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scummvm-cursorfix/engines/m4/burger/rooms/section3/room304.cpp
2026-02-02 04:50:13 +01:00

260 lines
7.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/burger/rooms/section3/room304.h"
#include "m4/burger/vars.h"
namespace M4 {
namespace Burger {
namespace Rooms {
const char *Room304::SAID[][4] = {
{ "DOOR", "304w002", "300w002", nullptr },
{ "BED", "304w007", "300w003", "304w008" },
{ "PICTURE", "304w009", "304w010", "300w005" },
{ "MATCHES ", "304w003", nullptr, "304w004" },
{ "MAP", nullptr, "304w013", "304w014" },
{ "CRATE", "304w015", "300w004", "300w004" },
{ "STOVE", "304w016", "304w017", "304w018" },
{ "KETTLE", "304w019", "304w018", "304w018" },
{ "MUG", "304w019", nullptr, nullptr },
{ "RECIPE BOOK", nullptr, "304w021", "304w022" },
{ "WASHTUB", "304w023", "304w024", "304w024" },
{ "POT", "304w025", "304w018", "304w018" },
{ "FRYING PAN", "304w026", "304w027", "304w018" },
{ "WINDOW", "304w028", "300w002", "304w029" },
{ nullptr, nullptr, nullptr, nullptr }
};
const seriesPlayBreak Room304::PLAY1[] = {
{ 0, 3, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 4, 16, "304_001", 2, 255, -1, 2048, 0, nullptr, 0 },
{ 17, -1, "304_002", 2, 255, -1, 2048, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room304::PLAY2[] = {
{ 0, 3, nullptr, 1, 0, -1, 2050, 0, nullptr, 0 },
{ 0, 0, "304w020", 1, 255, -1, 0, 10, nullptr, 0 },
{ 0, 6, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 7, 7, nullptr, 0, 0, -1, 0, 5, nullptr, 0 },
{ 8, 12, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 13, -1, "304_004", 2, 255, -1, 0, 0, nullptr, 0 },
{ 7, 7, nullptr, 0, 0, -1, 0, 3, nullptr, 0 },
{ 8, 12, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 13, -1, "304_004", 2, 255, -1, 0, 0, nullptr, 0 },
{ 7, 7, nullptr, 0, 0, -1, 0, 5, nullptr, 0 },
{ 7, 3, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room304::PLAY3[] = {
{ 0, 3, nullptr, 1, 0, -1, 0, 0, nullptr, 0 },
{ 4, 5, nullptr, 0, 0, 6, 0, 0, nullptr, 0 },
{ 6, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room304::PLAY4[] = {
{ 0, 24, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 25, 36, "300_003", 2, 255, -1, 2048, 0, nullptr, 0 },
{ 37, -1, nullptr, 0, 0, 3, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room304::PLAY5[] = {
{ 17, 17, nullptr, 0, 0, -1, 0, 5, nullptr, 0 },
{ 17, 21, "304_002", 2, 255, -1, 2048, 0, nullptr, 0 },
PLAY_BREAK_END
};
const char *Room304::getDigi() {
return _G(flags)[V130] ? "304_003" : "300_005";
}
void Room304::init() {
setupDigi();
set_palette_brightness(70);
if (inv_player_has("MATCHES")) {
hotspot_set_active("MATCHES ", false);
} else {
_matches = series_show("304match", 0xa00);
hotspot_set_active("MATCHES ", true);
}
if (_G(flags)[V130]) {
_fire = series_play("304firel", 0xa00, 4, -1, 6, -1);
} else {
_fire = series_show("304firel", 0xa00);
}
switch (_G(game).previous_room) {
case KERNEL_RESTORING_GAME:
player_set_commands_allowed(true);
break;
case 302:
ws_demand_location(150, 306, 3);
kernel_trigger_dispatch_now(4);
break;
default:
player_set_commands_allowed(true);
ws_demand_location(300, 306, 4);
break;
}
}
void Room304::daemon() {
switch (_G(kernel).trigger) {
case 1:
term_message("Walking into scene....!");
if (_G(flags)[V129]) {
ws_walk(300, 306, nullptr, 2, 4);
} else {
_G(flags)[V129] = 1;
player_set_commands_allowed(false);
_G(wilbur_should) = 5;
ws_walk(300, 306, nullptr, kCHANGE_WILBUR_ANIMATION, 4);
}
break;
case 2:
player_set_commands_allowed(true);
break;
case 3:
setupDigi();
break;
case 4:
player_set_commands_allowed(false);
series_play_with_breaks(PLAY5, "304wi01", 0x600, -1, 2, 6);
kernel_trigger_dispatch_now(1);
break;
case 5:
_fire = series_play("304fire1", 0xa00, 0, -1, 6, -1);
_G(wilbur_should) = 10001;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
case 6:
inv_give_to_player("MATCHES");
hotspot_set_active("MATCHES ", false);
break;
case kCHANGE_WILBUR_ANIMATION:
switch (_G(wilbur_should)) {
case 1:
player_set_commands_allowed(false);
ws_hide_walker();
_G(wilbur_should) = 10002;
series_play_with_breaks(PLAY1, "304wi01", 0x600, 3001, 3, 8);
break;
case 2:
player_set_commands_allowed(false);
ws_hide_walker();
terminateMachineAndNull(_fire);
series_play_with_breaks(PLAY4, "304wi05", 0xa00, 5, 3);
break;
case 3:
player_set_commands_allowed(false);
ws_hide_walker();
terminateMachineAndNull(_matches);
_G(wilbur_should) = 10001;
series_play_with_breaks(PLAY3, "304wb01", 0xa00, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 4:
player_set_commands_allowed(false);
ws_hide_walker();
_G(wilbur_should) = 10001;
series_play_with_breaks(PLAY2, "304wi03", 0x101, kCHANGE_WILBUR_ANIMATION, 2);
break;
case 5:
_G(wilbur_should) = 10001;
_G(flags)[V129] = 1;
wilbur_speech("304w001");
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
}
void Room304::pre_parser() {
_G(kernel).trigger_mode = KT_DAEMON;
}
void Room304::parser() {
_G(kernel).trigger_mode = KT_DAEMON;
if (_G(walker).wilbur_said(SAID)) {
// Already handled
} else if (player_said("OPEN", "DOOR") || player_said("GEAR", "DOOR")) {
_G(wilbur_should) = 1;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else if (player_said("LOOK AT", "MAP")) {
wilbur_speech(_G(flags)[V135] ? "304w012" : "304w011");
} else if (player_said("DISTILLED CARROT JUICE") &&
player_said_any("STOVE", "KETTLE", "FRYING PAN", "POT")) {
wilbur_speech("300w035");
} else if (player_said("CARROT JUICE") &&
player_said_any("STOVE", "KETTLE", "FRYING PAN", "POT")) {
wilbur_speech("300w051");
} else if (player_said("CARROT JUICE", "WASHTUB")) {
wilbur_speech("300w052");
} else if (player_said("DISTILLED CARROT JUICE", "WASHTUB")) {
wilbur_speech("300w035z");
} else if (player_said("MATCHES", "STOVE") && !_G(flags)[V130]) {
_G(wilbur_should) = 2;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else if (player_said("TAKE", "MATCHES ")) {
_G(wilbur_should) = 3;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else if (player_said("READ", "RECIPE BOOK") || player_said("LOOK AT", "RECIPE BOOK")) {
_G(wilbur_should) = 4;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else {
return;
}
_G(player).command_ready = false;
}
} // namespace Rooms
} // namespace Burger
} // namespace M4