84 lines
2.1 KiB
C++
84 lines
2.1 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BAGEL_SPACEBAR_VID_WND_H
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#define BAGEL_SPACEBAR_VID_WND_H
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#include "bagel/spacebar/main_window.h"
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#include "bagel/spacebar/baglib/button_object.h"
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#include "bagel/spacebar/baglib/character_object.h"
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namespace Bagel {
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namespace SpaceBar {
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// ID's and INDEX of buttons
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#define VID_PLAY_BUT 0
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#define VID_STOP_BUT 100
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#define VID_REW_BUT 2
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#define VID_FF_BUT 3
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class SBarVidBut : public CBagButtonObject {
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public:
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SBarVidBut() : CBagButtonObject() {
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}
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void onLButtonUp(uint32 nFlags, CBofPoint *xPoint, void *pInfo = nullptr) override;
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};
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class SBarVidWnd : public CMainWindow {
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protected:
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CBagCharacterObject *_pMovie;
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CBagVar *_pTimerVar;
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CBagVar *_pPlayingVar;
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CBagVar *_pDiscVar;
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double _fTimerDiff;
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double _fTimer;
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int _nStartTime;
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public:
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SBarVidWnd();
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~SBarVidWnd();
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void setPlayMode(int nMode);
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void setInc(double fDiff) {
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_fTimerDiff = fDiff;
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}
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bool hasDisc();
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int getFrame(double fTime, int nUseDisc);
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ErrorCode attach() override;
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ErrorCode detach() override;
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ErrorCode onRender(CBofBitmap *pBmp, CBofRect *pRect) override;
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CBagObject *onNewButtonObject(const CBofString &sInit) override;
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};
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} // namespace SpaceBar
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} // namespace Bagel
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#endif
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