80 lines
2.0 KiB
C++
80 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/config-manager.h"
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#include "m4/core/param.h"
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#include "m4/vars.h"
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#include "m4/m4.h"
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namespace M4 {
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void param_init() {
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}
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void param_shutdown() {
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}
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void parse_all_flags() {
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if (ConfMan.hasKey("LOG"))
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_G(kernel).use_log_file = ConfMan.getBool("LOG");
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if (ConfMan.hasKey("USECACHE"))
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_G(kernel).suppress_cache = true;
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else if (ConfMan.hasKey("NOCACHE"))
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_G(kernel).suppress_cache = false;
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_G(kernel).track_open_close = ConfMan.hasKey("FILECOUNT");
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_G(kernel).start_up_with_dbg_ws = ConfMan.hasKey("W");
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_G(kernel).use_debug_monitor = ConfMan.hasKey("H");
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if (ConfMan.hasKey("M"))
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_G(mem_to_alloc) = ConfMan.getInt("M");
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if (ConfMan.hasKey("R")) {
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int val = ConfMan.getInt("R");
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if (!val) {
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_G(kernel).last_save = -1;
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_G(kernel).restore_game = true;
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} else {
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_G(kernel).last_save = val;
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_G(kernel).restore_game = true;
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}
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}
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if (ConfMan.hasKey("V")) {
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g_engine->showEngineInfo();
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_G(system_shutting_down) = true;
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return;
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}
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if (ConfMan.hasKey("T")) {
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const int room = ConfMan.getInt("T");
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if (room) {
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_G(kernel).teleported_in = true;
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_G(game).setRoom(room);
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}
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}
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}
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} // namespace M4
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