82 lines
2.8 KiB
C++
82 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "illusions/bbdou/illusions_bbdou.h"
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#include "illusions/bbdou/bbdou_triggerfunctions.h"
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namespace Illusions {
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// TriggerFunction
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TriggerFunction::TriggerFunction(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback)
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: _sceneId(sceneId), _verbId(verbId), _objectId2(objectId2), _objectId(objectId), _callback(callback) {
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}
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TriggerFunction::~TriggerFunction() {
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delete _callback;
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}
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void TriggerFunction::run(uint32 callingThreadId) {
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(*_callback)(this, callingThreadId);
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}
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// TriggerFunctions
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void TriggerFunctions::add(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback) {
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ItemsIterator it = findInternal(sceneId, verbId, objectId2, objectId);
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if (it != _triggerFunctions.end()) {
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delete *it;
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_triggerFunctions.erase(it);
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}
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_triggerFunctions.push_back(new TriggerFunction(sceneId, verbId, objectId2, objectId, callback));
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}
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TriggerFunction *TriggerFunctions::find(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId) {
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ItemsIterator it = findInternal(sceneId, verbId, objectId2, objectId);
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if (it != _triggerFunctions.end())
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return (*it);
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return nullptr;
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}
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void TriggerFunctions::removeBySceneId(uint32 sceneId) {
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ItemsIterator it = _triggerFunctions.begin();
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while (it != _triggerFunctions.end()) {
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if ((*it)->_sceneId == sceneId) {
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delete *it;
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it = _triggerFunctions.erase(it);
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} else
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++it;
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}
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}
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TriggerFunctions::ItemsIterator TriggerFunctions::findInternal(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId) {
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ItemsIterator it = _triggerFunctions.begin();
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for (; it != _triggerFunctions.end(); ++it) {
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TriggerFunction *triggerFunction = *it;
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if (triggerFunction->_sceneId == sceneId && triggerFunction->_verbId == verbId &&
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triggerFunction->_objectId2 == objectId2 && triggerFunction->_objectId == objectId)
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break;
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}
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return it;
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}
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} // End of namespace Illusions
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