Files
scummvm-cursorfix/engines/lastexpress/characters/abbot.cpp
2026-02-02 04:50:13 +01:00

2634 lines
92 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "lastexpress/lastexpress.h"
namespace LastExpress {
void LogicManager::CONS_Abbot(int chapter) {
switch (chapter) {
case 0:
_engine->getMessageManager()->setMessageHandle(
kCharacterAbbot,
_functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]
);
break;
case 1:
CONS_Abbot_Birth(0, 0, 0, 0);
break;
case 2:
CONS_Abbot_StartPart2(0, 0, 0, 0);
break;
case 3:
CONS_Abbot_StartPart3(0, 0, 0, 0);
break;
case 4:
CONS_Abbot_StartPart4(0, 0, 0, 0);
break;
case 5:
CONS_Abbot_StartPart5(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::AbbotCall(CALL_PARAMS) {
getCharacter(kCharacterAbbot).currentCall++;
(this->*functionPointer)(param1, param2, param3, param4);
}
void LogicManager::CONS_Abbot_DebugWalks(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DebugWalks);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 1;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DebugWalks(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (walk(kCharacterAbbot, kCarGreenSleeping, getCharacterCurrentParams(kCharacterAbbot)[0])) {
if (getCharacterCurrentParams(kCharacterAbbot)[0] == 10000) {
getCharacterCurrentParams(kCharacterAbbot)[0] = 0;
} else {
getCharacterCurrentParams(kCharacterAbbot)[0] = 10000;
}
}
break;
case 12:
getCharacter(kCharacterAbbot).characterPosition.position = 0;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).characterPosition.car = kCarGreenSleeping;
getCharacterCurrentParams(kCharacterAbbot)[0] = 10000;
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoSeqOtis);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 2;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAbbot, (char *)&getCharacterCurrentParams(kCharacterAbbot)[0]);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoCorrOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoCorrOtis);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 3;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoCorrOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
releaseAtDoor(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3]);
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAbbot, (char *)&getCharacterCurrentParams(kCharacterAbbot)[0]);
blockAtDoor(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3]);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoEnterCorrOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoEnterCorrOtis);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 4;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoEnterCorrOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
releaseAtDoor(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3]);
getCharacter(kCharacterAbbot).characterPosition.position = 6470;
getCharacter(kCharacterAbbot).characterPosition.location = 1;
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAbbot, (char *)&getCharacterCurrentParams(kCharacterAbbot)[0]);
blockAtDoor(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3]);
getCharacter(kCharacterAbbot).characterPosition.location = 1;
if (inComp(kCharacterCath, kCarRedSleeping, 6470) || inComp(kCharacterCath, kCarRedSleeping, 6130)) {
if (isNight()) {
playNIS(kEventCathTurningNight);
} else {
playNIS(kEventCathTurningDay);
}
playDialog(kCharacterCath, "BUMP", -1, 0);
bumpCathFDoor(34);
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_FinishSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_FinishSeqOtis);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 5;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_FinishSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 0:
case 3:
if (msg->action == 3 || (msg->action == 0 && getCharacter(kCharacterAbbot).direction != 4)) {
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoComplexSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoComplexSeqOtis);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 6;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
strncpy((char *)&params->parameters[3], param2.stringParam, 12);
params->parameters[6] = param3.intParam;
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoComplexSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAbbot, (char *)&getCharacterCurrentParams(kCharacterAbbot)[0]);
startSeqOtis(getCharacterCurrentParams(kCharacterAbbot)[6], (char *)&getCharacterCurrentParams(kCharacterAbbot)[3]);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoWait(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoWait);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 7;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoWait(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[1]) {
if (getCharacterCurrentParams(kCharacterAbbot)[1] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF;
} else {
getCharacterCurrentParams(kCharacterAbbot)[1] = _gameTime + getCharacterCurrentParams(kCharacterAbbot)[0];
if (_gameTime + getCharacterCurrentParams(kCharacterAbbot)[0] == 0)
break;
if (getCharacterCurrentParams(kCharacterAbbot)[1] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF;
}
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoWaitReal(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoWaitReal);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 8;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoWaitReal(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[1]) {
if (getCharacterCurrentParams(kCharacterAbbot)[1] >= _realTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF;
} else {
getCharacterCurrentParams(kCharacterAbbot)[1] = _realTime + getCharacterCurrentParams(kCharacterAbbot)[0];
if (_realTime + getCharacterCurrentParams(kCharacterAbbot)[0] == 0)
break;
if (getCharacterCurrentParams(kCharacterAbbot)[1] >= _realTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF;
}
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoDialog(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoDialog);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 9;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoDialog(HAND_PARAMS) {
switch (msg->action) {
case 2:
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
case 12:
playDialog(kCharacterAbbot, (char *)&getCharacterCurrentParams(kCharacterAbbot)[0], -1, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_SaveGame(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_SaveGame);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 10;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_SaveGame(HAND_PARAMS) {
switch (msg->action) {
case 0:
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
case 12:
save(
kCharacterAbbot,
getCharacterCurrentParams(kCharacterAbbot)[0],
getCharacterCurrentParams(kCharacterAbbot)[1]
);
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoWalk(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoWalk);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 11;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoWalk(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (walk(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[0], getCharacterCurrentParams(kCharacterAbbot)[1])) {
