Files
scummvm-cursorfix/engines/m4/burger/rooms/section2/room204.cpp
2026-02-02 04:50:13 +01:00

118 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/burger/rooms/section2/room204.h"
#include "m4/burger/vars.h"
namespace M4 {
namespace Burger {
namespace Rooms {
const seriesPlayBreak Room204::PLAY1[] = {
{ 0, 2, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room204::PLAY2[] = {
{ 2, 8, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 9, 14, "204_001", 2, 63, -1, 0, 0, nullptr, 0 },
{ 14, 9, "204_001", 2, 63, -1, 1, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room204::PLAY3[] = {
{ 15, 18, "204w001", 1, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room204::PLAY4[] = {
{ 18, -1, nullptr, 0, 0, -1, 16, 0, nullptr, 0 },
PLAY_BREAK_END
};
void Room204::preload() {
_G(player).walker_in_this_scene = false;
}
void Room204::init() {
digi_preload("200_001");
digi_play_loop("200_001", 3, 85, -1, 200);
series_load("204as01");
series_load("204as01s");
digi_preload("204_001");
digi_preload("204w001");
kernel_trigger_dispatch_now(1);
}
void Room204::daemon() {
switch (_G(kernel).trigger) {
case 1:
Series::series_show("204as01", 0x100, 0, 2, 120, 0);
break;
case 2:
series_play_with_breaks(PLAY1, "204as01", 0x100, 3, 1);
break;
case 3:
Series::series_show("204as01", 0x100, 0, 4, 60, 2);
break;
case 4:
series_play_with_breaks(PLAY2, "204as01", 0x100, 5, 1, 6);
break;
case 5:
Series::series_show("204as01", 0x100, 0, 6, 60, 14);
break;
case 6:
series_play_with_breaks(PLAY3, "204as01", 0x100, 7, 1, 6);
break;
case 7:
Series::series_show("204as01", 0x100, 0, 8, 15, 18);
break;
case 8:
series_play_with_breaks(PLAY4, "204as01", 0x100, 9, 1, 6);
break;
case 9:
kernel_timing_trigger(60, 10);
break;
case 10:
disable_player_commands_and_fade_init(2002);
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
}
} // namespace Rooms
} // namespace Burger
} // namespace M4