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scummvm-cursorfix/engines/illusions/threads/talkthread_duckman.h
2026-02-02 04:50:13 +01:00

86 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ILLUSIONS_TALKTHREAD_DUCKMAN_H
#define ILLUSIONS_TALKTHREAD_DUCKMAN_H
#include "illusions/thread.h"
namespace Illusions {
class IllusionsEngine_Duckman;
struct TalkEntry;
enum {
kMsgQueryTalkThreadActive = 0,
kMsgClearSequenceId1 = 1,
kMsgClearSequenceId2 = 2
};
class TalkThread_Duckman : public Thread {
public:
TalkThread_Duckman(IllusionsEngine_Duckman *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2);
int onUpdate() override;
void onPause() override;
void onUnpause() override;
void onResume() override;
void onTerminated() override;
void onKill() override;
uint32 sendMessage(int msgNum, uint32 msgValue) override;
public:
IllusionsEngine_Duckman *_vm;
//field0 dw
int _status;
uint _flags;
uint32 _textStartTime;
uint32 _textEndTime;
uint32 _textDuration;
uint32 _defDurationMult;
uint32 _textDurationElapsed;
uint32 _durationMult;
//field12 dw
uint32 _objectId;
uint32 _talkId;
uint32 _sequenceId1;
uint32 _sequenceId2;
uint32 _namedPointId1;
uint32 _namedPointId2;
byte *_entryTblPtr;
uint16 *_entryText;
uint16 *_currEntryText;
//field30 dd
uint32 _voiceStartTime;
uint32 _voiceEndTime;
uint32 _voiceDuration;
uint32 _voiceDurationElapsed;
int *_pauseCtrPtr;
RGB _color;
void refreshText();
int insertText();
TalkEntry *getTalkResourceEntry(uint32 talkId);
void getActorTypeColor(uint32 actorTypeId, RGB &color);
};
} // End of namespace Illusions
#endif // ILLUSIONS_TALKTHREAD_H