52 lines
1.8 KiB
C
52 lines
1.8 KiB
C
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef AGS_ENGINE_MEDIA_AUDIO_AUDIODEFINES_H
|
|
#define AGS_ENGINE_MEDIA_AUDIO_AUDIODEFINES_H
|
|
|
|
#define MUS_MIDI 1
|
|
#define MUS_MP3 2
|
|
#define MUS_WAVE 3
|
|
#define MUS_MOD 4
|
|
#define MUS_OGG 5
|
|
|
|
// Max channels that are distributed among game's audio types
|
|
#define MAX_GAME_CHANNELS 16
|
|
#define MAX_SOUND_CHANNELS 8
|
|
#define SPECIAL_CROSSFADE_CHANNEL (MAX_GAME_CHANNELS)
|
|
// Total number of channels: game chans + utility chans
|
|
#define TOTAL_AUDIO_CHANNELS (MAX_GAME_CHANNELS + 1)
|
|
// Number of game channels reserved for speech voice-over
|
|
#define NUM_SPEECH_CHANS 1
|
|
// Legacy channel numbers
|
|
#define MAX_GAME_CHANNELS_v320 8
|
|
#define TOTAL_AUDIO_CHANNELS_v320 (MAX_GAME_CHANNELS_v320 + 1)
|
|
|
|
#define SCHAN_SPEECH 0
|
|
#define SCHAN_AMBIENT 1
|
|
#define SCHAN_MUSIC 2
|
|
#define SCHAN_NORMAL 3
|
|
#define AUDIOTYPE_LEGACY_AMBIENT_SOUND 1
|
|
#define AUDIOTYPE_LEGACY_MUSIC 2
|
|
#define AUDIOTYPE_LEGACY_SOUND 3
|
|
|
|
#endif
|