Files
scummvm-cursorfix/engines/lastexpress/characters/vesna.cpp
2026-02-02 04:50:13 +01:00

1558 lines
55 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "lastexpress/lastexpress.h"
namespace LastExpress {
void LogicManager::CONS_Vesna(int chapter) {
switch (chapter) {
case 0:
_engine->getMessageManager()->setMessageHandle(
kCharacterVesna,
_functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]
);
break;
case 1:
CONS_Vesna_Birth(0, 0, 0, 0);
break;
case 2:
CONS_Vesna_StartPart2(0, 0, 0, 0);
break;
case 3:
CONS_Vesna_StartPart3(0, 0, 0, 0);
break;
case 4:
CONS_Vesna_StartPart4(0, 0, 0, 0);
break;
case 5:
CONS_Vesna_StartPart5(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::VesnaCall(CALL_PARAMS) {
getCharacter(kCharacterVesna).currentCall++;
(this->*functionPointer)(param1, param2, param3, param4);
}
void LogicManager::CONS_Vesna_DebugWalks(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_DebugWalks);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 1;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_DebugWalks(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (walk(kCharacterVesna, kCarGreenSleeping, getCharacterCurrentParams(kCharacterVesna)[0])) {
if (getCharacterCurrentParams(kCharacterVesna)[0] == 10000) {
getCharacterCurrentParams(kCharacterVesna)[0] = 0;
} else {
getCharacterCurrentParams(kCharacterVesna)[0] = 10000;
}
}
break;
case 12:
getCharacter(kCharacterVesna).characterPosition.position = 0;
getCharacter(kCharacterVesna).characterPosition.location = 0;
getCharacter(kCharacterVesna).characterPosition.car = kCarGreenSleeping;
getCharacterCurrentParams(kCharacterVesna)[0] = 10000;
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_DoDialog(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_DoDialog);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 2;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_DoDialog(HAND_PARAMS) {
switch (msg->action) {
case 2:
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
case 12:
playDialog(kCharacterVesna, (char *)&getCharacterCurrentParams(kCharacterVesna)[0], -1, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_DoCorrOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_DoCorrOtis);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 3;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_DoCorrOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
releaseAtDoor(kCharacterVesna, getCharacterCurrentParams(kCharacterVesna)[3]);
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
case 12:
startSeqOtis(kCharacterVesna, (char *)&getCharacterCurrentParams(kCharacterVesna)[0]);
blockAtDoor(kCharacterVesna, getCharacterCurrentParams(kCharacterVesna)[3]);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_DoSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_DoSeqOtis);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 4;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_DoSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
case 12:
startSeqOtis(kCharacterVesna, (char *)&getCharacterCurrentParams(kCharacterVesna)[0]);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_DoWalk(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_DoWalk);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 5;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_DoWalk(HAND_PARAMS) {
switch (msg->action) {
case 0:
case 12:
if (walk(kCharacterVesna, getCharacterCurrentParams(kCharacterVesna)[0], getCharacterCurrentParams(kCharacterVesna)[1])) {
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
}
break;
case 5:
if (rnd(2) == 0) {
playDialog(kCharacterCath, "CAT1015A", -1, 0);
} else {
playDialog(kCharacterCath, "CAT1015", -1, 0);
}
break;
case 6:
playChrExcuseMe(kCharacterVesna, kCharacterCath, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_DoWait(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_DoWait);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 6;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_DoWait(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterVesna)[1] || (getCharacterCurrentParams(kCharacterVesna)[1] = _gameTime + getCharacterCurrentParams(kCharacterVesna)[0],
_gameTime + getCharacterCurrentParams(kCharacterVesna)[0] != 0)) {
if (getCharacterCurrentParams(kCharacterVesna)[1] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterVesna)[1] = 0x7FFFFFFF;
}
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_DoWalkBehind(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_DoWalkBehind);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 7;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_DoWalkBehind(HAND_PARAMS) {
switch (msg->action) {
case 0:
getCharacterCurrentParams(kCharacterVesna)[2] = 0;
