138 lines
3.6 KiB
C++
138 lines
3.6 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_ADV_DB_R_DATABASE_H
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#define M4_ADV_DB_R_DATABASE_H
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#include "m4/m4_types.h"
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namespace M4 {
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#define STR_DB_TREE "db tree node"
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#define STR_DB_TOKEN "db token"
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#define STR_DB_STRING "db string"
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#define STR_GENERICLIST "GenericList"
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#define NOTHING 0
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#define INTEGER 1
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#define FLOAT 2
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#define DELIMITER 3
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#define IDENTIFIER 4
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#define STRING 5
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#define COMMENT 6
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#define OPERATOR 7
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#define MATH 8
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#define BITWISE 9
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#define LOGICAL 10
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#define DUMMY 11
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#define OPENB 400
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#define CLOSEB 401
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#define O_BRACE 408
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#define C_BRACE 409
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#define COMMA 414
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#define COLON 479
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#define _T_SCENEFILE 101
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#define _T_VERSION 102
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#define _T_SCENE 103
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#define _T_ARTBASE 104
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#define _T_HOTSPOTS 105
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#define _T_VERB 107
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#define _T_SYNTAX 108
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#define _T_FACING 109
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#define _T_FEETX 110
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#define _T_FEETY 111
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#define _T_CURSOR 112
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#define _T_FRONTSCALE 113
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#define _T_BACKSCALE 114
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#define _T_FRONTY 115
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#define _T_BACKY 116
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#define _T_RAILS 117
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#define _T_DEPTHS 118
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#define _T_PREP 123
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#define _T_PARALLAX 124
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#define _T_SPRITE 125
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#define _T_PROPS 126
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#define PR_ERR_PARSE -1
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#define _T_NAME 146
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#define _T_ARTIST 103
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#define _T_ITEM 107
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#define _T_TITLE 108
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#define _T_NEXTASSET 109
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#define _T_BACKGROUNDS 110
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#define _T_SPRITES 111
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#define _T_CONVERSATIONS 112
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#define _T_ANIMATIONS 144
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#define _T_SOUNDS 113
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#define _T_MUSICSCORES 114
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#define _T_CODE 115
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#define _T_ROOM 116
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#define _T_ASSET 118
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#define _T_OPENBRACE 119
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#define _T_CLOSEBRACE 120
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#define _T_OPENBRACKET 121
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#define _T_CLOSE_BRACKET 122
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#define _T_ROOMPATH 123
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#define _T_STARTTIME 124
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#define _T_LASTMODIFIED 125
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#define _T_APPROVEDTIME 126
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#define _T_COMMENTS 127
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#define _T_PRIORITY 128
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#define _T_STATUS 129
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#define _T_SECRETTAG 130
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#define _T_PATH 131
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#define _T_WALK 141
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#define _T_DEPTH 142
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#define _T_SPECIAL 143
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#define _T_VOLUME 145
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#define _T_TASK_APPROVALS 132
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#define _T_DEPTHCODES 133
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#define _T_WALKCODES 134
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#define _T_SPECIALCODES 135
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#define name_size 20
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#define num_reserved_words 10
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#define string_size 1024
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struct tree {
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int n;
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int index;
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int seen;
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int line_num;
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char *label;
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token *data;
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tree *left, *right;
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tree *parent;
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};
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struct treeclass {
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tree *t;
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tree *r;
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};
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} // End of namespace M4
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#endif
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