
|
inv_put_thing_in("WOODEN LADDER", 510);
|
|
inv_put_thing_in("LADDER/GREEN VINE", NOWHERE);
|
|
hotspot_set_active("GREEN VINE", true);
|
|
}
|
|
|
|
if (player_said("LADDER/BROWN VINE", "ALTAR")) {
|
|
inv_put_thing_in("BROWN VINE", 510);
|
|
inv_put_thing_in("WOODEN LADDER", 510);
|
|
inv_put_thing_in("LADDER/BROWN VINE", NOWHERE);
|
|
hotspot_set_active("BROWN VINE", true);
|
|
}
|
|
|
|
if (player_said("LADDER/VINES", "ALTAR")) {
|
|
inv_put_thing_in("VINES", 510);
|
|
inv_put_thing_in("WOODEN LADDER", 510);
|
|
inv_put_thing_in("LADDER/VINES", NOWHERE);
|
|
hotspot_set_active("VINES", true);
|
|
}
|
|
|
|
if (player_said("LADDER/ROPE", "ALTAR")) {
|
|
inv_put_thing_in("ROPE", 510);
|
|
inv_put_thing_in("WOODEN LADDER", 510);
|
|
inv_put_thing_in("LADDER/ROPE", NOWHERE);
|
|
hotspot_set_active("ROPE", true);
|
|
}
|
|
|
|
player_set_commands_allowed(true);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
} // namespace Rooms
|
|
} // namespace Riddle
|
|
} // namespace M4
|