if (nearChar(kCharacterVesna, kCharacterMilos, 500) ||
(getCharacter(kCharacterVesna).direction == 1 &&
((getCharacter(kCharacterVesna).characterPosition.car > getCharacter(kCharacterMilos).characterPosition.car) ||
(getCharacter(kCharacterVesna).characterPosition.car == getCharacter(kCharacterMilos).characterPosition.car && getCharacter(kCharacterVesna).characterPosition.position > getCharacter(kCharacterMilos).characterPosition.position))) ||
((getCharacter(kCharacterVesna).direction == 2 && getCharacter(kCharacterVesna).characterPosition.car < getCharacter(kCharacterMilos).characterPosition.car) ||
(getCharacter(kCharacterVesna).characterPosition.car == getCharacter(kCharacterMilos).characterPosition.car && getCharacter(kCharacterVesna).characterPosition.position < getCharacter(kCharacterMilos).characterPosition.position))) {
getCharacter(kCharacterVesna).waitedTicksUntilCycleRestart = 0;
getCharacterCurrentParams(kCharacterVesna)[2] = 1;
}
if (!getCharacterCurrentParams(kCharacterVesna)[2]) {
walk(kCharacterVesna, getCharacterCurrentParams(kCharacterVesna)[0], getCharacterCurrentParams(kCharacterVesna)[1]);
}
break;
case 12:
walk(kCharacterVesna, getCharacterCurrentParams(kCharacterVesna)[0], getCharacterCurrentParams(kCharacterVesna)[1]);
break;
case 123668192:
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_WaitRCClear(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_WaitRCClear);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 8;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_WaitRCClear(HAND_PARAMS) {
switch (msg->action) {
case 0:
case 12:
if (rcClear()) {
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_FinishSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_FinishSeqOtis);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 9;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_FinishSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacter(kCharacterVesna).direction != 4) {
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
}
break;
case 3:
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_SaveGame(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_SaveGame);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 10;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_SaveGame(HAND_PARAMS) {
switch (msg->action) {
case 0:
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
case 12:
save(
kCharacterVesna,
getCharacterCurrentParams(kCharacterVesna)[0],
getCharacterCurrentParams(kCharacterVesna)[1]
);
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_HomeAlone(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_HomeAlone);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 11;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_HomeAlone(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterVesna)[2]) {
if (getCharacterCurrentParams(kCharacterVesna)[6] || (getCharacterCurrentParams(kCharacterVesna)[6] = _realTime + 75, _realTime != -75)) {
if (getCharacterCurrentParams(kCharacterVesna)[6] >= _realTime)
break;
getCharacterCurrentParams(kCharacterVesna)[6] = 0x7FFFFFFF;
}
getCharacterCurrentParams(kCharacterVesna)[2] = 0;
getCharacterCurrentParams(kCharacterVesna)[1] = 1;
setDoor(38, kCharacterVesna, 1, 0, 0);
getCharacterCurrentParams(kCharacterVesna)[6] = 0;
} else {
getCharacterCurrentParams(kCharacterVesna)[6] = 0;
}
break;
case 8:
case 9:
if (getCharacterCurrentParams(kCharacterVesna)[2]) {
setDoor(38, kCharacterVesna, 3, 0, 0);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 4;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, getCathSorryDialog(), 0, 0, 0);
break;
}
getCharacterCurrentParams(kCharacterVesna)[0]++;
if (getCharacterCurrentParams(kCharacterVesna)[0] == 1) {
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterVesna)[3], 12, "VES1015A");
} else {
if (getCharacterCurrentParams(kCharacterVesna)[0] != 2) {
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterVesna)[3], 12, "VES1015C");
getCharacterCurrentParams(kCharacterVesna)[0] = 0;
} else {
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterVesna)[3], 12, "VES1015B");
}
}
setDoor(38, kCharacterVesna, 3, 0, 0);
if (msg->action == 9) {
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, "LIB013", 0, 0, 0);
} else {
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 2;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, "LIB012", 0, 0, 0);
}
break;
case 12:
setDoor(38, kCharacterVesna, 3, 10, 9);
break;
case 17:
if (getCharacterCurrentParams(kCharacterVesna)[1] || getCharacterCurrentParams(kCharacterVesna)[2]) {
setDoor(38, kCharacterVesna, 1, 10, 9);
getCharacterCurrentParams(kCharacterVesna)[1] = 0;
getCharacterCurrentParams(kCharacterVesna)[2] = 0;
}
break;
case 18:
