Files
scummvm-cursorfix/engines/ags/shared/util/lzw.cpp
2026-02-02 04:50:13 +01:00

260 lines
5.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
//=============================================================================
//
// LZW compression.
//
//=============================================================================
#include "ags/shared/util/lzw.h"
#include "ags/shared/ac/common.h" // quit
#include "ags/shared/util/bbop.h"
#include "ags/shared/util/memory.h"
#include "ags/shared/util/stream.h"
#include "ags/globals.h"
namespace AGS3 {
using namespace AGS::Shared;
#ifdef _MANAGED
// ensure this doesn't get compiled to .NET IL
#pragma unmanaged
#endif
int insert(int, int);
void _delete(int);
#define N 4096
#define F 16
#define THRESHOLD 3
#define min(xx,yy) ((yy<xx) ? yy : xx)
#define dad (_G(node)+1)
#define lson (_G(node)+1+N)
#define rson (_G(node)+1+N+N)
#define root (_G(node)+1+N+N+N)
#define NIL -1
int insert(int i, int run) {
int c, j, k, l, n, match;
int *p;
c = NIL;
k = l = 1;
match = THRESHOLD - 1;
p = &root[_G(lzbuffer)[i]];
lson[i] = rson[i] = NIL;
while ((j = *p) != NIL) {
for (n = min(k, l); n < run && (c = (_G(lzbuffer)[j + n] - _G(lzbuffer)[i + n])) == 0; n++);
if (n > match) {
match = n;
_G(pos) = j;
}
if (c < 0) {
p = &lson[j];
k = n;
} else if (c > 0) {
p = &rson[j];
l = n;
} else {
dad[j] = NIL;
dad[lson[j]] = lson + i - _G(node);
dad[rson[j]] = rson + i - _G(node);
lson[i] = lson[j];
rson[i] = rson[j];
break;
}
}
dad[i] = p - _G(node);
*p = i;
return match;
}
void _delete(int z) {
int j;
if (dad[z] != NIL) {
if (rson[z] == NIL)
j = lson[z];
else if (lson[z] == NIL)
j = rson[z];
else {
j = lson[z];
if (rson[j] != NIL) {
do {
j = rson[j];
} while (rson[j] != NIL);
_G(node)[dad[j]] = lson[j];
dad[lson[j]] = dad[j];
lson[j] = lson[z];
dad[lson[z]] = lson + j - _G(node);
}
rson[j] = rson[z];
dad[rson[z]] = rson + j - _G(node);
}
dad[j] = dad[z];
_G(node)[dad[z]] = j;
dad[z] = NIL;
}
}
bool lzwcompress(Stream *lzw_in, Stream *out) {
int ch, i, run, len, match, size, mask;
uint8_t buf[17];
_G(lzbuffer) = (uint8_t *)malloc(N + F + (N + 1 + N + N + 256) * sizeof(int)); // 28.5 k !
if (_G(lzbuffer) == nullptr) {
return false;
}
_G(node) = (int *)(_G(lzbuffer) + N + F);
for (i = 0; i < 256; i++)
root[i] = NIL;
for (i = NIL; i < N; i++)
dad[i] = NIL;
size = mask = 1;
buf[0] = 0;
i = N - F - F;
for (len = 0; len < F && (ch = lzw_in->ReadByte()) != -1; len++) {
_G(lzbuffer)[i + F] = static_cast<uint8_t>(ch);
i = (i + 1) & (N - 1);
}
run = len;
do {
ch = lzw_in->ReadByte();
if (i >= N - F) {
_delete(i + F - N);
_G(lzbuffer)[i + F] = _G(lzbuffer)[i + F - N] = static_cast<uint8_t>(ch);
} else {
_delete(i + F);
_G(lzbuffer)[i + F] = static_cast<uint8_t>(ch);
}
match = insert(i, run);
if (ch == -1) {
run--;
len--;
}
if (len++ >= run) {
if (match >= THRESHOLD) {
buf[0] |= mask;
// possible fix: change int* to short* ??
*(short *)(buf + size) = static_cast<short>(((match - 3) << 12) | ((i - _G(pos) - 1) & (N - 1)));
size += 2;
len -= match;
} else {
buf[size++] = _G(lzbuffer)[i];
len--;
}
if (!((mask += mask) & 0xFF)) {
out->Write(buf, size);
_G(outbytes) += size;
size = mask = 1;
buf[0] = 0;
}
}
i = (i + 1) & (N - 1);
} while (len > 0);
if (size > 1) {
out->Write(buf, size);
_G(outbytes) += size;
}
free(_G(lzbuffer));
return true;
}
bool lzwexpand(const uint8_t *src, size_t src_sz, uint8_t *dst, size_t dst_sz) {
int bits, ch, i, j, len, mask;
uint8_t *dst_ptr = dst;
const uint8_t *src_ptr = src;
if (dst_sz == 0)
return false; // nowhere to expand to
_G(lzbuffer) = (uint8_t *)malloc(N);
if (_G(lzbuffer) == nullptr) {
return false; // not enough memory
}
i = N - F;
// Read from the src and expand, until either src or dst runs out of space
while ((static_cast<size_t>(src_ptr - src) < src_sz) &&
(static_cast<size_t>(dst_ptr - dst) < dst_sz)) {
bits = *(src_ptr++);
for (mask = 0x01; mask & 0xFF; mask <<= 1) {
if (bits & mask) {
if (static_cast<size_t>(src_ptr - src) > (src_sz - sizeof(int16_t)))
break;
short jshort = 0;
jshort = Memory::ReadInt16LE(src_ptr);
src_ptr += sizeof(int16_t);
j = jshort;
len = ((j >> 12) & 15) + 3;
j = (i - j - 1) & (N - 1);
if (static_cast<size_t>(dst_ptr - dst) > (dst_sz - len))
break; // not enough dest buffer
while (len--) {
*(dst_ptr++) = (_G(lzbuffer)[i] = _G(lzbuffer)[j]);
j = (j + 1) & (N - 1);
i = (i + 1) & (N - 1);
}
} else {
ch = *(src_ptr++);
*(dst_ptr++) = (_G(lzbuffer)[i] = static_cast<uint8_t>(ch));
i = (i + 1) & (N - 1);
}
if ((static_cast<size_t>(dst_ptr - dst) >= dst_sz) ||
(static_cast<size_t>(src_ptr - src) >= src_sz)) {
break; // not enough dest buffer for the next pass
}
} // end for mask
}
free(_G(lzbuffer));
return static_cast<size_t>(src_ptr - src) == src_sz;
}
} // namespace AGS3