Files
scummvm-cursorfix/engines/gnap/scenes/group3.h
2026-02-02 04:50:13 +01:00

240 lines
4.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GNAP_GROUP3_H
#define GNAP_GROUP3_H
#include "gnap/debugger.h"
namespace Gnap {
enum {
kHS30Platypus = 0,
kHS30PillMachine = 1,
kHS30Device = 2,
kHS30ExitCircus = 3,
kHS30WalkArea1 = 4
};
enum {
kHS31Platypus = 0,
kHS31MeasuringClown = 1,
kHS31BeerBarrel = 2,
kHS31Device = 3,
kHS31ExitCircus = 4,
kHS31ExitOutsideClown = 5,
kHS31WalkArea1 = 6
};
enum {
kHS32Platypus = 0,
kHS32ExitTruck = 1,
kHS32Device = 2,
kHS32WalkArea1 = 3,
kHS32WalkArea2 = 4,
kHS32WalkArea3 = 5,
kHS32WalkArea4 = 6,
kHS32WalkArea5 = 7,
kHS32WalkArea6 = 8,
kHS32WalkArea7 = 9,
kHS32WalkArea8 = 10
};
enum {
kHS33Platypus = 0,
kHS33Chicken = 1,
kHS33Device = 2,
kHS33ExitHouse = 3,
kHS33ExitBarn = 4,
kHS33ExitCreek = 5,
kHS33ExitPigpen = 6,
kHS33WalkArea1 = 7,
kHS33WalkArea2 = 8
};
enum {
kHS38Platypus = 0,
kHS38ExitHouse = 1,
kHS38ExitCave = 2,
kHS38TrapDoorLid1 = 3,
kHS38TrapDoorLid2 = 4,
kHS38HuntingTrophy = 5,
kHS38WalkArea1 = 6,
kHS38Device = 7,
kHS38WalkArea2 = 8,
kHS38WalkArea3 = 9,
kHS38WalkArea4 = 10,
kHS38WalkArea5 = 11,
kHS38WalkArea6 = 12
};
enum {
kHS39Platypus = 0,
kHS39ExitInsideHouse = 1,
kHS39ExitUfoParty = 2,
kHS39Sign = 3,
kHS39Device = 4,
kHS39WalkArea1 = 5,
kHS39WalkArea2 = 6
};
enum {
kAS30LeaveScene = 0,
kAS30UsePillMachine = 1,
kAS30UsePillMachine2 = 2,
kAS30LookPillMachine = 3,
kAS30UsePillMachine3 = 4,
kAS30UsePillMachine4 = 5
};
enum {
kAS31UseBeerBarrel = 1,
kAS31FillEmptyBucketWithBeer = 2,
kAS31FillEmptyBucketWithBeerDone = 3,
kAS31PlatMeasuringClown = 4,
kAS31UseMeasuringClown = 5,
kAS31LeaveScene = 6
};
enum {
kAS32LeaveScene = 0
};
enum {
kAS33LeaveScene = 0,
kAS33TalkChicken = 1,
kAS33UseChicken = 2,
kAS33UseChickenDone = 3
};
enum {
kAS38LeaveScene = 0,
kAS38ExitCave = 1,
kAS38UseHuntingTrophy = 2,
kAS38HoldingHuntingTrophy = 3,
kAS38ReleaseHuntingTrophy = 4,
kAS38UsePlatypusWithTrapDoor = 5,
kAS38PlatypusHoldingTrapDoor = 6
};
enum {
kAS39LeaveScene = 0
};
/*****************************************************************************/
class GnapEngine;
class CutScene;
class Scene30: public Scene {
public:
Scene30(GnapEngine *vm);
~Scene30() override {}
int init() override;
void updateHotspots() override;
void run() override;
void updateAnimations() override;
void updateAnimationsCb() override {};
private:
int _kidSequenceId;
};
class Scene31: public Scene {
public:
Scene31(GnapEngine *vm);
~Scene31() override {}
int init() override;
void updateHotspots() override;
void run() override;
void updateAnimations() override;
void updateAnimationsCb() override {};
private:
bool _beerGuyDistracted;
int _currClerkSequenceId;
int _nextClerkSequenceId;
int _clerkMeasureCtr;
int _clerkMeasureMaxCtr;
};
class Scene32: public Scene {
public:
Scene32(GnapEngine *vm);
~Scene32() override {}
int init() override;
void updateHotspots() override;
void run() override;
void updateAnimations() override;
void updateAnimationsCb() override {};
};
class Scene33: public Scene {
public:
Scene33(GnapEngine *vm);
~Scene33() override {}
int init() override;
void updateHotspots() override;
void run() override;
void updateAnimations() override;
void updateAnimationsCb() override {};
private:
int _currChickenSequenceId;
int _nextChickenSequenceId;
};
class Scene38: public Scene {
public:
Scene38(GnapEngine *vm);
~Scene38() override {}
int init() override;
void updateHotspots() override;
void run() override;
void updateAnimations() override;
void updateAnimationsCb() override {};
};
class Scene39: public Scene {
public:
Scene39(GnapEngine *vm);
~Scene39() override {}
int init() override;
void updateHotspots() override;
void run() override;
void updateAnimations() override;
void updateAnimationsCb() override {};
private:
int _currGuySequenceId;
int _nextGuySequenceId;
};
} // End of namespace Gnap
#endif // GNAP_GROUP3_H