92 lines
2.5 KiB
C++
92 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "bagel/hodjnpodj/hnplibs/stdafx.h"
|
|
#include "bagel/hodjnpodj/barbershop/deck.h"
|
|
#include "bagel/hodjnpodj/barbershop/board.h"
|
|
#include "bagel/hodjnpodj/barbershop/stack.h"
|
|
#include "bagel/hodjnpodj/hodjnpodj.h"
|
|
|
|
namespace Bagel {
|
|
namespace HodjNPodj {
|
|
namespace Barbershop {
|
|
|
|
CDeck::CDeck() {
|
|
int i;
|
|
|
|
for (i = 0; i < DECK; i++)
|
|
m_cDeck[i] = CCard(i); // Reset deck
|
|
|
|
//srand((unsigned) time(nullptr)); // seed the random number generator
|
|
}
|
|
|
|
CDeck::~CDeck() {
|
|
}
|
|
|
|
void CDeck::Shuffle() {
|
|
int nNewDeck[DECK];
|
|
int nCard;
|
|
int i;
|
|
|
|
for (i = 0; i < DECK; i++)
|
|
nNewDeck[i] = NOT_USED;
|
|
|
|
/******************************
|
|
* Find an unused encrypt map. *
|
|
******************************/
|
|
for (i = 0; i < DECK; i++) {
|
|
|
|
#ifndef REVEAL // change ifndef to ifdef for debugging purposes
|
|
do {
|
|
nCard = brand() % DECK;
|
|
} while (nNewDeck[nCard] == USED); // find unshuffled card
|
|
|
|
nNewDeck[nCard] = USED; // mark card as shuffled
|
|
|
|
#else
|
|
nCard = i % 2;
|
|
if (nCard == 1)
|
|
nCard = CUST_CARD;
|
|
#endif
|
|
|
|
m_cDeck[i] = CCard(nCard); // put card into it's new location
|
|
}
|
|
}
|
|
|
|
void CDeck::Deal(CBoard *pBoard) {
|
|
int nStack, nCard, i;
|
|
|
|
for (nStack = fnd; nStack <= used; nStack++)
|
|
pBoard->GetStack((loc) nStack)->Reset();
|
|
|
|
|
|
for (nStack = tab, i = 1, nCard = 0; nStack < stock; nStack++, i++)
|
|
for (; nCard < (i * (TAB_STACK)); nCard++)
|
|
pBoard->GetStack((loc) nStack)->Push(&m_cDeck[nCard]);
|
|
|
|
for (; nCard < (STOCK + TABLEAU); nCard++)
|
|
pBoard->GetStack(stock)->Push(&m_cDeck[nCard]);
|
|
}
|
|
|
|
} // namespace Barbershop
|
|
} // namespace HodjNPodj
|
|
} // namespace Bagel
|