switch (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8]) {
case 1:
case 2:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 3;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, (char *)&getCharacterCurrentParams(kCharacterVesna)[3], 0, 0, 0);
break;
case 3:
setDoor(38, kCharacterVesna, 3, 14, 0);
getCharacterCurrentParams(kCharacterVesna)[2] = 1;
break;
case 4:
getCharacterCurrentParams(kCharacterVesna)[2] = 0;
getCharacterCurrentParams(kCharacterVesna)[1] = 1;
break;
default:
break;
}
break;
case 55996766:
case 101687594:
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_Birth(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_Birth);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 12;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_Birth(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterVesna)[0]) {
getCharacterCurrentParams(kCharacterVesna)[0] = 1;
CONS_Vesna_WithMilos(0, 0, 0, 0);
}
break;
case 12:
autoMessage(kCharacterVesna, 124190740, 0);
getCharacter(kCharacterVesna).characterPosition.position = 4689;
getCharacter(kCharacterVesna).characterPosition.location = 1;
getCharacter(kCharacterVesna).characterPosition.car = kCarRestaurant;
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_WithMilos(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_WithMilos);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 13;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_WithMilos(HAND_PARAMS) {
switch (msg->action) {
case 0:
getCharacter(kCharacterVesna).characterPosition = getCharacter(kCharacterMilos).characterPosition;
break;
case 18:
if (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] == 1) {
endGraphics(kCharacterVesna);
CONS_Vesna_HomeTogether(0, 0, 0, 0);
}
break;
case 204832737:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_DoWalkBehind, 4, 3050, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_HomeTogether(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_HomeTogether);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 14;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_HomeTogether(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterVesna).characterPosition.position = 3050;
getCharacter(kCharacterVesna).characterPosition.location = 1;
getCharacter(kCharacterVesna).characterPosition.car = kCarRedSleeping;
break;
case 190412928:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_HomeAlone, 0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_Asleep(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_Asleep);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 15;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_Asleep(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterVesna).characterPosition.car = kCarRedSleeping;
getCharacter(kCharacterVesna).characterPosition.position = 3050;
getCharacter(kCharacterVesna).characterPosition.location = 1;
endGraphics(kCharacterVesna);
setDoor(38, kCharacterCath, 3, 10, 9);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_StartPart2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_StartPart2);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 16;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_StartPart2(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Vesna_InPart2(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterVesna);
getCharacter(kCharacterVesna).characterPosition.car = kCarRedSleeping;
getCharacter(kCharacterVesna).characterPosition.position = 3050;
getCharacter(kCharacterVesna).characterPosition.location = 1;
getCharacter(kCharacterVesna).clothes = 0;
getCharacter(kCharacterVesna).inventoryItem = 0;
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_InPart2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_InPart2);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 17;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_InPart2(HAND_PARAMS) {
switch (msg->action) {
case 18:
break;
case 135024800:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 2;
VesnaCall(&LogicManager::CONS_Vesna_CheckTrain, 0, 0, 0, 0);
break;
case 137165825:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_HomeAlone, 0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_CheckTrain(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_CheckTrain);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 18;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_CheckTrain(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_DoCorrOtis, "610BG", 38, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8]) {
case 1:
getCharacter(kCharacterVesna).characterPosition.location = 0;
if (getCharacter(kCharacterVesna).characterPosition.position < 2087)
getCharacter(kCharacterVesna).characterPosition.position = 2088;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 2;
