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scummvm-cursorfix/engines/got/game/boss1.h
2026-02-02 04:50:13 +01:00

41 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GOT_GAME_BOSS1_H
#define GOT_GAME_BOSS1_H
#include "got/data/defines.h"
namespace Got {
// Boss 1 - Snake (Jormangund)
extern int boss1Movement(Actor *actor);
extern void boss1CheckHit(const Actor *actor, int x1, int y1, int x2, int y2, int actorNum);
extern void boss1SetupLevel();
extern void boss1ClosingSequence1();
extern void boss1ClosingSequence2();
extern void boss1ClosingSequence3();
extern void boss1ClosingSequence4();
} // namespace Got
#endif