Files
scummvm-cursorfix/engines/m4/platform/sound/midi.cpp
2026-02-02 04:50:13 +01:00

311 lines
7.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "m4/platform/sound/midi.h"
#include "m4/adv_r/adv_file.h"
#include "m4/vars.h"
#include "common/config-manager.h"
#include "audio/adlib_hmisos.h"
#include "audio/adlib_ms.h"
#include "audio/fmopl.h"
#include "audio/midiparser.h"
#include "audio/midiparser_hmp.h"
#include "audio/mt32gm.h"
namespace M4 {
namespace Sound {
int Midi::_midiEndTrigger;
Midi::Midi() {
_driver = nullptr;
_paused = false;
_deviceType = MT_NULL;
_midiParser = nullptr;
_midiData = nullptr;
}
Midi::~Midi() {
stop();
if (_driver != nullptr) {
_driver->setTimerCallback(nullptr, nullptr);
_driver->close();
}
Common::StackLock lock(_mutex);
if (_midiParser != nullptr)
delete _midiParser;
if (_midiData != nullptr)
delete[] _midiData;
if (_driver != nullptr) {
delete _driver;
_driver = nullptr;
}
}
int Midi::open() {
assert(_driver == nullptr);
// Check the type of device that the user has configured.
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
_deviceType = MidiDriver::getMusicType(dev);
if (_deviceType == MT_GM && ConfMan.getBool("native_mt32"))
_deviceType = MT_MT32;
OPL::Config::OplType oplType;
switch (_deviceType) {
case MT_ADLIB:
oplType = MidiDriver_ADLIB_HMISOS::detectOplType(OPL::Config::kOpl3) ? OPL::Config::kOpl3 : OPL::Config::kOpl2;
MidiDriver_ADLIB_HMISOS *adLibDriver;
adLibDriver = new MidiDriver_ADLIB_HMISOS(oplType);
_driver = adLibDriver;
Common::SeekableReadStream *instrumentBankStream;
instrumentBankStream = SearchMan.createReadStreamForMember(Common::Path("MELODIC.BNK"));
Common::SeekableReadStream *rhythmBankStream;
rhythmBankStream = SearchMan.createReadStreamForMember(Common::Path("DRUM.BNK"));
adLibDriver->loadInstrumentBanks(instrumentBankStream, rhythmBankStream);
break;
case MT_GM:
case MT_MT32:
_driver = new MidiDriver_MT32GM(MusicType::MT_GM);
break;
default:
_driver = new MidiDriver_NULL_Multisource();
break;
}
_midiParser = new MidiParser_HMP(0);
_driver->property(MidiDriver::PROP_USER_VOLUME_SCALING, true);
// Riddle's MIDI data does not consistently set values for every controller
// at the start of every track
_driver->setControllerDefault(MidiDriver_Multisource::CONTROLLER_DEFAULT_PITCH_BEND);
_driver->setControllerDefault(MidiDriver_Multisource::CONTROLLER_DEFAULT_MODULATION);
_driver->setControllerDefault(MidiDriver_Multisource::CONTROLLER_DEFAULT_PANNING);
_driver->setControllerDefault(MidiDriver_Multisource::CONTROLLER_DEFAULT_REVERB);
_driver->setControllerDefault(MidiDriver_Multisource::CONTROLLER_DEFAULT_CHORUS);
_midiParser->property(MidiParser::mpDisableAutoStartPlayback, true);
// Riddle's MIDI data uses sustain
_midiParser->property(MidiParser::mpSendSustainOffOnNotesOff, true);
// Open the MIDI driver.
int returnCode = _driver->open();
if (returnCode != 0)
error("Midi::open - Failed to open MIDI music driver - error code %d.", returnCode);
syncSoundSettings();
// Connect the driver and the parser.