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
}
break;
case 5:
if (checkCathDir(kCarGreenSleeping, 18) || checkCathDir(kCarRedSleeping, 18)) {
playChrExcuseMe(kCharacterAbbot, kCharacterCath, 0);
break;
}
if (_doneNIS[kEventAbbotIntroduction]) {
playDialog(kCharacterCath, "CAT1013", -1, 0);
} else {
playCathExcuseMe();
}
break;
case 6:
playChrExcuseMe(kCharacterAbbot, kCharacterCath, 0);
break;
case 12:
if (walk(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[0], getCharacterCurrentParams(kCharacterAbbot)[1])) {
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoJoinedSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoJoinedSeqOtis);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 12;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
params->parameters[4] = param3.intParam;
strncpy((char *)&params->parameters[5], param4.stringParam, 12);
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoJoinedSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
if (!getCharacterCurrentParams(kCharacterAbbot)[8])
fedEx(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3], getCharacterCurrentParams(kCharacterAbbot)[4], getCharacterCurrentParams(kCharacterAbbot)[5]);
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
case 10:
if (!getCharacterCurrentParams(kCharacterAbbot)[8]) {
fedEx(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3], getCharacterCurrentParams(kCharacterAbbot)[4], getCharacterCurrentParams(kCharacterAbbot)[5]);
getCharacterCurrentParams(kCharacterAbbot)[8] = 1;
}
break;
case 12:
startSeqOtis(kCharacterAbbot, (char *)&getCharacterCurrentParams(kCharacterAbbot));
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoBlockSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoBlockSeqOtis);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 13;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
params->parameters[4] = param3.intParam;
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoBlockSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
releaseView(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3], getCharacterCurrentParams(kCharacterAbbot)[4]);
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAbbot, (char *)&getCharacterCurrentParams(kCharacterAbbot));
blockView(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3], getCharacterCurrentParams(kCharacterAbbot)[4]);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_WaitRCClear(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_WaitRCClear);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 14;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_WaitRCClear(HAND_PARAMS) {
switch (msg->action) {
case 0:
case 12:
if (rcClear()) {
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_Birth(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_Birth);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 15;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_Birth(HAND_PARAMS) {
switch (msg->action) {
case 12:
autoMessage(kCharacterAbbot, 203073664, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_StartPart2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_StartPart2);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 16;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_StartPart2(HAND_PARAMS) {
switch (msg->action) {
case 12:
endGraphics(kCharacterAbbot);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_StartPart3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_StartPart3);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 17;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_StartPart3(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Abbot_InKitchen(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterAbbot);
getCharacter(kCharacterAbbot).characterPosition.location = 1;
getCharacter(kCharacterAbbot).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterAbbot).characterPosition.position = 5900;
getCharacter(kCharacterAbbot).inventoryItem = 0;
getCharacter(kCharacterAbbot).clothes = 0;
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_InKitchen(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_InKitchen);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 18;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_InKitchen(HAND_PARAMS) {
switch (msg->action) {
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
getCharacter(kCharacterAbbot).characterPosition.position = 5800;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoSeqOtis, "804DD", 0, 0, 0);
break;
case 2:
send(kCharacterAbbot, kCharacterCook, 236976550, 0);
startSeqOtis(kCharacterAbbot, "804DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterAbbot);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_FinishSeqOtis, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 4, 6470, 0, 0);
break;
case 4:
setDoor(34, kCharacterCath, 1, 255, 255);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 5;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617AC", 34, 0, 0);
break;
case 5:
setDoor(34, kCharacterCath, 2, 255, 255);
getCharacter(kCharacterAbbot).characterPosition.position = 6470;
getCharacter(kCharacterAbbot).characterPosition.location = 1;
CONS_Abbot_OpenComp(0, 0, 0, 0);
break;
default:
break;
}
break;
case 192054567:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_OpenComp(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_OpenComp);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 19;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_OpenComp(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1953000 && !getCharacterCurrentParams(kCharacterAbbot)[0]) {
getCharacterCurrentParams(kCharacterAbbot)[0] = 1;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "MrB3010", 0, 0, 0);
}
break;
case 12:
startCycOtis(kCharacterAbbot, "508A");
send(kCharacterAbbot, kCharacterMonsieur, 122358304, 0);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb3010", 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoWait, 900, 0, 0, 0);
break;
case 2:
startCycOtis(kCharacterAbbot, "508B");
break;
case 3:
send(kCharacterAbbot, kCharacterMonsieur, 122288808, 0);
CONS_Abbot_AloneComp(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_AloneComp(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_AloneComp);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 20;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_AloneComp(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1966500 && inDiningRoom(kCharacterMonsieur)) {
CONS_Abbot_GoLunch(0, 0, 0, 0);
}
break;
case 12:
startCycOtis(kCharacterAbbot, "509A");
break;
}
}
void LogicManager::CONS_Abbot_GoLunch(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_GoLunch);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 21;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_GoLunch(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoSeqOtis, "509B", 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
setDoor(34, kCharacterCath, 0, 10, 9);
