78 lines
2.0 KiB
C++
78 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GLK_COMPREHEND_DEBUGGER_DUMPER_H
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#define GLK_COMPREHEND_DEBUGGER_DUMPER_H
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#include "common/hashmap.h"
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#include "common/str-array.h"
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namespace Glk {
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namespace Comprehend {
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class ComprehendGame;
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struct FunctionState;
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struct Instruction;
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struct Word;
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class DebuggerDumper {
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private:
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Common::HashMap<byte, Common::String> _opcodes;
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ComprehendGame *_game;
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private:
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void dumpFunctions();
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void dumpFunction(uint functionNum);
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void dumpActionTable();
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static int wordIndexCompare(const Word &a, const Word &b);
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void dumpDictionary();
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void dumpWordMap();
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void dumpRooms();
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void dumpItems();
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void dumpStringTable(Common::StringArray &table);
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void dumpGameDataStrings();
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void dumpExtraStrings();
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void dumpReplaceWords();
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void dumpHeader();
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void dumpState();
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protected:
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/**
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* Prints out dumped text
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*/
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virtual void print(const char *fmt, ...) = 0;
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public:
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DebuggerDumper();
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virtual ~DebuggerDumper() {}
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Common::String dumpInstruction(ComprehendGame *game,
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const FunctionState *func_state, const Instruction *instr);
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bool dumpGameData(ComprehendGame *game, const Common::String &type,
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int param = 0);
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};
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} // namespace Comprehend
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} // namespace Glk
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#endif
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