Files
scummvm-cursorfix/engines/glk/alan2/stack.cpp
2026-02-02 04:50:13 +01:00

56 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "glk/alan2/types.h"
#include "glk/alan2/main.h"
#include "glk/alan2/stack.h"
namespace Glk {
namespace Alan2 {
/* PRIVATE DATA */
#define STACKSIZE 100
/* The AMACHINE STACK */
static Aptr stack[STACKSIZE];
static int stackp = 0;
void push(Aptr i) {
if (stackp == STACKSIZE)
syserr("Out of stack space.");
stack[stackp++] = i;
}
Aptr pop() {
if (stackp == 0)
syserr("Stack underflow.");
return (stack[--stackp]);
}
Aptr top() {
return (stack[stackp - 1]);
}
} // End of namespace Alan2
} // End of namespace Glk