140 lines
4.1 KiB
C++
140 lines
4.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
|
|
*
|
|
*/
|
|
|
|
#include "m4/burger/rooms/section1/room176.h"
|
|
#include "m4/burger/rooms/section1/section1.h"
|
|
#include "m4/burger/vars.h"
|
|
#include "m4/graphics/gr_series.h"
|
|
|
|
namespace M4 {
|
|
namespace Burger {
|
|
namespace Rooms {
|
|
|
|
static const char *SAID[][4] = {
|
|
{ "HALLWAY", nullptr, "176w001", nullptr },
|
|
{ "PUZ DISPENSER ", "176w002", nullptr, "176w003" },
|
|
{ "ROBOT", "176w004", "176w005", "176w006" },
|
|
{ "WINDOW", nullptr, "176w001", "176w010" },
|
|
{ "BED", nullptr, nullptr, "176w016" },
|
|
{ "COMIC BOOK", "176w007", "176w008", "176w008" },
|
|
{ "COMIC BOOK ", nullptr, "176w008", "176w008" },
|
|
{ "GERBIL CAGE", "176w009", "176w005", "176w005" },
|
|
{ "TELEVISION", "176w011", "176w015", "176w015" },
|
|
{ "WARDROBE", "176w017", nullptr, "176w001" },
|
|
{ "DRESSER", "176w018", nullptr, "176w001" },
|
|
{ "BOOKS", nullptr, "176w008", "176w008" },
|
|
{ "MODEL ROCKET", "176w006", "176w005", "176w006" },
|
|
{ "MODEL ROCKET ", "176w019", "176w005", "176w006" },
|
|
{ "MODEL ROCKET ", "176w020", "176w005", "176w006" },
|
|
{ "POSTER", "176w021", "176w005", nullptr },
|
|
{ nullptr, nullptr, nullptr, nullptr }
|
|
};
|
|
|
|
static const seriesPlayBreak PLAY1[] = {
|
|
{ 0, 22, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
|
|
PLAY_BREAK_END
|
|
};
|
|
|
|
|
|
void Room176::init() {
|
|
switch (_G(game).previous_room) {
|
|
case KERNEL_RESTORING_GAME:
|
|
break;
|
|
|
|
case 175:
|
|
ws_demand_location(546, 239, 9);
|
|
ws_walk(447, 251, nullptr, -1);
|
|
break;
|
|
|
|
default:
|
|
ws_demand_location(340, 279, 5);
|
|
break;
|
|
}
|
|
|
|
/* Original code to initialize the presence of the Puz Dispenser.
|
|
* Replaced by the code hereunder in order to fix an original duplication bug (after you give it to Odie) */
|
|
// if (inv_player_has("PUZ DISPENSER") || inv_player_has("BROKEN PUZ DISPENSER")) {
|
|
// hotspot_set_active("PUZ DISPENSER ", false);
|
|
// } else {
|
|
// _puzDispenser = series_show("176pez", 0x500);
|
|
// }
|
|
|
|
if (inv_object_in_scene("BROKEN PUZ DISPENSER", 176))
|
|
_puzDispenser = series_show("176pez", 0x500);
|
|
else
|
|
hotspot_set_active("PUZ DISPENSER ", false);
|
|
}
|
|
|
|
void Room176::daemon() {
|
|
switch (_G(kernel).trigger) {
|
|
case kCHANGE_WILBUR_ANIMATION:
|
|
switch (_G(wilbur_should)) {
|
|
case 1:
|
|
disable_player();
|
|
terminateMachineAndNull(_puzDispenser);
|
|
_G(wilbur_should) = 2;
|
|
series_play_with_breaks(PLAY1, "176wi01", 0x500, kCHANGE_WILBUR_ANIMATION, 3);
|
|
break;
|
|
|
|
case 2:
|
|
enable_player();
|
|
inv_give_to_player("BROKEN PUZ DISPENSER");
|
|
hotspot_set_active("PUZ DISPENSER ", false);
|
|
break;
|
|
|
|
default:
|
|
_G(kernel).continue_handling_trigger = true;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
_G(kernel).continue_handling_trigger = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Room176::pre_parser() {
|
|
if (player_said("HALLWAY") && !player_said_any("GEAR", "LOOK AT"))
|
|
player_set_facing_at(487, 238);
|
|
}
|
|
|
|
void Room176::parser() {
|
|
_G(kernel).trigger_mode = KT_DAEMON;
|
|
|
|
if (_G(walker).wilbur_said(SAID)) {
|
|
// Already handled
|
|
} else if (player_said_any("GEAR", "LOOK AT") && player_said("HALLWAY")) {
|
|
disable_player_commands_and_fade_init(1022);
|
|
} else if (player_said("TAKE", "PUZ DISPENSER ")) {
|
|
_G(wilbur_should) = 1;
|
|
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
_G(player).command_ready = false;
|
|
}
|
|
|
|
} // namespace Rooms
|
|
} // namespace Burger
|
|
} // namespace M4
|