VesnaCall(&LogicManager::CONS_Vesna_DoWalk, 5, 850, 0, 0);
break;
case 2:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 3;
VesnaCall(&LogicManager::CONS_Vesna_WaitRCClear, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterVesna).characterPosition.position = 1540;
getCharacter(kCharacterVesna).characterPosition.location = 0;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 4;
VesnaCall(&LogicManager::CONS_Vesna_DoSeqOtis, "808US", 0, 0, 0);
break;
case 4:
startSeqOtis(kCharacterVesna, "808UD");
if (inSalon(kCharacterCath))
advanceFrame(kCharacterVesna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 5;
VesnaCall(&LogicManager::CONS_Vesna_FinishSeqOtis, 0, 0, 0, 0);
break;
case 5:
getCharacter(kCharacterVesna).characterPosition.location = 1;
endGraphics(kCharacterVesna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 6;
VesnaCall(&LogicManager::CONS_Vesna_DoWait, 4500, 0, 0, 0);
break;
case 6:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 7;
VesnaCall(&LogicManager::CONS_Vesna_WaitRCClear, 0, 0, 0, 0);
break;
case 7:
getCharacter(kCharacterVesna).characterPosition.position = 5800;
getCharacter(kCharacterVesna).characterPosition.location = 0;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 8;
VesnaCall(&LogicManager::CONS_Vesna_DoSeqOtis, "808DD", 0, 0, 0);
break;
case 8:
startSeqOtis(kCharacterVesna, "808DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterVesna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 9;
VesnaCall(&LogicManager::CONS_Vesna_FinishSeqOtis, 0, 0, 0, 0);
break;
case 9:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 10;
VesnaCall(&LogicManager::CONS_Vesna_DoWalk, 4, 3050, 0, 0);
break;
case 10:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 11;
VesnaCall(&LogicManager::CONS_Vesna_DoCorrOtis, "610AG", 38, 0, 0);
break;
case 11:
getCharacter(kCharacterVesna).characterPosition.location = 1;
endGraphics(kCharacterVesna);
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_StartPart3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_StartPart3);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 19;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_StartPart3(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Vesna_InComp(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterVesna);
getCharacter(kCharacterVesna).characterPosition.car = kCarRedSleeping;
getCharacter(kCharacterVesna).characterPosition.position = 3050;
getCharacter(kCharacterVesna).characterPosition.location = 1;
getCharacter(kCharacterVesna).clothes = 0;
getCharacter(kCharacterVesna).inventoryItem = 0;
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_InComp(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_InComp);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 20;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_InComp(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_globals[kGlobalAnnaIsInBaggageCar] && getCharacterCurrentParams(kCharacterVesna)[6] != 0x7FFFFFFF && _gameTime) {
if (_gameTime > 2250000) {
getCharacterCurrentParams(kCharacterVesna)[6] = 0x7FFFFFFF;
CONS_Vesna_KillAnna(0, 0, 0, 0);
break;
}
if (!cathInCorridor(kCarRedSleeping) || !getCharacterCurrentParams(kCharacterVesna)[6]) {
getCharacterCurrentParams(kCharacterVesna)[6] = _gameTime;
if (!_gameTime) {
CONS_Vesna_KillAnna(0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterVesna)[6] < _gameTime) {
getCharacterCurrentParams(kCharacterVesna)[6] = 0x7FFFFFFF;
CONS_Vesna_KillAnna(0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterVesna)[1]) {
if (getCharacterCurrentParams(kCharacterVesna)[7] || (getCharacterCurrentParams(kCharacterVesna)[7] = _realTime + 75, _realTime != -75)) {
if (getCharacterCurrentParams(kCharacterVesna)[7] >= _realTime)
break;
getCharacterCurrentParams(kCharacterVesna)[7] = 0x7FFFFFFF;
}
getCharacterCurrentParams(kCharacterVesna)[1] = 0;
getCharacterCurrentParams(kCharacterVesna)[0] = 1;
setDoor(38, kCharacterVesna, 1, 0, 0);
getCharacterCurrentParams(kCharacterVesna)[7] = 0;
} else {
getCharacterCurrentParams(kCharacterVesna)[7] = 0;
}
break;
case 8:
case 9:
if (getCharacterCurrentParams(kCharacterVesna)[1]) {
setDoor(38, kCharacterVesna, 3, 0, 0);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 4;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, getCathSorryDialog(), 0, 0, 0);
break;
}
getCharacterCurrentParams(kCharacterVesna)[2]++;
if (getCharacterCurrentParams(kCharacterVesna)[2] == 1) {
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterVesna)[3], 12, "VES1015A");
} else {
if (getCharacterCurrentParams(kCharacterVesna)[2] != 2) {
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterVesna)[3], 12, "VES1015C");
