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scummvm-cursorfix/engines/got/gfx/image.h
2026-02-02 04:50:13 +01:00

40 lines
1.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GOT_GFX_IMAGE_H
#define GOT_GFX_IMAGE_H
#include "got/data/defines.h"
namespace Got {
extern void setupActor(Actor *actor, char num, char dir, int x, int y);
extern int loadStandardActors();
extern void showEnemies();
extern int loadEnemy(int type);
extern int actorVisible(int invisNum);
extern void setupMagicItem(int item);
extern void loadNewThor();
} // namespace Got
#endif