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scummvm-cursorfix/engines/hpl1/engine/impl/LowLevelSoundOpenAL.cpp
2026-02-02 04:50:13 +01:00

227 lines
7.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#include "hpl1/engine/impl/LowLevelSoundOpenAL.h"
#include "hpl1/engine/impl/OpenALSoundChannel.h"
#include "hpl1/engine/impl/OpenALSoundData.h"
#include "hpl1/engine/impl/OpenALSoundEnvironment.h"
#include "hpl1/engine/math/Math.h"
#include "hpl1/engine/system/String.h"
#include "hpl1/engine/system/low_level_system.h"
#include "audio/mixer.h"
#include "common/system.h"
#include "hpl1/debug.h"
namespace hpl {
//////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
cLowLevelSoundOpenAL::cLowLevelSoundOpenAL() : _activeChannels(MAX_ACTIVE_CHANNELS, nullptr) {
mvFormats[0] = "OGG";
mvFormats[1] = "WAV";
mvFormats[2] = "";
mbInitialized = false;
mbEnvAudioEnabled = false;
mbNullEffectAttached = false;
_mixer = g_system->getMixer();
}
//-----------------------------------------------------------------------
cLowLevelSoundOpenAL::~cLowLevelSoundOpenAL() {
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PUBLIC METHOD
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
iSoundData *cLowLevelSoundOpenAL::LoadSoundData(const tString &asName, const tString &asFilePath,
const tString &asType, bool abStream, bool abLoopStream) {
cOpenALSoundData *pSoundData = hplNew(cOpenALSoundData, (asName, abStream, this));
pSoundData->SetLoopStream(abLoopStream);
if (pSoundData->CreateFromFile(asFilePath) == false) {
hplDelete(pSoundData);
return NULL;
}
return pSoundData;
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::GetSupportedFormats(tStringList &alstFormats) {
int lPos = 0;
while (mvFormats[lPos] != "") {
alstFormats.push_back(mvFormats[lPos]);
lPos++;
}
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::UpdateSound(float afTimeStep) {
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::SetListenerAttributes(const cVector3f &avPos, const cVector3f &avVel,
const cVector3f &avForward, const cVector3f &avUp) {
mvListenerPosition = avPos;
mvListenerVelocity = avVel;
mvListenerForward = avForward;
mvListenerUp = avUp;
mvListenerRight = cMath::Vector3Cross(mvListenerForward, mvListenerUp);
// m_mtxListener = cMatrixf(
// -mvListenerRight.x, -mvListenerRight.y,-mvListenerRight.z, avPos.x,
// -mvListenerUp.x, -mvListenerUp.y,-mvListenerUp.z, avPos.y,
// -mvListenerForward.x, -mvListenerForward.y,-mvListenerForward.z, avPos.z,
// 0, 0,0, 1
// );
m_mtxListener = cMatrixf::Identity;
m_mtxListener.SetRight(mvListenerRight);
m_mtxListener.SetUp(mvListenerUp);
m_mtxListener.SetForward(mvListenerForward * -1);
m_mtxListener = cMath::MatrixInverse(m_mtxListener);
m_mtxListener.SetTranslation(mvListenerPosition);
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::SetListenerPosition(const cVector3f &avPos) {
mvListenerPosition = avPos;
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::SetListenerAttenuation(bool abEnabled) {
mbListenerAttenuation = abEnabled;
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::SetSetRolloffFactor(float afFactor) {
HPL1_UNIMPLEMENTED(cLowLevelSoundOpenAL::SetSetRolloffFactor);
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::SetVolume(float volume) {
g_system->getMixer()->setVolumeForSoundType(Audio::Mixer::kPlainSoundType, static_cast<byte>(volume * 255.f));
mfVolume = volume;
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::Init(bool abUseHardware, bool abForceGeneric, bool abUseEnvAudio, int alMaxChannels,
int alStreamUpdateFreq, bool abUseThreading, bool abUseVoiceManagement,
int alMaxMonoSourceHint, int alMaxStereoSourceHint,
int alStreamingBufferSize, int alStreamingBufferCount, bool abEnableLowLevelLog, tString asDeviceName) {
// Default listener settings.
mvListenerForward = cVector3f(0, 0, 1);
mvListenerUp = cVector3f(0, 1, 0);
SetVolume(1.0f);
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::SetEnvVolume(float afEnvVolume) {
HPL1_UNIMPLEMENTED(cLowLevelSoundOpenAL::SetEnvVolume);
}
//-----------------------------------------------------------------------
iSoundEnvironment *cLowLevelSoundOpenAL::LoadSoundEnvironment(const tString &asFilePath) {
HPL1_UNIMPLEMENTED(cLowLevelSoundOpenAL::LoadSoundEnvironment);
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::SetSoundEnvironment(iSoundEnvironment *apSoundEnv) {
HPL1_UNIMPLEMENTED(cLowLevelSoundOpenAL::SetSoundEnvironment);
}
//-----------------------------------------------------------------------
void cLowLevelSoundOpenAL::FadeSoundEnvironment(iSoundEnvironment *apSourceSoundEnv, iSoundEnvironment *apDestSoundEnv, float afT) {
HPL1_UNIMPLEMENTED(cLowLevelSoundOpenAL::FadeSoundEnvironment);
}
static cOpenALSoundChannel **findBestSlot(Common::Array<cOpenALSoundChannel *> &slots, int priority) {
cOpenALSoundChannel **best = slots.end();
for (auto it = slots.begin(); it != slots.end(); ++it) {
if (*it == nullptr || !(*it)->IsPlaying())
return it;
if ((*it)->GetPriority() < priority)
best = it;
}
return best;
}
bool cLowLevelSoundOpenAL::playChannel(cOpenALSoundChannel *channel) {
auto slot = findBestSlot(_activeChannels, channel->GetPriority());
if (slot != _activeChannels.end()) {
if (*slot != nullptr) {
if ((*slot)->IsPlaying()) {
Hpl1::logInfo(Hpl1::kDebugAudio, "evicting sound from data %s from mixer slot\n",
(*slot)->mpData->GetName().c_str());
}
(*slot)->Stop();
}
*slot = channel;
_mixer->stopHandle(channel->_handle);
channel->_audioStream->rewind();
_mixer->playStream(Audio::Mixer::SoundType::kPlainSoundType, &channel->_handle, channel->_audioStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
return true;
}
return false;
}
void cLowLevelSoundOpenAL::closeChannel(cOpenALSoundChannel *channel) {
auto slot = Common::find(_activeChannels.begin(), _activeChannels.end(), channel);
if (slot != _activeChannels.end()) {
(*slot)->Stop();
*slot = nullptr;
}
}
} // namespace hpl