getCharacterCurrentParams(kCharacterVesna)[2] = 0;
} else {
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterVesna)[3], 12, "VES1015B");
}
}
setDoor(38, kCharacterVesna, 3, 0, 0);
if (msg->action == 9) {
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, "LIB013", 0, 0, 0);
} else {
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 2;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, "LIB012", 0, 0, 0);
}
break;
case 12:
getCharacter(kCharacterVesna).characterPosition.car = kCarRedSleeping;
getCharacter(kCharacterVesna).characterPosition.position = 3050;
getCharacter(kCharacterVesna).characterPosition.location = 1;
getCharacter(kCharacterVesna).clothes = 0;
getCharacter(kCharacterVesna).inventoryItem = 0;
endGraphics(kCharacterVesna);
break;
case 17:
if (getCharacterCurrentParams(kCharacterVesna)[0] || getCharacterCurrentParams(kCharacterVesna)[1]) {
setDoor(38, kCharacterVesna, 1, 10, 9);
getCharacterCurrentParams(kCharacterVesna)[0] = 0;
getCharacterCurrentParams(kCharacterVesna)[1] = 0;
}
break;
case 18:
switch (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8]) {
case 1:
case 2:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 3;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, (char *)&getCharacterCurrentParams(kCharacterVesna)[3], 0, 0, 0);
break;
case 3:
setDoor(38, kCharacterVesna, 3, 14, 0);
getCharacterCurrentParams(kCharacterVesna)[1] = 1;
break;
case 4:
getCharacterCurrentParams(kCharacterVesna)[1] = 0;
getCharacterCurrentParams(kCharacterVesna)[0] = 1;
break;
default:
break;
}
break;
case 137165825:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 5;
VesnaCall(&LogicManager::CONS_Vesna_HomeAlone, 0, 0, 0, 0);
break;
case 155913424:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 6;
VesnaCall(&LogicManager::CONS_Vesna_TakeAWalk, 0, 0, 0, 0);
break;
case 203663744:
setDoor(38, kCharacterVesna, 3, 10, 9);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_TakeAWalk(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_TakeAWalk);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 21;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_TakeAWalk(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_DoCorrOtis, "610Bg", 38, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8]) {
case 1:
getCharacter(kCharacterVesna).characterPosition.location = 0;
if (getCharacter(kCharacterVesna).characterPosition.position < 2087)
getCharacter(kCharacterVesna).characterPosition.position = 2088;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 2;
VesnaCall(&LogicManager::CONS_Vesna_DoWalk, 5, 850, 0, 0);
break;
case 2:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 3;
VesnaCall(&LogicManager::CONS_Vesna_WaitRCClear, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterVesna).characterPosition.position = 1540;
getCharacter(kCharacterVesna).characterPosition.location = 0;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 4;
VesnaCall(&LogicManager::CONS_Vesna_DoSeqOtis, "808US", 0, 0, 0);
break;
case 4:
startSeqOtis(kCharacterVesna, "808UD");
if (inSalon(kCharacterCath))
advanceFrame(kCharacterVesna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 5;
VesnaCall(&LogicManager::CONS_Vesna_FinishSeqOtis, 0, 0, 0, 0);
break;
case 5:
endGraphics(kCharacterVesna);
getCharacter(kCharacterVesna).characterPosition.position = 5900;
getCharacter(kCharacterVesna).characterPosition.location = 1;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 6;
VesnaCall(&LogicManager::CONS_Vesna_DoWait, 4500, 0, 0, 0);
break;
case 6:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 7;
VesnaCall(&LogicManager::CONS_Vesna_WaitRCClear, 0, 0, 0, 0);
break;
case 7:
getCharacter(kCharacterVesna).characterPosition.position = 5800;
getCharacter(kCharacterVesna).characterPosition.location = 0;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 8;
VesnaCall(&LogicManager::CONS_Vesna_DoSeqOtis, "808DD", 0, 0, 0);
break;
case 8:
startSeqOtis(kCharacterVesna, "808DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterVesna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 9;
VesnaCall(&LogicManager::CONS_Vesna_FinishSeqOtis, 0, 0, 0, 0);
break;
case 9:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 10;
VesnaCall(&LogicManager::CONS_Vesna_DoWalk, 4, 3050, 0, 0);
break;
case 10:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 11;
VesnaCall(&LogicManager::CONS_Vesna_DoCorrOtis, "610Ag", 3050, 0, 0);
break;
case 11:
getCharacter(kCharacterVesna).characterPosition.position = 3050;
getCharacter(kCharacterVesna).characterPosition.location = 1;
endGraphics(kCharacterVesna);
getCharacter(kCharacterVesna).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, _functionsVesna[getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall]]);
