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scummvm-cursorfix/engines/illusions/threads/timerthread.h
2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ILLUSIONS_TIMERTHREAD_H
#define ILLUSIONS_TIMERTHREAD_H
#include "illusions/thread.h"
namespace Illusions {
class IllusionsEngine;
class TimerThread : public Thread {
public:
TimerThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
uint32 duration, bool isAbortable);
int onUpdate() override;
void onSuspend() override;
void onNotify() override;
void onPause() override;
void onUnpause() override;
void onResume() override;
public:
uint32 _startTime, _endTime;
uint32 _duration, _durationElapsed;
bool _isAbortable;
};
} // End of namespace Illusions
#endif // ILLUSIONS_TIMERTHREAD_H