setDoor(50, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617Mc", 34, 0, 0);
break;
case 2:
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 5, 850, 0, 0);
break;
case 3:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
case 4:
getCharacter(kCharacterAbbot).characterPosition.position = 1540;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 5;
AbbotCall(&LogicManager::CONS_Abbot_DoSeqOtis, "804US", 0, 0, 0);
break;
case 5:
startSeqOtis(kCharacterAbbot, "029J");
if (inSalon(kCharacterCath))
advanceFrame(kCharacterAbbot);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 6;
AbbotCall(&LogicManager::CONS_Abbot_FinishSeqOtis, 0, 0, 0, 0);
break;
case 6:
startCycOtis(kCharacterAbbot, "029H");
send(kCharacterAbbot, kCharacterHeadWait, 207769280, 0);
break;
case 7:
CONS_Abbot_EatingLunch(0, 0, 0, 0);
break;
default:
break;
}
break;
case 122288808:
send(kCharacterAbbot, kCharacterTableE, 136455232, 0);
getCharacter(kCharacterAbbot).characterPosition.location = 1;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 7;
AbbotCall(&LogicManager::CONS_Abbot_DoSeqOtis, "029B", 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_EatingLunch(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_EatingLunch);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 22;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_EatingLunch(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1971000 && !getCharacterCurrentParams(kCharacterAbbot)[0]) {
getCharacterCurrentParams(kCharacterAbbot)[0] = 1;
send(kCharacterAbbot, kCharacterWaiter1, 218586752, 0);
}
if (_gameTime > 1989000 && rcClear()) {
getCharacter(kCharacterAbbot).inventoryItem = 0;
CONS_Abbot_LeaveLunch(0, 0, 0, 0);
}
break;
case 1:
getCharacter(kCharacterAbbot).inventoryItem = kItemNone;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_SaveGame, 2, kEventAbbotIntroduction, 0, 0);
break;
case 12:
startCycOtis(kCharacterAbbot, "029E");
if (!_doneNIS[kEventAbbotIntroduction])
getCharacter(kCharacterAbbot).inventoryItem = kItemInvalid;
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1) {
playNIS(kEventAbbotIntroduction);
playDialog(0, "LIB036", -1, 0);
bumpCath(kCarRestaurant, 61, 255);
}
break;
case 122288808:
startCycOtis(kCharacterAbbot, "029E");
break;
case 122358304:
startCycOtis(kCharacterAbbot, "BLANK");
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_LeaveLunch(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_LeaveLunch);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 23;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_LeaveLunch(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).characterPosition.location = 0;
blockView(kCharacterAbbot, kCarRestaurant, 67);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoJoinedSeqOtis, "029F", 37, 103798704, "029G");
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
releaseView(kCharacterAbbot, kCarRestaurant, 67);
send(kCharacterAbbot, kCharacterWaiter1, 270068760, 0);
send(kCharacterAbbot, kCharacterAnna, 238936000, 0);
startSeqOtis(kCharacterAbbot, "804DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterAbbot);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_FinishSeqOtis, 0, 0, 0, 0);
break;
case 2:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 4, 6470, 0, 0);
break;
case 3:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_DoEnterCorrOtis, "617Cc", 34, 0, 0);
break;
case 4:
getCharacter(kCharacterAbbot).characterPosition.location = 1;
CONS_Abbot_ClosedComp(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_ClosedComp(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_ClosedComp);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 24;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_ClosedComp(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[0] || (getCharacterCurrentParams(kCharacterAbbot)[0] = _gameTime + 900, _gameTime != -900)) {
if (getCharacterCurrentParams(kCharacterAbbot)[0] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[0] = 0x7FFFFFFF;
}
CONS_Abbot_GoSalon1(0, 0, 0, 0);
break;
case 8:
case 9:
setDoor(34, kCharacterAbbot, 1, 0, 0);
setDoor(50, kCharacterAbbot, 1, 0, 0);
if (msg->action == 8) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "LIB012", 0, 0, 0);
} else {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "LIB013", 0, 0, 0);
}
break;
case 12:
endGraphics(kCharacterAbbot);
setDoor(34, kCharacterAbbot, 0, 10, 9);
setDoor(50, kCharacterAbbot, 0, 10, 9);
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] <= 2) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb3001", 0, 0, 0);
} else if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 3) {
setDoor(34, kCharacterAbbot, 1, 10, 9);
setDoor(50, kCharacterAbbot, 1, 10, 9);
}
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_GoSalon1(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_GoSalon1);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 25;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_GoSalon1(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617Dc", 34, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
getCharacter(kCharacterAbbot).characterPosition.location = 0;
setDoor(34, kCharacterCath, 0, 10, 9);
setDoor(50, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 5, 850, 0, 0);
break;
case 2:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAbbot).characterPosition.position = 1540;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "115A", 5, 56, 0);
break;
case 4:
getCharacter(kCharacterAbbot).characterPosition.location = 1;
takeItem(kItem3);
CONS_Abbot_InSalon(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_InSalon(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_InSalon);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 26;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_InSalon(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[0]) {
if ((!getCharacterCurrentParams(kCharacterAbbot)[1] &&
(getCharacterCurrentParams(kCharacterAbbot)[1] = _gameTime + 4500, _gameTime == -4500)) ||
getCharacterCurrentParams(kCharacterAbbot)[1] < _gameTime) {
if (rcClear())
CONS_Abbot_GoComp(0, 0, 0, 0);
}
}
break;
case 12:
send(kCharacterAbbot, kCharacterKronos, 157159392, 0);
startCycOtis(kCharacterAbbot, "115B");
break;
case 101169422:
getCharacterCurrentParams(kCharacterAbbot)[0] = 1;
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_GoComp(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_GoComp);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 27;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_GoComp(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "115C", 5, 56, 0);
break;
case 2:
dropItem(kItem3, 1);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 4, 6470, 0, 0);
break;
case 3:
setDoor(34, kCharacterCath, 1, 255, 255);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617Ac", 34, 0, 0);
break;
case 4:
setDoor(34, kCharacterCath, 2, 255, 255);
getCharacter(kCharacterAbbot).characterPosition.position = 6470;
getCharacter(kCharacterAbbot).characterPosition.location = 1;