fedEx(kCharacterVesna, kCharacterVesna, 18, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_KillAnna(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_KillAnna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 22;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_KillAnna(HAND_PARAMS) {
switch (msg->action) {
case 12:
send(kCharacterVesna, kCharacterMilos, 259125998, 0);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_DoCorrOtis, "610Bg", 38, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8]) {
case 1:
getCharacter(kCharacterVesna).characterPosition.location = 0;
if (getCharacter(kCharacterVesna).characterPosition.position < 2087)
getCharacter(kCharacterVesna).characterPosition.position = 2088;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 2;
VesnaCall(&LogicManager::CONS_Vesna_DoWalk, kCarRestaurant, 850, 0, 0);
break;
case 2:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 3;
VesnaCall(&LogicManager::CONS_Vesna_WaitRCClear, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterVesna).characterPosition.position = 1540;
getCharacter(kCharacterVesna).characterPosition.location = 0;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 4;
VesnaCall(&LogicManager::CONS_Vesna_DoSeqOtis, "808US", 0, 0, 0);
break;
case 4:
startSeqOtis(kCharacterVesna, "808UD");
if (inSalon(kCharacterCath))
advanceFrame(kCharacterVesna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 5;
VesnaCall(&LogicManager::CONS_Vesna_FinishSeqOtis, 0, 0, 0, 0);
break;
case 5:
endGraphics(kCharacterVesna);
getCharacter(kCharacterVesna).characterPosition.car = kCarBaggage;
send(kCharacterVesna, kCharacterAnna, 235856512, 0);
break;
case 6:
getCharacter(kCharacterVesna).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterVesna).characterPosition.position = 5800;
getCharacter(kCharacterVesna).characterPosition.location = 0;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 7;
VesnaCall(&LogicManager::CONS_Vesna_DoSeqOtis, "808DD", 0, 0, 0);
break;
case 7:
startSeqOtis(kCharacterVesna, "808DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterVesna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 8;
VesnaCall(&LogicManager::CONS_Vesna_FinishSeqOtis, 0, 0, 0, 0);
break;
case 8:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 9;
VesnaCall(&LogicManager::CONS_Vesna_DoWalk, kCarRedSleeping, 3050, 0, 0);
break;
case 9:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 10;
VesnaCall(&LogicManager::CONS_Vesna_DoCorrOtis, "610Ag", 3050, 0, 0);
break;
case 10:
getCharacter(kCharacterVesna).characterPosition.position = 3050;
getCharacter(kCharacterVesna).characterPosition.location = 1;
endGraphics(kCharacterVesna);
CONS_Vesna_KilledAnna(0, 0, 0, 0);
break;
default:
break;
}
break;
case 189299008:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 6;
VesnaCall(&LogicManager::CONS_Vesna_WaitRCClear, 0, 0, 0, 0);
break;
}
}
void LogicManager::CONS_Vesna_KilledAnna(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_KilledAnna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 23;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_KilledAnna(HAND_PARAMS) {
switch (msg->action) {
case 8:
case 9:
setDoor(38, kCharacterVesna, 3, 0, 0);
if (msg->action == 8) {
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, "LIB012", 0, 0, 0);
} else {
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 2;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, "LIB013", 0, 0, 0);
}
break;
case 12:
getCharacter(kCharacterVesna).characterPosition.car = kCarRedSleeping;
getCharacter(kCharacterVesna).characterPosition.position = 3050;
getCharacter(kCharacterVesna).characterPosition.location = 1;
getCharacter(kCharacterVesna).clothes = 0;
getCharacter(kCharacterVesna).inventoryItem = 0;
break;
case 18:
if (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8]) {
if (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] <= 2) {
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 3;
VesnaCall(&LogicManager::CONS_Vesna_DoDialog, "VES1015A", 0, 0, 0);
} else if (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] == 3) {
setDoor(38, kCharacterVesna, 3, 10, 9);
}
}
break;
case 203663744:
setDoor(38, kCharacterVesna, 3, 10, 9);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_StartPart4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_StartPart4);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 24;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_StartPart4(HAND_PARAMS) {
switch (msg->action) {
case 0:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_HomeAlone, 0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterVesna);
getCharacter(kCharacterVesna).characterPosition.position = 3050;
