Files
scummvm-cursorfix/engines/alcachofa/common.cpp
2026-02-02 04:50:13 +01:00

204 lines
5.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "alcachofa/common.h"
#include "alcachofa/detection.h"
using namespace Common;
using namespace Math;
namespace Alcachofa {
bool isPowerOfTwo(int16 x) {
return (x & (x - 1)) == 0;
}
float ease(float t, EasingType type) {
switch (type) {
case EasingType::Linear:
return t;
case EasingType::InOut:
return (1 - cosf(t * M_PI)) * 0.5f;
case EasingType::In:
return 1 - cosf(t * M_PI * 0.5f);
case EasingType::Out:
return sinf(t * M_PI * 0.5f);
default:
return 0.0f;
}
}
String reencode(const String &string, CodePage from, CodePage to) {
// Some spanish releases contain special characters in paths but Path does not support U32String
// Instead we convert to UTF8 and let the filesystem backend choose the native target encoding
auto it = Common::find_if(string.begin(), string.end(), [] (const char v) { return v < 0; });
if (it == string.end())
return string; // no need to reencode
return string.decode(from).encode(to);
}
FakeSemaphore::FakeSemaphore(const char *name, uint initialCount)
: _name(name)
, _counter(initialCount) {}
FakeSemaphore::~FakeSemaphore() {
assert(_counter == 0);
}
void FakeSemaphore::sync(Serializer &s, FakeSemaphore &semaphore) {
// if we are still holding locks during loading these locks will
// try to decrease the counter which will fail, let's find this out already here
assert(s.isSaving() || semaphore.isReleased());
(void)s;
(void)semaphore;
// We should not actually serialize the counter, just make sure it is empty
// When the locks are loaded, they will increase the counter themselves
}
FakeLock::FakeLock() {}
FakeLock::FakeLock(const char *name, FakeSemaphore &semaphore)
: _name(name)
, _semaphore(&semaphore) {
_semaphore->_counter++;
debug("ctor");
}
FakeLock::FakeLock(const FakeLock &other)
: _name(other._name)
, _semaphore(other._semaphore) {
assert(_semaphore != nullptr);
_semaphore->_counter++;
debug("copy");
}
FakeLock::FakeLock(FakeLock &&other)
: _name(other._name)
, _semaphore(other._semaphore) {
other._name = "<moved>";
other._semaphore = nullptr;
if (_semaphore != nullptr)
debug("move-ctor");
}
FakeLock::~FakeLock() {
release();
}
void FakeLock::operator= (FakeLock &&other) {
release();
_name = other._name;
_semaphore = other._semaphore;
other._name = "<moved>";
other._semaphore = nullptr;
debug("move-assign");
}
FakeLock &FakeLock::operator= (const FakeLock &other) {
release();
_name = other._name;
_semaphore = other._semaphore;
if (_semaphore != nullptr)
_semaphore->_counter++;
debug("copy-assign");
return *this;
}
void FakeLock::release() {
if (_semaphore == nullptr)
return;
assert(_semaphore->_counter > 0);
_semaphore->_counter--;
debug("release");
_semaphore = nullptr;
}
void FakeLock::debug(const char *action) {
const char *myName = _name == nullptr ? "<null>" : _name;
if (_semaphore == nullptr)
debugC(kDebugSemaphores, "Lock %s %s nullptr", myName, action);
else
debugC(kDebugSemaphores, "Lock %s %s %s at %u", myName, action, _semaphore->_name, _semaphore->_counter);
}
Vector3d as3D(const Vector2d &v) {
return Vector3d(v.getX(), v.getY(), 0.0f);
}
Vector3d as3D(Common::Point p) {
return Vector3d((float)p.x, (float)p.y, 0.0f);
}
Vector2d as2D(const Vector3d &v) {
return Vector2d(v.x(), v.y());
}
Vector2d as2D(Point p) {
return Vector2d((float)p.x, (float)p.y);
}
bool readBool(ReadStream &stream) {
return stream.readByte() != 0;
}
Point readPoint(ReadStream &stream) {
return { (int16)stream.readSint32LE(), (int16)stream.readSint32LE() };
}
static uint32 readVarInt(ReadStream &stream) {
uint32 length = stream.readByte();
if (length != 0xFF)
return length;
length = stream.readUint16LE();
if (length != 0xFFFF)
return length;
return stream.readUint32LE();
}
String readVarString(ReadStream &stream) {
uint32 length = readVarInt(stream);
if (length == 0)
return Common::String();
char *buffer = new char[length];
if (buffer == nullptr) //-V668
error("Out of memory in readVarString");
if (stream.read(buffer, length) != length)
error("Could not read all %u bytes in readVarString", length);
String result(buffer, buffer + length);
delete[] buffer;
return result;
}
void skipVarString(SeekableReadStream &stream) {
stream.skip(readVarInt(stream));
}
void syncPoint(Serializer &serializer, Point &point) {
serializer.syncAsSint32LE(point.x);
serializer.syncAsSint32LE(point.y);
}
}