CONS_Abbot_OpenComp2(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_OpenComp2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_OpenComp2);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 28;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_OpenComp2(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 2052000 && !getCharacterCurrentParams(kCharacterAbbot)[0]) {
getCharacterCurrentParams(kCharacterAbbot)[0] = 1;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_GoWander, 0, 0, 0, 0);
}
break;
case 12:
send(kCharacterAbbot, kCharacterMonsieur, 122358304, 0);
startCycOtis(kCharacterAbbot, "508A");
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb3013", 0, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1)
startCycOtis(kCharacterAbbot, "508B");
break;
case 222609266:
CONS_Abbot_GoSalon2(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_GoWander(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_GoWander);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 29;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_GoWander(HAND_PARAMS) {
switch (msg->action) {
case 12:
send(kCharacterAbbot, kCharacterMonsieur, 122288808, 0);
setDoor(34, kCharacterCath, 1, 255, 255);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617Bc", 34, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
setDoor(34, kCharacterCath, 2, 255, 255);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 4, 9460, 0, 0);
break;
case 2:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoWaitReal, 450, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 3, 540, 0, 0);
break;
case 4:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 5;
AbbotCall(&LogicManager::CONS_Abbot_DoWait, 225, 0, 0, 0);
break;
case 5:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 6;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 4, 6470, 0, 0);
break;
case 6:
setDoor(34, kCharacterCath, 1, 255, 255);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 7;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617Ac", 34, 0, 0);
break;
case 7:
setDoor(34, kCharacterCath, 2, 255, 255);
send(kCharacterAbbot, kCharacterMonsieur, 122358304, 0);
startCycOtis(13, "508B");
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_GoSalon2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_GoSalon2);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 30;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_GoSalon2(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb3030", 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
send(kCharacterAbbot, kCharacterMonsieur, 122288808, 0);
setDoor(34, kCharacterCath, 1, 255, 255);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617Bc", 34, 0, 0);
break;
case 2:
setDoor(34, kCharacterCath, 2, 255, 255);
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 5, 850, 0, 0);
break;
case 3:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
case 4:
getCharacter(kCharacterAbbot).characterPosition.position = 1540;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 5;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "115A", 5, 56, 0);
break;
case 5:
takeItem(kItem3);
getCharacter(kCharacterAbbot).characterPosition.location = 1;
CONS_Abbot_InSalon2(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_InSalon2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_InSalon2);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 31;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_InSalon2(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[3] != 0x7FFFFFFF && getCharacterCurrentParams(kCharacterAbbot)[1] < _gameTime) {
if (getCharacterCurrentParams(kCharacterAbbot)[2] < _gameTime) {
getCharacterCurrentParams(kCharacterAbbot)[3] = 0x7FFFFFFF;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
}
if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterAbbot)[3]) {
getCharacterCurrentParams(kCharacterAbbot)[3] = _gameTime + 450;
if (_gameTime == -450) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAbbot)[3] < _gameTime) {
getCharacterCurrentParams(kCharacterAbbot)[3] = 0x7FFFFFFF;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAbbot)[0] != 0) {
if (getCharacterCurrentParams(kCharacterAbbot)[4] || (getCharacterCurrentParams(kCharacterAbbot)[4] = _gameTime + 450, _gameTime != -450)) {
if (getCharacterCurrentParams(kCharacterAbbot)[4] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[4] = 0x7FFFFFFF;
}
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 6;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
}
break;
case 12:
getCharacterCurrentParams(kCharacterAbbot)[1] = _gameTime + 4500;
getCharacterCurrentParams(kCharacterAbbot)[2] = _gameTime + 18000;
startCycOtis(kCharacterAbbot, "115B");
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "115E", 5, 56, 0);
break;
case 2:
dropItem(kItem3, 1);
send(kCharacterAbbot, kCharacterAlexei, 122358304, 0);
playDialog(kCharacterAbbot, "Abb3020", -1, 0);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "125A", 5, 52, 0);
break;
case 3:
getCharacter(kCharacterAbbot).characterPosition.location = 1;
startCycOtis(kCharacterAbbot, "125B");
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb3021", 0, 0, 0);
break;
case 4:
playDialog(kCharacterAbbot, "Abb3023", -1, 0);
blockView(kCharacterAbbot, kCarRestaurant, 52);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 5;
AbbotCall(&LogicManager::CONS_Abbot_DoComplexSeqOtis, "125C1", "125C2", 12, 0);
break;
case 5:
releaseView(kCharacterAbbot, kCarRestaurant, 52);
startCycOtis(kCharacterAbbot, "125D");
send(kCharacterAbbot, kCharacterAlexei, 122288808, 0);
getCharacterCurrentParams(kCharacterAbbot)[0] = 1;
if (getCharacterCurrentParams(kCharacterAbbot)[0] != 0) {
if (getCharacterCurrentParams(kCharacterAbbot)[4] || (getCharacterCurrentParams(kCharacterAbbot)[4] = _gameTime + 450, _gameTime != -450)) {
if (getCharacterCurrentParams(kCharacterAbbot)[4] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[4] = 0x7FFFFFFF;
}
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 6;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
}
break;
case 6:
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 7;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "125E", 5, 52, 0);
break;
case 7:
CONS_Abbot_GoComp3(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_GoComp3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_GoComp3);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 32;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_GoComp3(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 4, 6470, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1) {
setDoor(34, kCharacterCath, 1, 255, 255);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617Ac", 34, 0, 0);
} else if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 2) {
setDoor(34, kCharacterCath, 2, 255, 255);
getCharacter(kCharacterAbbot).characterPosition.position = 6470;
getCharacter(kCharacterAbbot).characterPosition.location = 1;
send(kCharacterAbbot, kCharacterMonsieur, 122358304, 0);
