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scummvm-cursorfix/engines/bagel/hodjnpodj/barbershop/stack.h
2026-02-02 04:50:13 +01:00

76 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HODJNPODJ_BARBERSHOP_STACK_H
#define HODJNPODJ_BARBERSHOP_STACK_H
#include "bagel/hodjnpodj/barbershop/card.h"
namespace Bagel {
namespace HodjNPodj {
namespace Barbershop {
#define STACKS 8
class CStack {
private: // vars
int m_nID;
CCard *m_pTopCard;
CCard *m_pBottomCard;
int m_nSize;
public: // functions
CStack(CRect, int nID);
~CStack();
void Reset();
void Unlink(CCard*);
void Push(CCard*);
CCard *Pop();
CCard *Top() const {
return m_pTopCard;
}
CCard *Bottom() const {
return m_pBottomCard;
}
bool IsEmpty() const {
return (bool)(m_pTopCard == nullptr);
}
int GetID() const {
return m_nID;
}
bool IsTab() {
return (bool)(m_nID >= tab && m_nID < stock);
}
int Size();
public:
CRect m_cRect;
};
} // namespace Barbershop
} // namespace HodjNPodj
} // namespace Bagel
#endif