getCharacter(kCharacterVesna).characterPosition.location = 1;
getCharacter(kCharacterVesna).characterPosition.car = kCarRedSleeping;
getCharacter(kCharacterVesna).inventoryItem = 0;
setDoor(38, kCharacterVesna, 3, 10, 9);
break;
case 18:
if (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] == 1) {
CONS_Vesna_Exit(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_Exit(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_Exit);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 25;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_Exit(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 2428200 && !getCharacterCurrentParams(kCharacterVesna)[0]) {
getCharacterCurrentParams(kCharacterVesna)[0] = 1;
CONS_Vesna_Done(0, 0, 0, 0);
}
break;
case 12:
send(kCharacterVesna, kCharacterMilos, 135600432, 0);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_DoCorrOtis, "610BG", 38, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8]) {
case 1:
getCharacter(kCharacterVesna).characterPosition.location = 0;
if (getCharacter(kCharacterVesna).characterPosition.position < 2087)
getCharacter(kCharacterVesna).characterPosition.position = 2088;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 2;
VesnaCall(&LogicManager::CONS_Vesna_DoWalk, 5, 850, 0, 0);
break;
case 2:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 3;
VesnaCall(&LogicManager::CONS_Vesna_WaitRCClear, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterVesna).characterPosition.position = 1540;
getCharacter(kCharacterVesna).characterPosition.location = 0;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 4;
VesnaCall(&LogicManager::CONS_Vesna_DoSeqOtis, "808US", 0, 0, 0);
break;
case 4:
startSeqOtis(kCharacterVesna, "808UD");
if (inSalon(kCharacterCath))
advanceFrame(kCharacterVesna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 5;
VesnaCall(&LogicManager::CONS_Vesna_FinishSeqOtis, 0, 0, 0, 0);
break;
case 5:
endGraphics(kCharacterVesna);
getCharacter(kCharacterVesna).characterPosition.position = 5900;
getCharacter(kCharacterVesna).characterPosition.location = 1;
endGraphics(kCharacterVesna);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_Done(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_Done);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 26;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_Done(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_WaitRCClear, 0, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8]) {
case 1:
getCharacter(kCharacterVesna).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterVesna).characterPosition.position = 5800;
getCharacter(kCharacterVesna).characterPosition.location = 0;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 2;
VesnaCall(&LogicManager::CONS_Vesna_DoSeqOtis, "808DD", 0, 0, 0);
break;
case 2:
startSeqOtis(kCharacterVesna, "808DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterVesna);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 3;
VesnaCall(&LogicManager::CONS_Vesna_FinishSeqOtis, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 4;
VesnaCall(&LogicManager::CONS_Vesna_DoWalk, 4, 3050, 0, 0);
break;
case 4:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 5;
VesnaCall(&LogicManager::CONS_Vesna_DoCorrOtis, "610AG", 38, 0, 0);
break;
case 5:
CONS_Vesna_EndPart4(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_EndPart4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_EndPart4);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 27;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_EndPart4(HAND_PARAMS) {
switch (msg->action) {
case 12:
endGraphics(kCharacterVesna);
setDoor(38, kCharacterCath, 3, 10, 9);
getCharacter(kCharacterVesna).characterPosition.location = 1;
getCharacter(kCharacterVesna).characterPosition.position = 3050;
getCharacter(kCharacterVesna).characterPosition.car = kCarRedSleeping;
getCharacter(kCharacterVesna).inventoryItem = 0;
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_StartPart5(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_StartPart5);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 28;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_StartPart5(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Vesna_Guarding(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterVesna);
getCharacter(kCharacterVesna).characterPosition.location = 1;
getCharacter(kCharacterVesna).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterVesna).inventoryItem = 0;
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_Guarding(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_Guarding);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 29;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_Guarding(HAND_PARAMS) {
switch (msg->action) {
