Files
scummvm-cursorfix/engines/m4/burger/rooms/section4/section4.cpp
2026-02-02 04:50:13 +01:00

262 lines
4.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "m4/burger/rooms/section4/section4.h"
#include "m4/burger/vars.h"
namespace M4 {
namespace Burger {
namespace Rooms {
const char *Section4::PARSER[] = {
"DEED",
"TAKE",
nullptr,
"WILBUR",
"400w001",
nullptr,
nullptr,
PARSER_ITEM_END,
"JAWZ O' LIFE",
"TAKE",
nullptr,
"BARRED WINDOW",
"404w102",
"BARRED WINDOW ",
"404w102",
"WILBUR",
"400w001",
nullptr,
nullptr,
PARSER_ITEM_END,
"FISH",
"LOOK AT",
"400w100",
"TAKE",
nullptr,
"MUFFIN",
"405w101",
"WILBUR",
"400w101",
nullptr,
"400w102",
PARSER_ITEM_END,
"DOG COLLAR",
"LOOK AT",
"400w103",
"TAKE",
nullptr,
"PEGLEG ",
"406w101",
"WILBUR",
"400w104",
nullptr,
"400W105",
PARSER_ITEM_END,
"HOOK",
"LOOK AT",
"400w106",
"TAKE",
nullptr,
"WILBUR",
"400w001",
nullptr,
"400w107",
PARSER_ITEM_END,
"RECORDS",
"LOOK AT",
"400w108",
"TAKE",
nullptr,
"WILBUR",
"400w001",
nullptr,
"400w109",
PARSER_ITEM_END,
"QUARTER",
"LOOK AT",
"400w110",
"TAKE",
nullptr,
"WILBUR",
"400w001",
nullptr,
"400w111",
PARSER_ITEM_END,
"DISC",
"LOOK AT",
"400w002",
"TAKE",
"400w003",
nullptr,
"400w004",
PARSER_ITEM_END,
"DISC ",
"LOOK AT",
"400w002",
"TAKE",
"400w003",
nullptr,
"400w004",
PARSER_ITEM_END,
nullptr
};
const Section4::TeleportEntry Section4::TELEPORTS[] = {
{ 402, 407, 406 },
{ 405, 407, 406 },
{ 406, 402, 405 },
{ 407, 402, 405 },
{ 0, 0, 0 }
};
Section4::Section4() : Rooms::Section() {
add(401, &_room401);
add(402, &_room402);
add(404, &_room404);
add(405, &_room405);
add(406, &_room406);
add(407, &_room407);
}
void Section4::init() {
if (_G(executing) != WHOLE_GAME) {
inv_give_to_player("JAWZ O' LIFE");
inv_give_to_player("DEED");
}
}
void Section4::daemon() {
switch (_G(kernel).trigger) {
case 4001:
_G(game).setRoom(401);
break;
case 4002:
_G(game).setRoom(402);
break;
case 4003:
_G(game).setRoom(404);
break;
case 4004:
_G(game).setRoom(405);
break;
case 4005:
_G(game).setRoom(406);
break;
case 4006:
_G(game).setRoom(407);
break;
case 4007:
term_message("Teleporting...");
term_message(teleport() ? "...scuccessful" : "ERROR while teleporting!");
break;
case 4008:
player_set_commands_allowed(!checkOrderWindow());
break;
case kCHANGE_WILBUR_ANIMATION:
if (_G(wilbur_should) == 10015) {
kernel_trigger_dispatch_now(10027);
} else {
_G(kernel).continue_handling_trigger = true;
}
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
}
void Section4::parser() {
_G(kernel).trigger_mode = KT_DAEMON;
if (_G(walker).wilbur_parser(PARSER))
_G(player).command_ready = false;
}
void Section4::poof(int trigger) {
player_set_commands_allowed(false);
digi_preload("999_003");
player_update_info();
if (_G(my_walker) && _G(player).walker_in_this_scene && _G(player).walker_visible) {
ws_hide_walker();
series_play("999poof", _G(player_info).depth, 0, trigger, 6, 0,
_G(player_info).scale, _G(player_info).x, _G(player_info).y);
} else {
kernel_timing_trigger(120, trigger);
}
digi_play("999_003", 2);
if (!_G(flags)[V154] || imath_rand_bool(8)) {
digi_preload("402w005z");
digi_play("402w005z", 1);
_G(flags)[V154] = 1;
}
}
bool Section4::checkOrderWindow() {
if (_G(flags)[V168] && _G(flags)[V181] && _G(flags)[V176] && _G(flags)[V159]) {
player_set_commands_allowed(false);
_G(flags)[kFifthTestPassed] = 1;
disable_player_commands_and_fade_init(k10027);
return true;
}
return false;
}
bool Section4::teleport() {
const TeleportEntry *te;
for (te = TELEPORTS; te->_room && te->_room != _G(game).room_id; ++te) {
}
if (te->_room) {
if (player_said("DISC")) {
_G(game).setRoom(te->_newRoom1);
term_message("...%d...", te->_newRoom1);
return true;
}
if (player_said("DISC ")) {
_G(game).setRoom(te->_newRoom2);
term_message("...%d...", te->_newRoom2);
return true;
}
}
return false;
}
} // namespace Rooms
} // namespace Burger
} // namespace M4