Files
scummvm-cursorfix/engines/freescape/games/driller/driller.h
2026-02-02 04:50:13 +01:00

135 lines
4.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "audio/audiostream.h"
#include "audio/mixer.h"
#include "engines/freescape/games/driller/c64.music.h"
namespace Freescape {
enum DrillerFontSize {
kDrillerFontSmall,
kDrillerFontNormal,
};
class DrillerEngine : public FreescapeEngine {
public:
DrillerEngine(OSystem *syst, const ADGameDescription *gd);
~DrillerEngine();
uint32 _initialJetEnergy;
uint32 _initialJetShield;
uint32 _initialTankEnergy;
uint32 _initialTankShield;
bool _useAutomaticDrilling;
DrillerSIDPlayer *_playerSid;
// Only used for Amiga and Atari ST
Font _fontSmall;
void drawString(const DrillerFontSize size, const Common::String &str, int x, int y, uint32 primaryColor, uint32 secondaryColor, uint32 backColor, Graphics::Surface *surface);
Common::HashMap<uint16, uint32> _drillStatusByArea;
Common::HashMap<uint16, uint32> _drillMaxScoreByArea;
Common::HashMap<uint16, uint32> _drillSuccessByArea;
void initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *infoScreenKeyMap, const char *target) override;
void initGameState() override;
bool checkIfGameEnded() override;
void endGame() override;
void gotoArea(uint16 areaID, int entranceID) override;
void drawInfoMenu() override;
void drawSensorShoot(Sensor *sensor) override;
void drawCompass(Graphics::Surface *surface, int x, int y, double degrees, double magnitude, double fov, uint32 color);
void pressedKey(const int keycode) override;
Common::Error saveGameStreamExtended(Common::WriteStream *stream, bool isAutosave = false) override;
Common::Error loadGameStreamExtended(Common::SeekableReadStream *stream) override;
private:
bool drillDeployed(Area *area);
GeometricObject *_drillBase;
Math::Vector3d drillPosition();
void addDrill(const Math::Vector3d position, bool gasFound);
bool checkDrill(const Math::Vector3d position);
void removeDrill(Area *area);
void addSkanner(Area *area);
void loadAssets() override;
void loadAssetsAtariFullGame() override;
void loadAssetsAtariDemo() override;
void loadAssetsAmigaFullGame() override;
void loadAssetsAmigaDemo() override;
void loadAssetsDOSFullGame() override;
void loadAssetsDOSDemo() override;
void loadAssetsZXFullGame() override;
void loadAssetsCPCFullGame() override;
void loadAssetsC64FullGame() override;
void drawDOSUI(Graphics::Surface *surface) override;
void drawZXUI(Graphics::Surface *surface) override;
void drawCPCUI(Graphics::Surface *surface) override;
void drawC64UI(Graphics::Surface *surface) override;
void drawAmigaAtariSTUI(Graphics::Surface *surface) override;
bool onScreenControls(Common::Point mouse) override;
void initAmigaAtari();
void initDOS();
void initZX();
void initCPC();
void initC64();
void updateTimeVariables() override;
Common::Rect _moveFowardArea;
Common::Rect _moveLeftArea;
Common::Rect _moveRightArea;
Common::Rect _moveBackArea;
Common::Rect _moveUpArea;
Common::Rect _moveDownArea;
Common::Rect _deployDrillArea;
Common::Rect _infoScreenArea;
Common::Rect _saveGameArea;
Common::Rect _loadGameArea;
Graphics::ManagedSurface *load8bitTitleImage(Common::SeekableReadStream *file, int offset);
Graphics::ManagedSurface *load8bitDemoImage(Common::SeekableReadStream *file, int offset);
uint32 getPixel8bitTitleImage(int index);
void renderPixels8bitTitleImage(Graphics::ManagedSurface *surface, int &i, int &j, int pixels);
Graphics::ManagedSurface *_borderExtra;
Texture *_borderExtraTexture;
Common::SeekableReadStream *decryptFileAtari(const Common::Path &filename);
Common::SeekableReadStream *decryptFileAtariVirtualWorlds(const Common::Path &filename);
};
enum DrillerReleaseFlags {
GF_AMIGA_MAGAZINE_DEMO = (1 << 0),
GF_ATARI_MAGAZINE_DEMO = (1 << 1),
};
}