CONS_Abbot_OpenComp3(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_OpenComp3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_OpenComp3);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 33;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_OpenComp3(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[0] != 0x7FFFFFFF && _gameTime > 2115000) {
if (_gameTime <= 2124000) {
if (!nearChar(kCharacterAbbot, kCharacterCath, 2000) || !getCharacterCurrentParams(kCharacterAbbot)[0]) {
getCharacterCurrentParams(kCharacterAbbot)[0] = _gameTime;
if (!_gameTime) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb3014", 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAbbot)[0] >= _gameTime)
break;
}
getCharacterCurrentParams(kCharacterAbbot)[0] = 0x7FFFFFFF;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb3014", 0, 0, 0);
}
break;
case 12:
startCycOtis(kCharacterAbbot, "508A");
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1)
startCycOtis(kCharacterAbbot, "508B");
break;
case 123712592:
CONS_Abbot_GoSalon3(0, 0, 0, 0);
break;
}
}
void LogicManager::CONS_Abbot_GoSalon3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_GoSalon3);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 34;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_GoSalon3(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb3031", 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
send(kCharacterAbbot, kCharacterMonsieur, 122288808, 0);
setDoor(34, kCharacterCath, 1, 255, 255);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617Bc", 34, 0, 0);
break;
case 2:
setDoor(34, kCharacterCath, 2, 255, 255);
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 5, 850, 0, 0);
break;
case 3:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
case 4:
getCharacter(kCharacterAbbot).characterPosition.position = 1540;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 5;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "115A", 5, 56, 0);
break;
case 5:
takeItem(kItem3);
getCharacter(kCharacterAbbot).characterPosition.location = 1;
CONS_Abbot_InSalon3(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_InSalon3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_InSalon3);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 35;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_InSalon3(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[1] == 0x7FFFFFFF || !_gameTime)
break;
if (getCharacterCurrentParams(kCharacterAbbot)[0] >= _gameTime) {
if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterAbbot)[1]) {
getCharacterCurrentParams(kCharacterAbbot)[1] = _gameTime + 450;
if (_gameTime == -450) {
send(kCharacterAbbot, kCharacterAugust, 136196244, 0);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoWait, 0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAbbot)[1] >= _gameTime)
break;
}
getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF;
send(kCharacterAbbot, kCharacterAugust, 136196244, 0);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoWait, 0, 0, 0, 0);
break;
case 12:
startCycOtis(kCharacterAbbot, "115B");
getCharacterCurrentParams(kCharacterAbbot)[0] = _gameTime + 9000;
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
case 2:
getCharacter(kCharacterAbbot).characterPosition.location = 0;
playDialog(kCharacterAbbot, "Abb3040", -1, 45);
blockView(kCharacterAbbot, kCarRestaurant, 57);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoJoinedSeqOtis, "121A", 2, 122358304, "BOGUS");
break;
case 3:
releaseView(kCharacterAbbot, kCarRestaurant, 57);
dropItem(kItem3, 1);
getCharacter(kCharacterAbbot).characterPosition.location = 1;
CONS_Abbot_WithAugust(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_WithAugust(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_WithAugust);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 36;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_WithAugust(HAND_PARAMS) {
switch (msg->action) {
case 0:
switch (getCharacterCurrentParams(kCharacterAbbot)[1]) {
case 1:
if (getCharacterCurrentParams(kCharacterAbbot)[2] == 0x7FFFFFFF || !_gameTime)
break;
if (getCharacterCurrentParams(kCharacterAbbot)[0] >= _gameTime) {
if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterAbbot)[2]) {
getCharacterCurrentParams(kCharacterAbbot)[2] = _gameTime + 675;
if (_gameTime == -675) {
playDialog(kCharacterAbbot, "Abb3041", -1, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAbbot)[2] >= _gameTime)
break;
}
getCharacterCurrentParams(kCharacterAbbot)[2] = 0x7FFFFFFF;
playDialog(kCharacterAbbot, "Abb3041", -1, 0);
break;
case 2:
if (getCharacterCurrentParams(kCharacterAbbot)[3] || (getCharacterCurrentParams(kCharacterAbbot)[3] = _gameTime + 900, _gameTime != -900)) {
if (getCharacterCurrentParams(kCharacterAbbot)[3] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[3] = 0x7FFFFFFF;
}
playDialog(kCharacterAbbot, "Abb3042", -1, 0);
break;
case 3:
playDialog(kCharacterAbbot, "Abb3043", -1, 0);
blockView(kCharacterAbbot, kCarRestaurant, 57);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoJoinedSeqOtis, "121D", 2, 122288808, "BOGUS");
break;
}
break;
case 2:
getCharacterCurrentParams(kCharacterAbbot)[1]++;
break;
case 12:
getCharacterCurrentParams(kCharacterAbbot)[0] = _gameTime + 4500;
startCycOtis(kCharacterAbbot, "121B");
break;
case 17:
if (checkCathDir(kCarRestaurant, 57)) {
bumpCath(kCarRestaurant, 50, 255);
}
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1) {
releaseView(kCharacterAbbot, kCarRestaurant, 57);
CONS_Abbot_GoComp4(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_GoComp4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_GoComp4);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 37;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_GoComp4(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 4, 6470, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1) {
setDoor(34, kCharacterCath, 1, 255, 255);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617Ac", 34, 0, 0);
} else if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 2) {
setDoor(34, kCharacterCath, 2, 255, 255);
getCharacter(kCharacterAbbot).characterPosition.position = 6470;
getCharacter(kCharacterAbbot).characterPosition.location = 1;
send(kCharacterAbbot, kCharacterMonsieur, 122358304, 0);
CONS_Abbot_InComp4(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_InComp4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_InComp4);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 38;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_InComp4(HAND_PARAMS) {
switch (msg->action) {
case 12:
startCycOtis(kCharacterAbbot, "508A");
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb3014A", 0, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1) {
startCycOtis(kCharacterAbbot, "508B");
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_StartPart4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_StartPart4);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 39;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_StartPart4(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Abbot_AtDinner(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterAbbot);
getCharacter(kCharacterAbbot).inventoryItem = 0;
