359 lines
8.3 KiB
C++
359 lines
8.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "chewy/cursor.h"
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#include "chewy/defines.h"
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#include "chewy/events.h"
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#include "chewy/globals.h"
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#include "chewy/ani_dat.h"
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#include "chewy/room.h"
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#include "chewy/rooms/room39.h"
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#include "chewy/rooms/room43.h"
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namespace Chewy {
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namespace Rooms {
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static const uint8 TV_FLIC[] = {
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FCUT_039,
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FCUT_040,
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FCUT_035,
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FCUT_032,
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FCUT_037,
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FCUT_034
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};
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static const AniBlock ABLOCK33[2] = {
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{ 2, 1, ANI_FRONT, ANI_WAIT, 0 },
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{ 3, 255, ANI_FRONT, ANI_GO, 0 },
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};
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static const AniBlock ABLOCK29[2] = {
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{ 8, 1, ANI_FRONT, ANI_WAIT, 0 },
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{ 9, 4, ANI_FRONT, ANI_WAIT, 0 },
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};
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void Room39::entry() {
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if (!_G(gameState).R41Einbruch) {
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if (_G(gameState).R39HowardDa) {
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_G(det)->showStaticSpr(10);
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if (!_G(gameState).R39HowardWach)
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_G(det)->startDetail(1, 255, ANI_FRONT);
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else
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_G(det)->set_static_ani(5, -1);
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_G(atds)->delControlBit(62, ATS_ACTIVE_BIT);
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}
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} else {
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_G(atds)->setControlBit(62, ATS_ACTIVE_BIT);
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}
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set_tv();
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}
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short Room39::use_howard() {
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int16 ani_nr = 0;
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int16 action_flag = false;
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if (!_G(gameState).R39HowardWach) {
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int16 dia_nr;
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if (_G(cur)->usingInventoryCursor()) {
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if (isCurInventory(MANUSKRIPT_INV)) {
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hideCur();
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_G(gameState).R39HowardWach = true;
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_G(gameState).R39ScriptOk = true;
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autoMove(3, P_CHEWY);
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_G(gameState)._personHide[P_CHEWY] = true;
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_G(det)->startDetail(6, 255, ANI_FRONT);
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startAadWait(170);
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_G(det)->stopDetail(6);
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startSetAILWait(7, 1, ANI_FRONT);
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_G(gameState)._personHide[P_CHEWY] = false;
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delInventory(_G(cur)->getInventoryCursor());
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_G(det)->stopDetail(1);
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startAniBlock(2, ABLOCK33);
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start_spz(CH_TALK6, 255, ANI_FRONT, P_CHEWY);
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startAadWait(167);
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_G(det)->stopDetail(3);
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startSetAILWait(4, 1, ANI_FRONT);
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_G(det)->set_static_ani(5, -1);
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_G(atds)->set_all_ats_str(62, 1, ATS_DATA);
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startAadWait(169);
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showCur();
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_G(gameState).PersonGlobalDia[P_HOWARD] = 10012;
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_G(gameState).PersonDiaRoom[P_HOWARD] = true;
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calc_person_dia(P_HOWARD);
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if (_G(gameState).R41HowardDiaOK) {
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ok();
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}
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dia_nr = -1;
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action_flag = true;
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} else {
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ani_nr = CH_TALK11;
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dia_nr = 166;
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}
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} else {
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ani_nr = CH_TALK5;
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dia_nr = 165;
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}
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if (dia_nr != -1) {
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start_spz(ani_nr, 255, ANI_FRONT, P_CHEWY);
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startAadWait(dia_nr);
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action_flag = true;
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}
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showCur();
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}
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return action_flag;
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}
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void Room39::talk_howard() {
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if (_G(gameState).R39HowardWach) {
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autoMove(3, P_CHEWY);
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_G(gameState).PersonGlobalDia[P_HOWARD] = 10012;
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_G(gameState).PersonDiaRoom[P_HOWARD] = true;
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calc_person_dia(P_HOWARD);
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if (_G(gameState).R41HowardDiaOK) {
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ok();
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}
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} else {
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start_spz(CH_TALK5, 255, ANI_FRONT, P_CHEWY);
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startAadWait(168);
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}
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}
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void Room39::ok() {
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_G(gameState).R41Einbruch = true;
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Room43::night_small();
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_G(gameState)._personRoomNr[P_HOWARD] = 27;
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_G(obj)->show_sib(SIB_SURIMY_R27);
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_G(obj)->show_sib(SIB_ZEITUNG_R27);
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_G(obj)->calc_rsi_flip_flop(SIB_SURIMY_R27);
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_G(obj)->calc_rsi_flip_flop(SIB_ZEITUNG_R27);
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invent_2_slot(LETTER_INV);
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switchRoom(27);
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startAadWait(192);
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_G(menu_item) = CUR_WALK;
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cursorChoice(_G(menu_item));
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}
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int16 Room39::use_tv() {
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int16 dia_nr = -1;
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int16 ani_nr = -1;
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int16 action_flag = false;
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hideCur();
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autoMove(2, P_CHEWY);
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int16 cls_flag = false;
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if (isCurInventory(ZAPPER_INV)) {
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_G(mouseLeftClick) = false;
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_G(gameState).R39TvOn = true;
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if (_G(gameState).R39TvKanal >= 5)
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_G(gameState).R39TvKanal = -1;
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_G(flags).NoPalAfterFlc = true;
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_G(out)->setPointer(nullptr);
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_G(out)->cls();
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flic_cut(FCUT_042);
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++_G(gameState).R39TvKanal;
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_G(flags).NoPalAfterFlc = true;
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if (_G(gameState).R39TvKanal == 2)
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flic_cut(FCUT_036);
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else if (_G(gameState).R39TvKanal == 5)
