70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#include "crab/crab.h"
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#include "crab/ui/TraitButton.h"
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namespace Crab {
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using namespace pyrodactyl::ui;
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using namespace pyrodactyl::image;
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using namespace pyrodactyl::people;
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void TraitButton::init(const TraitButton &ref, const int &xOffset, const int &yOffset) {
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StateButton::init(ref, xOffset, yOffset);
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_offset = ref._offset;
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}
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void TraitButton::load(rapidxml::xml_node<char> *node, const bool &echo) {
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StateButton::load(node, echo);
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if (nodeValid("offset", node))
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_offset.load(node->first_node("offset"), echo);
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}
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void TraitButton::draw(const int &xOffset, const int &yOffset, Rect *clip) {
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if (_traitImg != 0)
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g_engine->_imageManager->draw(x + _offset.x, y + _offset.y, _traitImg);
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StateButton::draw(xOffset, yOffset, clip);
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}
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void TraitButton::cache(const pyrodactyl::people::Trait &trait) {
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_traitImg = trait._img;
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_caption._text = trait._name;
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}
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void TraitButton::empty() {
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_traitImg = 0;
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_caption._text = "";
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}
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} // End of namespace Crab
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