getCharacter(kCharacterAbbot).characterPosition.car = kCarRestaurant;
getCharacterParams(kCharacterAbbot, 8)[0] = 0;
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_DoWalkSearchingForCath(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_DoWalkSearchingForCath);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 40;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_DoWalkSearchingForCath(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (walk(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[0], getCharacterCurrentParams(kCharacterAbbot)[1])) {
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
} else if (!_doneNIS[kEventAbbotInvitationDrink] && nearChar(kCharacterAbbot, kCharacterCath, 1000) && !inComp(kCharacterCath) && !whoOutside(kCharacterCath)) {
if (getCharacter(kCharacterAbbot).characterPosition.car == kCarGreenSleeping || getCharacter(kCharacterAbbot).characterPosition.car == kCarRedSleeping) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_SaveGame, 2, kEventAbbotInvitationDrink, 0, 0);
}
}
break;
case 12:
if (walk(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[0], getCharacterCurrentParams(kCharacterAbbot)[1])) {
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
}
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1) {
playNIS(kEventAbbotInvitationDrink);
if (getCharacter(kCharacterAbbot).direction == 1) {
bumpCathFx(getCharacter(kCharacterAbbot).characterPosition.car, getCharacter(kCharacterAbbot).characterPosition.position - 750);
} else {
bumpCathRx(getCharacter(kCharacterAbbot).characterPosition.car, getCharacter(kCharacterAbbot).characterPosition.position + 750);
}
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_AtDinner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_AtDinner);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 41;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_AtDinner(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 2358000 && !getCharacterCurrentParams(kCharacterAbbot)[0]) {
getCharacterCurrentParams(kCharacterAbbot)[0] = 1;
send(kCharacterAbbot, kCharacterWaiter1, 218128129, 0);
}
if (_gameTime > 2389500) {
if (rcClear())
CONS_Abbot_LeaveDinner(0, 0, 0, 0);
}
break;
case 12:
send(kCharacterAbbot, kCharacterTableE, 136455232, 0);
startCycOtis(kCharacterAbbot, "029E");
getCharacter(kCharacterAbbot).characterPosition.location = 1;
break;
case 122288808:
startCycOtis(kCharacterAbbot, "029E");
break;
case 122358304:
startCycOtis(kCharacterAbbot, "BLANK");
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_LeaveDinner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_LeaveDinner);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 42;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_LeaveDinner(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).characterPosition.location = 0;
blockView(kCharacterAbbot, kCarRestaurant, 67);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoJoinedSeqOtis, "029F", 37, 103798704, "029G");
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
releaseView(kCharacterAbbot, kCarRestaurant, 67);
send(kCharacterAbbot, kCharacterWaiter1, 270068760, 0);
startSeqOtis(kCharacterAbbot, "804DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterAbbot);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_FinishSeqOtis, 0, 0, 0, 0);
break;
case 2:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 4, 6470, 0, 0);
break;
case 3:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_DoEnterCorrOtis, "617Cc", 34, 0, 0);
break;
case 4:
getCharacter(kCharacterAbbot).characterPosition.location = 1;
endGraphics(kCharacterAbbot);
CONS_Abbot_InComp(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_InComp(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_InComp);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 43;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_InComp(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[0] && getCharacterCurrentParams(kCharacterAbbot)[3] != 0x7FFFFFFF && _gameTime) {
if (_gameTime > 2452500) {
getCharacterCurrentParams(kCharacterAbbot)[3] = 0x7FFFFFFF;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb4002", 0, 0, 0);
break;
}
if (!nearChar(kCharacterAbbot, kCharacterCath, 1000) || whoRunningDialog(kCharacterMonsieur) || !getCharacterCurrentParams(kCharacterAbbot)[3]) {
getCharacterCurrentParams(kCharacterAbbot)[3] = _gameTime;
if (!_gameTime) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb4002", 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAbbot)[3] < _gameTime) {
getCharacterCurrentParams(kCharacterAbbot)[3] = 0x7FFFFFFF;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb4002", 0, 0, 0);
break;
}
}
if (_gameTime > 2466000 && !getCharacterCurrentParams(kCharacterAbbot)[4]) {
getCharacterCurrentParams(kCharacterAbbot)[4] = 1;
CONS_Abbot_Asleep4(0, 0, 0, 0);
break;
}
if (getCharacterCurrentParams(kCharacterAbbot)[2]) {
if (getCharacterCurrentParams(kCharacterAbbot)[5] || (getCharacterCurrentParams(kCharacterAbbot)[5] = _realTime + 75, _realTime != -75)) {
if (getCharacterCurrentParams(kCharacterAbbot)[5] >= _realTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[5] = 0x7FFFFFFF;
}
getCharacterCurrentParams(kCharacterAbbot)[2] = 0;
getCharacterCurrentParams(kCharacterAbbot)[1] = 1;
setDoor(34, kCharacterAbbot, 1, 0, 0);
setDoor(50, kCharacterAbbot, 1, 0, 0);
getCharacterCurrentParams(kCharacterAbbot)[5] = 0;
} else {
getCharacterCurrentParams(kCharacterAbbot)[5] = 0;
}
break;
case 8:
case 9:
if (getCharacterCurrentParams(kCharacterAbbot)[2]) {
setDoor(34, kCharacterAbbot, 1, 0, 0);
setDoor(50, kCharacterAbbot, 1, 0, 0);
if (msg->param.intParam == 50) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 5;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, getCathWCDialog(), 0, 0, 0);
} else {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 6;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, getCathSorryDialog(), 0, 0, 0);
}
} else {
setDoor(34, kCharacterAbbot, 1, 0, 0);
setDoor(50, kCharacterAbbot, 1, 0, 0);
if (msg->action == 8) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "LIB012", 0, 0, 0);
} else {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "LIB013", 0, 0, 0);
}
}
break;
case 12:
setDoor(34, kCharacterAbbot, 1, 10, 9);
setDoor(50, kCharacterAbbot, 1, 10, 9);
break;
case 17:
if (getCharacterCurrentParams(kCharacterAbbot)[1] || getCharacterCurrentParams(kCharacterAbbot)[2]) {
setDoor(34, kCharacterAbbot, 1, 10, 9);
setDoor(50, kCharacterAbbot, 1, 10, 9);
getCharacterCurrentParams(kCharacterAbbot)[1] = 0;
getCharacterCurrentParams(kCharacterAbbot)[2] = 0;
}
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
if (_gameTime > 2466000 && !getCharacterCurrentParams(kCharacterAbbot)[4]) {
getCharacterCurrentParams(kCharacterAbbot)[4] = 1;
CONS_Abbot_Asleep4(0, 0, 0, 0);
break;
}
if (getCharacterCurrentParams(kCharacterAbbot)[2]) {
if (getCharacterCurrentParams(kCharacterAbbot)[5] || (getCharacterCurrentParams(kCharacterAbbot)[5] = _realTime + 75, _realTime != -75)) {
if (getCharacterCurrentParams(kCharacterAbbot)[5] >= _realTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[5] = 0x7FFFFFFF;
