267 lines
6.3 KiB
C++
267 lines
6.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "bagel/hodjnpodj/hnplibs/stdafx.h"
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#include "bagel/hodjnpodj/hnplibs/button.h"
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#include "bagel/hodjnpodj/poker/resource.h"
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#include "bagel/hodjnpodj/poker/dialogs.h"
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namespace Bagel {
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namespace HodjNPodj {
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namespace Poker {
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static CPalette *m_pOptionsPalette = nullptr;
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static CColorButton *pAmountButton = nullptr;
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static CColorButton *pPayoffButton = nullptr;
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static CColorButton *pCancelButton = nullptr;
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/*****************************************************************
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*
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* COptionsDlg
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*
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* FUNCTIONAL DESCRIPTION:
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*
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* Constructor sends the input to the COptions constructor and
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* the intializes the private members
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*
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* FORMAL PARAMETERS:
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*
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* Those needed to contruct a COptions dialog: pParent,pPalette, nID
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*
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* IMPLICIT INPUT PARAMETERS:
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*
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* n/a
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*
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* IMPLICIT OUTPUT PARAMETERS:
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*
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* m_bSoundOn, m_bDisableSets
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*
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* RETURN VALUE:
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*
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* n/a
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*
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****************************************************************/
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COptionsDlg::COptionsDlg(CWnd *pParent, CPalette *pPalette, unsigned int nID)
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: CBmpDialog(pParent, pPalette, nID, ".\\ART\\SSCROLL.BMP") {
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m_bSoundOn = true;
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m_bDisableSets = false;
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m_pOptionsPalette = pPalette;
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}
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/*****************************************************************
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*
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* OnCommand
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*
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* FUNCTIONAL DESCRIPTION:
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*
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* Process the Toggle Sound, "Set Amount", and "Set Payoffs" buttons
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*
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* This function is called when a WM_COMMAND message is issued,
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* typically in order to process control related activities.
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*
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* FORMAL PARAMETERS:
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*
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* wParam identifier for the button to be processed
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* lParam type of message to be processed
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*
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* IMPLICIT INPUT PARAMETERS:
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*
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* n/a
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*
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* IMPLICIT OUTPUT PARAMETERS:
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*
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* n/a
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*
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* RETURN VALUE:
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*
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* n/a
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*
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****************************************************************/
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bool COptionsDlg::OnCommand(WPARAM wParam, LPARAM lParam) {
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// What ever button is clicked, end the dialog and send the ID of the button
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// clicked as the return from the dialog
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if (HIWORD(lParam) == BN_CLICKED) {
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switch (wParam) {
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case ID_TOGGLESOUND:
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ClearDialogImage();
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EndDialog(ID_TOGGLESOUND);
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return 1;
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break;
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case ID_SETUSERAMT:
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ClearDialogImage();
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EndDialog(ID_SETUSERAMT);
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return 1;
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break;
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case ID_SETPAYOFFS:
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ClearDialogImage();
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EndDialog(ID_SETPAYOFFS);
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return 1;
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break;
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case ID_CANCEL:
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ClearDialogImage();
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EndDialog(0);
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return 1;
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break;
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}
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}
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return CDialog::OnCommand(wParam, lParam);
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}
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/*****************************************************************
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*
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* OnInitDialog
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*
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* FUNCTIONAL DESCRIPTION:
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*
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* This initializes the options dialog to enable and disable
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* buttons when necessary
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*
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* FORMAL PARAMETERS:
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*
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* n/a
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*
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* IMPLICIT INPUT PARAMETERS:
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*
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* n/a
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*
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* IMPLICIT OUTPUT PARAMETERS:
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*
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* n/a
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*
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* RETURN VALUE:
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*
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* bool to tell windows that it has dealt this function
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*
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****************************************************************/
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bool COptionsDlg::OnInitDialog() {
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bool bSuccess;
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CBmpDialog::OnInitDialog();
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pPayoffButton = new CColorButton();
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ASSERT(pPayoffButton != nullptr);
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pPayoffButton->SetPalette(m_pOptionsPalette);
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bSuccess = pPayoffButton->SetControl(ID_SETPAYOFFS, this);
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ASSERT(bSuccess);
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pAmountButton = new CColorButton();
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ASSERT(pAmountButton != nullptr);
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pAmountButton->SetPalette(m_pOptionsPalette);
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bSuccess = pAmountButton->SetControl(ID_SETUSERAMT, this);
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ASSERT(bSuccess);
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pCancelButton = new CColorButton();
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ASSERT(pCancelButton != nullptr);
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pCancelButton->SetPalette(m_pOptionsPalette);
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bSuccess = pCancelButton->SetControl(ID_CANCEL, this);
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ASSERT(bSuccess);
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// if we are in the middle of a hand, or we are playing from the metagame
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// then disable the "Set Amount" and "Set Payoffs" buttons
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if (m_bDisableSets) {
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GetDlgItem(ID_SETUSERAMT)->EnableWindow(false);
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GetDlgItem(ID_SETPAYOFFS)->EnableWindow(false);
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}
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// if the sound is on, set the text of the Toggle Sound button to "Sound Off"
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if (m_bSoundOn)
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SetDlgItemText(ID_TOGGLESOUND, "Sound Off");
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// otherwise set the text of the Toggle Sound button to "Sound On"
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else
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SetDlgItemText(ID_TOGGLESOUND, "Sound On");
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return true;
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}
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/*****************************************************************
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*
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* SetInitialOptions
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*
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* FUNCTIONAL DESCRIPTION:
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*
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* This sets the privates to the inputted values
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*
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* FORMAL PARAMETERS:
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*
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* bDisableSets = Should I disable the bet buttons
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* bSoundOn = Is the sound turned on
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*
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* IMPLICIT INPUT PARAMETERS:
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*
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* m_bDisableSets = bDisableSets
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* m_bSoundOn = bSoundOn
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*
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* IMPLICIT OUTPUT PARAMETERS:
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*
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* n/a
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*
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* RETURN VALUE:
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*
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*
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****************************************************************/
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void COptionsDlg::SetInitialOptions(bool bDisableSets, bool bSoundOn) {
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m_bDisableSets = bDisableSets;
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m_bSoundOn = bSoundOn;
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return;
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}
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bool COptionsDlg::OnEraseBkgnd(CDC *pDC) {
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return true;
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}
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void COptionsDlg::OnDestroy() {
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CBmpDialog::OnDestroy();
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}
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void COptionsDlg::ClearDialogImage() {
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if (pAmountButton != nullptr) {
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delete pAmountButton;
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pAmountButton = nullptr;
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}
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if (pPayoffButton != nullptr) {
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delete pPayoffButton;
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pPayoffButton = nullptr;
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}
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if (pCancelButton != nullptr) {
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delete pCancelButton;
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pCancelButton = nullptr;
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}
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ValidateRect(nullptr);
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return;
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}
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/// Message Map
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BEGIN_MESSAGE_MAP(COptionsDlg, CBmpDialog)
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//{{AFX_MSG_MAP( CMainPokerWindow )
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ON_WM_DESTROY()
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ON_WM_ERASEBKGND()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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} // namespace Poker
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} // namespace HodjNPodj
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} // namespace Bagel
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