52 lines
1.7 KiB
C++
52 lines
1.7 KiB
C++
|
|
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef BAGEL_SPACEBAR_MAsTER_WIN_H
|
|
#define BAGEL_SPACEBAR_MAsTER_WIN_H
|
|
|
|
#include "bagel/spacebar/baglib/master_win.h"
|
|
|
|
namespace Bagel {
|
|
namespace SpaceBar {
|
|
|
|
/**
|
|
* This is the main window that is never destroyed throughout the game.
|
|
* It handles bringing new windows in and out of focus as well as
|
|
* containing the parsing file and info. It also captures keyboard entry
|
|
* and will save state information
|
|
*/
|
|
class CSBarMasterWin : public CBagMasterWin {
|
|
public:
|
|
virtual CBagStorageDev *onNewStorageDev(const CBofString &typeStr);
|
|
virtual CBagStorageDev *onNewStorageDev(int nType);
|
|
|
|
virtual void onKeyHit(uint32 lKey, uint32 lRepCount);
|
|
|
|
void onNewFilter(CBagStorageDev *pSDev, const CBofString &typeStr);
|
|
void onNewFilter(CBagStorageDev *pSDev, int nType);
|
|
};
|
|
|
|
} // namespace SpaceBar
|
|
} // namespace Bagel
|
|
|
|
#endif
|