case 9:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_SaveGame, 2, kEventCathVesnaRestaurantKilled, 0, 0);
break;
case 12:
setDoor(64, kCharacterVesna, 0, 0, 1);
break;
case 18:
if (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] == 1) {
playNIS(kEventCathVesnaRestaurantKilled);
endGame(0, 1, 0, true);
}
break;
case 134427424:
setDoor(64, kCharacterCath, 0, 0, 1);
CONS_Vesna_Climbing(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_Climbing(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_Climbing);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 30;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_Climbing(HAND_PARAMS) {
int fightOutcome;
switch (msg->action) {
case 0:
{
bool skip = false;
if (!getCharacterCurrentParams(kCharacterVesna)[0]) {
if (getCharacterCurrentParams(kCharacterVesna)[2] || (getCharacterCurrentParams(kCharacterVesna)[2] = _realTime + 120, _realTime != -120)) {
if (getCharacterCurrentParams(kCharacterVesna)[2] >= _realTime) {
skip = true;
}
if (!skip) {
getCharacterCurrentParams(kCharacterVesna)[2] = 0x7FFFFFFF;
}
}
if (!skip) {
playDialog(kCharacterVesna, "Ves5001", 16, 0);
getCharacterCurrentParams(kCharacterVesna)[0] = 1;
}
}
if (getCharacterCurrentParams(kCharacterVesna)[3] || (getCharacterCurrentParams(kCharacterVesna)[3] = _realTime + 180, _realTime != -180)) {
if (getCharacterCurrentParams(kCharacterVesna)[3] >= _realTime)
break;
getCharacterCurrentParams(kCharacterVesna)[3] = 0x7FFFFFFF;
}
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 1;
VesnaCall(&LogicManager::CONS_Vesna_SaveGame, 2, kEventCathVesnaTrainTopKilled, 0, 0);
break;
}
case 18:
switch (getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8]) {
case 1:
case 2:
playNIS(kEventCathVesnaTrainTopKilled);
endGame(0, 1, 0, true);
break;
case 3:
playNIS(kEventCathVesnaTrainTopFight);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 4;
VesnaCall(&LogicManager::CONS_Vesna_SaveGame, 1, 0, 0, 0);
break;
case 4:
fightOutcome = playFight(2005);
getCharacterCurrentParams(kCharacterVesna)[1] = fightOutcome;
if (fightOutcome) {
endGame(0, 0, 0, fightOutcome == 1);
} else {
playDialog(0, "TUNNEL", -1, 0);
fadeToBlack();
_gameTime += 1800;
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 5;
VesnaCall(&LogicManager::CONS_Vesna_SaveGame, 2, kEventCathVesnaTrainTopWin, 0, 0);
}
break;
case 5:
playNIS(kEventCathVesnaTrainTopWin);
bumpCath(kCarRestaurant, 11, 255);
CONS_Vesna_Disappear(0, 0, 0, 0);
break;
default:
break;
}
break;
case 167992577:
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 3;
VesnaCall(&LogicManager::CONS_Vesna_SaveGame, 2, kEventCathVesnaTrainTopFight, 0, 0);
break;
case 202884544:
if (getCharacterCurrentParams(kCharacterVesna)[0]) {
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall + 8] = 2;
VesnaCall(&LogicManager::CONS_Vesna_SaveGame, 2, kEventCathVesnaTrainTopKilled, 0, 0);
} else {
playDialog(kCharacterVesna, "Ves5001", 16, 0);
getCharacterCurrentParams(kCharacterVesna)[0] = 1;
}
break;
default:
break;
}
}
void LogicManager::CONS_Vesna_Disappear(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterVesna).callParams[getCharacter(kCharacterVesna).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterVesna, &LogicManager::HAND_Vesna_Disappear);
getCharacter(kCharacterVesna).callbacks[getCharacter(kCharacterVesna).currentCall] = 31;
params->clear();
fedEx(kCharacterVesna, kCharacterVesna, 12, 0);
}
void LogicManager::HAND_Vesna_Disappear(HAND_PARAMS) {
// No-op
}
void (LogicManager::*LogicManager::_functionsVesna[])(HAND_PARAMS) = {
nullptr,
&LogicManager::HAND_Vesna_DebugWalks,
&LogicManager::HAND_Vesna_DoDialog,
&LogicManager::HAND_Vesna_DoCorrOtis,
&LogicManager::HAND_Vesna_DoSeqOtis,
&LogicManager::HAND_Vesna_DoWalk,
&LogicManager::HAND_Vesna_DoWait,
&LogicManager::HAND_Vesna_DoWalkBehind,
&LogicManager::HAND_Vesna_WaitRCClear,
&LogicManager::HAND_Vesna_FinishSeqOtis,
&LogicManager::HAND_Vesna_SaveGame,
&LogicManager::HAND_Vesna_HomeAlone,
&LogicManager::HAND_Vesna_Birth,
&LogicManager::HAND_Vesna_WithMilos,
&LogicManager::HAND_Vesna_HomeTogether,
&LogicManager::HAND_Vesna_Asleep,
&LogicManager::HAND_Vesna_StartPart2,
&LogicManager::HAND_Vesna_InPart2,
&LogicManager::HAND_Vesna_CheckTrain,
&LogicManager::HAND_Vesna_StartPart3,
&LogicManager::HAND_Vesna_InComp,
&LogicManager::HAND_Vesna_TakeAWalk,
&LogicManager::HAND_Vesna_KillAnna,
&LogicManager::HAND_Vesna_KilledAnna,
&LogicManager::HAND_Vesna_StartPart4,
&LogicManager::HAND_Vesna_Exit,
&LogicManager::HAND_Vesna_Done,
&LogicManager::HAND_Vesna_EndPart4,
&LogicManager::HAND_Vesna_StartPart5,
&LogicManager::HAND_Vesna_Guarding,
&LogicManager::HAND_Vesna_Climbing,
&LogicManager::HAND_Vesna_Disappear
};
} // End of namespace LastExpress