}
getCharacterCurrentParams(kCharacterAbbot)[2] = 0;
getCharacterCurrentParams(kCharacterAbbot)[1] = 1;
setDoor(34, kCharacterAbbot, 1, 0, 0);
setDoor(50, kCharacterAbbot, 1, 0, 0);
getCharacterCurrentParams(kCharacterAbbot)[5] = 0;
} else {
getCharacterCurrentParams(kCharacterAbbot)[5] = 0;
}
break;
case 2:
case 3:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb3001", 0, 0, 0);
break;
case 4:
setDoor(34, kCharacterAbbot, 1, 14, 0);
setDoor(50, kCharacterAbbot, 1, 14, 0);
getCharacterCurrentParams(kCharacterAbbot)[2] = 1;
break;
case 5:
case 6:
getCharacterCurrentParams(kCharacterAbbot)[2] = 0;
getCharacterCurrentParams(kCharacterAbbot)[1] = 1;
break;
default:
break;
}
break;
case 101687594:
getCharacterCurrentParams(kCharacterAbbot)[0] = 1;
break;
case 159003408:
getCharacterCurrentParams(kCharacterAbbot)[0] = 0;
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_Asleep4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_Asleep4);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 44;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_Asleep4(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).characterPosition.car = kCarRedSleeping;
getCharacter(kCharacterAbbot).characterPosition.position = 6470;
getCharacter(kCharacterAbbot).characterPosition.location = 1;
endGraphics(kCharacterAbbot);
setDoor(34, kCharacterCath, 1, 10, 9);
setDoor(50, kCharacterCath, 1, 10, 9);
break;
case 104060776:
CONS_Abbot_Conferring(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_Conferring(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_Conferring);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 45;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_Conferring(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).characterPosition.position = 6471;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).characterPosition.car = kCarRedSleeping;
forceJump(kCharacterTrainM, &LogicManager::CONS_TrainM_Conferring);
startCycOtis(kCharacterAbbot, "617Ec");
softBlockAtDoor(kCharacterAbbot, 34);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoDialog, "Abb4010", 0, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoCorrOtis, "617Kc", 34, 0, 0);
} else if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 2) {
softReleaseAtDoor(kCharacterAbbot, 34);
send(kCharacterAbbot, kCharacterTrainM, 125233040, 0);
CONS_Abbot_GoSalon4(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_GoSalon4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_GoSalon4);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 46;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_GoSalon4(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAbbot).characterPosition.position = 6471;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoWalkSearchingForCath, 5, 850, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1) {
CONS_Abbot_BeforeBomb(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_BeforeBomb(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_BeforeBomb);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 47;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_BeforeBomb(HAND_PARAMS) {
switch (msg->action) {
case 1:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_SaveGame, 2, kEventAbbotDrinkGiveDetonator, 0, 0);
break;
case 12:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
getCharacter(kCharacterAbbot).characterPosition.position = 1540;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoSeqOtis, "126A", 0, 0, 0);
break;
case 2:
getCharacter(kCharacterAbbot).characterPosition.location = 1;
startCycOtis(kCharacterAbbot, "126B");
getCharacter(kCharacterAbbot).inventoryItem = 16;
break;
case 3:
playNIS(kEventAbbotDrinkGiveDetonator);
endGame(0, 1, 0, true);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_AfterBomb(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_AfterBomb);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 48;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_AfterBomb(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterParams(kCharacterAbbot, 8)[0])
getCharacter(kCharacterAbbot).inventoryItem = kItemInvalid;
if (!getCharacterCurrentParams(kCharacterAbbot)[0]) {
getCharacterCurrentParams(kCharacterAbbot)[0] = _gameTime + 1800;
if (_gameTime == -1800) {
getCharacter(kCharacterAbbot).inventoryItem = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "126C", 5, 52, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAbbot)[0] < _gameTime) {
getCharacterCurrentParams(kCharacterAbbot)[0] = 0x7FFFFFFF;
getCharacter(kCharacterAbbot).inventoryItem = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 4;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "126C", 5, 52, 0);
} else if (_gameTime > 2533500 && !getCharacterCurrentParams(kCharacterAbbot)[1]) {
getCharacterCurrentParams(kCharacterAbbot)[1] = 1;
getCharacter(kCharacterAbbot).inventoryItem = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 5;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
}
break;
case 1:
getCharacter(kCharacterAbbot).inventoryItem = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 9;
AbbotCall(&LogicManager::CONS_Abbot_SaveGame, 2, kEventAbbotDrinkDefuse, 0, 0);
break;
case 12:
getCharacter(kCharacterAbbot).characterPosition.position = 850;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).characterPosition.car = kCarRedSleeping;
getCharacter(kCharacterAbbot).inventoryItem = 0;
send(kCharacterAbbot, kCharacterTrainM, 125233040, 0);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 5, 850, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
break;
case 2:
getCharacter(kCharacterAbbot).characterPosition.position = 1540;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "126A", 5, 52, 0);
break;
case 3:
getCharacter(kCharacterAbbot).characterPosition.location = 1;
startCycOtis(13, "126B");
break;
case 4:
if (!_doneNIS[kEventAbbotDrinkDefuse] && getCharacterParams(kCharacterAbbot, 8)[0])
getCharacter(kCharacterAbbot).inventoryItem = kItemInvalid;
startCycOtis(kCharacterAbbot, "126B");
getCharacterCurrentParams(kCharacterAbbot)[0] = 0;
if (_gameTime > 2533500 && !getCharacterCurrentParams(kCharacterAbbot)[1]) {
getCharacterCurrentParams(kCharacterAbbot)[1] = 1;
getCharacter(kCharacterAbbot).inventoryItem = 0;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 5;
AbbotCall(&LogicManager::CONS_Abbot_WaitRCClear, 0, 0, 0, 0);
}
break;
case 5:
getCharacter(kCharacterAbbot).characterPosition.location = 1;
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 6;
AbbotCall(&LogicManager::CONS_Abbot_DoBlockSeqOtis, "126D", 5, 52, 0);
break;
case 6:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 7;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 4, 6470, 0, 0);
break;
case 7:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 8;
AbbotCall(&LogicManager::CONS_Abbot_DoEnterCorrOtis, "617Cc", 34, 0, 0);
break;
case 8:
getCharacter(kCharacterAbbot).characterPosition.location = 1;
endGraphics(kCharacterAbbot);
CONS_Abbot_Asleep4(0, 0, 0, 0);
break;
case 9:
playNIS(kEventAbbotDrinkDefuse);