_midiParser->setMidiDriver(_driver);
_midiParser->setTimerRate(_driver->getBaseTempo());
_driver->setTimerCallback(this, &onTimer);
return 0;
}
void Midi::load(byte* in, int32 size) {
Common::StackLock lock(_mutex);
if (_midiParser == nullptr)
return;
_midiParser->unloadMusic();
if (_midiData != nullptr)
delete[] _midiData;
_midiData = new byte[size];
Common::copy(in, in + size, _midiData);
_midiParser->loadMusic(_midiData, size);
}
void Midi::play() {
Common::StackLock lock(_mutex);
if (_midiParser == nullptr || _driver == nullptr)
return;
_midiParser->startPlaying();
}
void Midi::pause(bool pause) {
if (_paused == pause || _driver == nullptr)
return;
_paused = pause;
if (_midiParser != nullptr) {
Common::StackLock lock(_mutex);
if (_paused) {
_midiParser->pausePlaying();
} else {
_midiParser->resumePlaying();
}
}
}
void Midi::stop() {
Common::StackLock lock(_mutex);
if (_midiParser != nullptr) {
_midiParser->stopPlaying();
if (_driver != nullptr)
_driver->deinitSource(0);
}
}
bool Midi::isPlaying() {
Common::StackLock lock(_mutex);
return _midiParser->isPlaying();
}
void Midi::startFade(uint16 duration, uint16 targetVolume) {
if (_driver == nullptr || _midiParser == nullptr || !_midiParser->isPlaying())
return;
_driver->startFade(0, duration, targetVolume);
}
bool Midi::isFading() {
return _driver->isFading(0);
}
void Midi::syncSoundSettings() {
if (_driver != nullptr)
_driver->syncSoundSettings();
}
void Midi::midi_play(const char *name, int volume, bool loop, int trigger, int roomNum) {
if (_driver == nullptr || _midiParser == nullptr)
return;
_midiEndTrigger = trigger;
// Load in the resource
Common::String fileName = expand_name_2_HMP(name, roomNum);
int32 assetSize;
MemHandle workHandle = rget(fileName, &assetSize);
if (workHandle == nullptr)
error("Could not find music - %s", fileName.c_str());
HLock(workHandle);
/*
Common::DumpFile dump;
dump.open(fileName.c_str());
dump.write(*workHandle, assetSize);
dump.close();
*/
load((byte *)*workHandle, assetSize);
_midiParser->setTrack(0);
_midiParser->property(MidiParser::mpAutoLoop, loop ? 1 : 0);
// TODO Some calls use volume 0? What is that supposed to do?
_driver->setSourceVolume(0, volume);
play();
/*
#ifdef TODO
byte *pSrc = (byte *)*workHandle;
MidiParser *parser = MidiParser::createParser_SMF();
bool loaded = parser->loadMusic(pSrc, assetSize);
if (loaded) {
stop();
parser->setTrack(0);
parser->setMidiDriver(this);
parser->setTimerRate(_driver->getBaseTempo());
parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
_parser = parser;
_isLooping = false;
_isPlaying = true;
}
#else
// TODO: When music is properly implemented, trigger when music done
if (trigger != -1)
kernel_timing_trigger(10, trigger);
#endif
*/
HUnLock(workHandle);
rtoss(fileName);
}
void Midi::task() {
// No implementation
}
void Midi::loop() {
// No implementation
}
void Midi::midi_fade_volume(int targetVolume, int duration) {
uint16 durationMsec = duration * 1000 / 30;
startFade(durationMsec, targetVolume);
// TODO Should this stop playback when fade is completed?
// Should this call return after the fade has completed?
}
void Midi::onTimer(void* data) {
Midi *m = (Midi *)data;
Common::StackLock lock(m->_mutex);
if (m->_midiParser != nullptr) {
m->_midiParser->onTimer();
if (!m->_midiParser->isPlaying() && _midiEndTrigger >= 0) {
// FIXME Can this trigger a deadlock on the mutex?
kernel_timing_trigger(10, _midiEndTrigger);
_midiEndTrigger = -1;
}
}
}
} // namespace Sound
void midi_play(const char *name, int volume, bool loop, int trigger, int roomNum) {
_G(midi).midi_play(name, volume, loop, trigger, roomNum);
}
void midi_loop() {
_G(midi).loop();
}
void midi_stop() {
_G(midi).stop();
}
void midi_fade_volume(int targetVolume, int duration) {
_G(midi).midi_fade_volume(targetVolume, duration);
}
} // namespace M4