Files
scummvm-cursorfix/engines/hpl1/penumbra-overture/DemoEndText.cpp
2026-02-02 04:50:13 +01:00

177 lines
4.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of Penumbra Overture.
*/
#include "hpl1/penumbra-overture/DemoEndText.h"
#include "hpl1/penumbra-overture/ButtonHandler.h"
#include "hpl1/penumbra-overture/GraphicsHelper.h"
#include "hpl1/penumbra-overture/Init.h"
#include "hpl1/penumbra-overture/MainMenu.h"
#include "hpl1/penumbra-overture/MapHandler.h"
//////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
cDemoEndText::cDemoEndText(cInit *apInit) : iUpdateable("PreMenu") {
mpInit = apInit;
mpDrawer = mpInit->mpGame->GetGraphics()->GetDrawer();
// Load fonts
// mpFont = mpInit->mpGame->GetResources()->GetFontManager()->CreateFontData("verdana.fnt");
Reset();
}
//-----------------------------------------------------------------------
cDemoEndText::~cDemoEndText(void) {
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PUBLIC METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
void cDemoEndText::Reset() {
mbActive = false;
mfAlpha = 0;
mfAlphaAdd = 0.6f;
mlCurrentImage = 0;
}
//-----------------------------------------------------------------------
void cDemoEndText::OnPostSceneDraw() {
if (mbActive == false)
return;
if (mvTextures.empty())
return;
mpInit->mpGraphicsHelper->ClearScreen(cColor(0, 0));
mpInit->mpGraphicsHelper->DrawTexture(mvTextures[mlCurrentImage], 0,
cVector2f(800, 600), cColor(mfAlpha, 1));
}
//-----------------------------------------------------------------------
void cDemoEndText::OnDraw() {
}
//-----------------------------------------------------------------------
void cDemoEndText::Update(float afTimeStep) {
mfAlpha += mfAlphaAdd * afTimeStep;
if (mfAlphaAdd > 0) {
if (mfAlpha > 1)
mfAlpha = 1;
} else {
if (mfAlpha < 0) {
mfAlpha = 0;
mfAlphaAdd = -mfAlphaAdd;
if (mlCurrentImage >= (int)mvTextures.size() - 1) {
SetActive(false);
} else {
mlCurrentImage++;
}
}
}
}
//-----------------------------------------------------------------------
void cDemoEndText::OnMouseDown(eMButton aButton) {
OnButtonDown();
}
//-----------------------------------------------------------------------
void cDemoEndText::OnButtonDown() {
if (mfAlphaAdd > 0 && mfAlpha == 1) {
mfAlphaAdd = -mfAlphaAdd;
}
}
//-----------------------------------------------------------------------
void cDemoEndText::SetActive(bool abX) {
if (mbActive == abX)
return;
mbActive = abX;
if (mbActive) {
mpInit->mpGame->GetScene()->GetWorld3D()->DestroyAllSoundEntities();
mpInit->mpGame->GetUpdater()->SetContainer("DemoEndText");
mpInit->mpGame->GetScene()->SetDrawScene(false);
mpInit->mpGame->GetScene()->SetUpdateMap(false);
mpInit->mpButtonHandler->ChangeState(eButtonHandlerState_DemoEndText);
for (int i = 0; i < 3; ++i) {
iTexture *pTex = mpInit->mpGame->GetResources()->GetTextureManager()->Create2D(
"demo_end0" + cString::ToString(i) + ".jpg", false);
if (pTex)
mvTextures.push_back(pTex);
}
mfAlpha = 0;
} else {
for (size_t i = 0; i < mvTextures.size(); ++i) {
mpInit->mpGame->GetResources()->GetTextureManager()->Destroy(mvTextures[i]);
}
mvTextures.clear();
mpInit->mpGame->Exit();
}
}
//-----------------------------------------------------------------------
void cDemoEndText::OnExit() {
// SetActive(false);
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PRIVATE METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------