startCycOtis(kCharacterAbbot, "126B");
send(kCharacterAbbot, kCharacterAnna, 100969180, 0);
bumpCath(kCarRestaurant, 58, 255);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_CatchCath(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_CatchCath);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 49;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_CatchCath(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[0] || (getCharacterCurrentParams(kCharacterAbbot)[0] = _realTime + 150, _realTime != -150)) {
if (getCharacterCurrentParams(kCharacterAbbot)[0] >= _realTime)
break;
getCharacterCurrentParams(kCharacterAbbot)[0] = 0x7FFFFFFF;
}
send(kCharacterAbbot, kCharacterAbbot, 157489665, 0);
break;
case 8:
if (!cathRunningDialog("LIB012"))
playDialog(0, "LIB012", -1, 0);
break;
case 9:
send(kCharacterAbbot, kCharacterTatiana, 238790488, 0);
setDoor(2, kCharacterCath, 0, 10, 9);
setDoor(18, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_SaveGame, 2, kEventAbbotWrongCompartment, 0, 0);
break;
case 12:
getCharacter(kCharacterAbbot).characterPosition.car = kCarGreenSleeping;
getCharacter(kCharacterAbbot).characterPosition.position = 7500;
getCharacter(kCharacterAbbot).characterPosition.location = 1;
fedEx(kCharacterAbbot, kCharacterTableE, 103798704, "029G");
send(kCharacterAbbot, kCharacterWaiter1, 270068760, 0);
send(kCharacterAbbot, kCharacterMonsieur, 125039808, 0);
setDoor(2, kCharacterAbbot, 1, 10, 9);
setDoor(18, kCharacterAbbot, 1, 10, 9);
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
if (getModel(2) == 1) {
playNIS(kEventAbbotWrongCompartmentBed);
} else {
playNIS(kEventAbbotWrongCompartment);
}
walk(kCharacterAbbot, kCarRedSleeping, 6470);
playDialog(0, "LIB015", -1, 0);
bumpCathFDoor(2);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_DoWalk, 4, 6470, 0, 0);
break;
case 2:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_Abbot_DoEnterCorrOtis, "617Cc", 34, 0, 0);
break;
case 3:
getCharacter(kCharacterAbbot).characterPosition.location = 1;
endGraphics(kCharacterAbbot);
setDoor(34, kCharacterAbbot, 1, 10, 9);
CONS_Abbot_InComp(0, 0, 0, 0);
break;
default:
break;
}
break;
case 157489665:
send(kCharacterAbbot, kCharacterTatiana, 238790488, 0);
setDoor(2, kCharacterCath, 0, 10, 9);
setDoor(18, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_SaveGame, 2, kEventAbbotWrongCompartment, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_StartPart5(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_StartPart5);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 50;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_StartPart5(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Abbot_Prisoner(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterAbbot);
getCharacter(kCharacterAbbot).characterPosition.location = 1;
getCharacter(kCharacterAbbot).characterPosition.position = 3969;
getCharacter(kCharacterAbbot).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterAbbot).inventoryItem = 0;
getCharacter(kCharacterAbbot).clothes = 0;
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_Prisoner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_Prisoner);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 51;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_Prisoner(HAND_PARAMS) {
switch (msg->action) {
case 70549068:
CONS_Abbot_Free(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_Free(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_Free);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 52;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_Free(HAND_PARAMS) {
switch (msg->action) {
case 12:
endGraphics(kCharacterAbbot);
getCharacter(kCharacterAbbot).characterPosition.car = kCarNone;
getCharacter(kCharacterAbbot).characterPosition.position = 0;
getCharacter(kCharacterAbbot).characterPosition.location = 0;
break;
case 135600432:
CONS_Abbot_RunningTrain(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Abbot_RunningTrain(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_Abbot_RunningTrain);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 53;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_Abbot_RunningTrain(HAND_PARAMS) {
switch (msg->action) {
case 12:
dropItem(kItem25, 1);
send(kCharacterAbbot, kCharacterAnna, 158480160, 0);
break;
case 18:
if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 1) {
playNIS(kEventLocomotiveAbbotGetSomeRest);
cleanNIS();
} else if (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] == 2) {
playNIS(kEventLocomotiveAbbotShoveling);
cleanNIS();
}
break;
case 168646401:
if (!_doneNIS[kEventLocomotiveAbbotGetSomeRest]) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_Abbot_SaveGame, 2, kEventLocomotiveAbbotGetSomeRest, 0, 0);
} else if (!_doneNIS[kEventLocomotiveAbbotShoveling]) {
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_Abbot_SaveGame, 2, kEventLocomotiveAbbotShoveling, 0, 0);
} else {
playNIS(kEventLocomotiveAbbotShoveling);
cleanNIS();
}
break;
default:
break;
}
}
void (LogicManager::*LogicManager::_functionsAbbot[])(HAND_PARAMS) = {
nullptr,
&LogicManager::HAND_Abbot_DebugWalks,
&LogicManager::HAND_Abbot_DoSeqOtis,
&LogicManager::HAND_Abbot_DoCorrOtis,
&LogicManager::HAND_Abbot_DoEnterCorrOtis,
&LogicManager::HAND_Abbot_FinishSeqOtis,
&LogicManager::HAND_Abbot_DoComplexSeqOtis,
&LogicManager::HAND_Abbot_DoWait,
&LogicManager::HAND_Abbot_DoWaitReal,
&LogicManager::HAND_Abbot_DoDialog,
&LogicManager::HAND_Abbot_SaveGame,
&LogicManager::HAND_Abbot_DoWalk,
&LogicManager::HAND_Abbot_DoJoinedSeqOtis,
&LogicManager::HAND_Abbot_DoBlockSeqOtis,
&LogicManager::HAND_Abbot_WaitRCClear,
&LogicManager::HAND_Abbot_Birth,
&LogicManager::HAND_Abbot_StartPart2,
&LogicManager::HAND_Abbot_StartPart3,
&LogicManager::HAND_Abbot_InKitchen,
&LogicManager::HAND_Abbot_OpenComp,
&LogicManager::HAND_Abbot_AloneComp,
&LogicManager::HAND_Abbot_GoLunch,
&LogicManager::HAND_Abbot_EatingLunch,
&LogicManager::HAND_Abbot_LeaveLunch,
&LogicManager::HAND_Abbot_ClosedComp,
&LogicManager::HAND_Abbot_GoSalon1,
&LogicManager::HAND_Abbot_InSalon,
&LogicManager::HAND_Abbot_GoComp,
&LogicManager::HAND_Abbot_OpenComp2,
&LogicManager::HAND_Abbot_GoWander,
&LogicManager::HAND_Abbot_GoSalon2,
&LogicManager::HAND_Abbot_InSalon2,
&LogicManager::HAND_Abbot_GoComp3,
&LogicManager::HAND_Abbot_OpenComp3,
&LogicManager::HAND_Abbot_GoSalon3,
&LogicManager::HAND_Abbot_InSalon3,
&LogicManager::HAND_Abbot_WithAugust,
&LogicManager::HAND_Abbot_GoComp4,
&LogicManager::HAND_Abbot_InComp4,
&LogicManager::HAND_Abbot_StartPart4,
&LogicManager::HAND_Abbot_DoWalkSearchingForCath,
&LogicManager::HAND_Abbot_AtDinner,
&LogicManager::HAND_Abbot_LeaveDinner,
&LogicManager::HAND_Abbot_InComp,
&LogicManager::HAND_Abbot_Asleep4,
&LogicManager::HAND_Abbot_Conferring,
&LogicManager::HAND_Abbot_GoSalon4,
&LogicManager::HAND_Abbot_BeforeBomb,
&LogicManager::HAND_Abbot_AfterBomb,
&LogicManager::HAND_Abbot_CatchCath,
&LogicManager::HAND_Abbot_StartPart5,
&LogicManager::HAND_Abbot_Prisoner,
&LogicManager::HAND_Abbot_Free,
&LogicManager::HAND_Abbot_RunningTrain
};
} // End of namespace LastExpress