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flic_cut(FCUT_033);
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look_tv(false);
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set_tv();
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cls_flag = true;
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if (!_G(gameState).R39TranslatorUsed) {
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ani_nr = CH_TALK11;
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dia_nr = 78;
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} else if (!_G(gameState).R39TvKanal && _G(gameState).R39ClintNews < 3) {
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dia_nr = -1;
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ani_nr = -1;
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} else {
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if (80 + _G(gameState).R39TvKanal != 85)
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dia_nr = -1;
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else
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dia_nr = 85;
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ani_nr = -1;
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}
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action_flag = true;
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} else if (isCurInventory(TRANSLATOR_INV) && _G(gameState).ChewyAni != CHEWY_ROCKER) {
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action_flag = true;
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if (_G(gameState).R39TvOn) {
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start_spz_wait(CH_TRANS, 1, false, P_CHEWY);
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_G(gameState).R39TranslatorUsed = true;
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_G(flags).NoPalAfterFlc = true;
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flic_cut(FCUT_041);
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_G(gameState).R39TvKanal = 0;
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_G(gameState).R39ClintNews = 0;
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_G(out)->setPointer(nullptr);
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_G(out)->cls();
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_G(out)->setPalette(_G(pal));
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_G(flags).NoPalAfterFlc = true;
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flic_cut(TV_FLIC[0]);
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_G(out)->cls();
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_G(out)->setPointer(nullptr);
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_G(out)->cls();
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_G(out)->setPalette(_G(pal));
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set_tv();
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start_spz(CH_TRANS, 255, ANI_FRONT, P_CHEWY);
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startAadWait(80);
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ani_nr = CH_TRANS;
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dia_nr = 77;
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} else {
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ani_nr = CH_TALK11;
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dia_nr = 76;
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}
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set_tv();
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} else if (isCurInventory(RECORDER_INV) && _G(gameState).ChewyAni != CHEWY_ROCKER) {
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action_flag = true;
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if (_G(gameState).R39TvOn) {
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if (_G(gameState).R39TranslatorUsed) {
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start_spz(CH_TALK3, 255, ANI_FRONT, P_CHEWY);
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startAadWait(98);
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_G(gameState)._personHide[P_CHEWY] = true;
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startAniBlock(2, ABLOCK29);
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_G(gameState)._personHide[P_CHEWY] = false;
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ani_nr = CH_TALK5;
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dia_nr = 99;
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_G(atds)->set_all_ats_str(RECORDER_INV, _G(gameState).R39TvKanal + 1, INV_ATS_DATA);
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_G(gameState).R39TvRecord = _G(gameState).R39TvKanal + 1;
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} else {
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ani_nr = CH_TALK12;
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dia_nr = 97;
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}
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} else {
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ani_nr = CH_TALK11;
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dia_nr = 76;
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}
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}
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if (cls_flag) {
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_G(out)->cls();
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_G(out)->setPointer(nullptr);
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_G(out)->cls();
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_G(out)->setPalette(_G(pal));
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_G(flags).NoPalAfterFlc = false;
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}
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if (dia_nr != -1) {
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if (ani_nr != -1)
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start_spz(ani_nr, 255, ANI_FRONT, P_CHEWY);
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startAadWait(dia_nr);
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action_flag = true;
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}
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showCur();
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return action_flag;
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}
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void Room39::look_tv(bool cls_mode) {
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if (_G(gameState).R39TvOn) {
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if (!_G(flags).AutoAniPlay) {
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_G(flags).AutoAniPlay = true;
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int16 flic_nr;
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int16 dia_nr;
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if (!_G(gameState).R39TvKanal && _G(gameState).R39ClintNews < 3) {
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flic_nr = FCUT_038;
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++_G(gameState).R39ClintNews;
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dia_nr = 79;
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} else {
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flic_nr = TV_FLIC[_G(gameState).R39TvKanal];
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if (!_G(gameState).R39TvKanal)
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_G(gameState).R39ClintNews = 0;
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dia_nr = 80 + _G(gameState).R39TvKanal;
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}
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if (cls_mode) {
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_G(out)->setPointer(nullptr);
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_G(out)->cls();
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_G(out)->setPalette(_G(pal));
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_G(flags).NoPalAfterFlc = true;
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}
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if (_G(gameState).R39TranslatorUsed) {
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if (dia_nr != 85)
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start_aad(dia_nr, -1);
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}
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flic_cut(flic_nr);
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if (cls_mode) {
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_G(out)->cls();
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_G(out)->setPointer(nullptr);
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_G(out)->cls();
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_G(out)->setPalette(_G(pal));
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_G(flags).NoPalAfterFlc = false;
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if (_G(gameState).R39TranslatorUsed && dia_nr == 85)
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startAadWait(dia_nr);
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}
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}
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_G(mouseLeftClick) = false;
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_G(flags).AutoAniPlay = false;
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}
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}
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void Room39::set_tv() {
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for (int16 i = 0; i < 6; i++)
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_G(det)->hideStaticSpr(i + 4);
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if (_G(gameState).R39TvOn) {
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if (_G(gameState).R39TvKanal == 2) {
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_G(det)->startDetail(0, 255, ANI_FRONT);
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} else {
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_G(det)->stopDetail(0);
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_G(det)->showStaticSpr(_G(gameState).R39TvKanal + 4);
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}
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if (_G(gameState).R39TranslatorUsed) {
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_G(atds)->set_ats_str(229, TXT_MARK_LOOK, 2 + _G(gameState).R39TvKanal, ATS_DATA);
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} else {
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_G(atds)->set_ats_str(229, TXT_MARK_LOOK, 1, ATS_DATA);
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}
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}
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}
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} // namespace Rooms
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} // namespace Chewy
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