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scummvm-cursorfix/engines/ags/engine/main/config.h
2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_ENGINE_MAIN_CONFIG_H
#define AGS_ENGINE_MAIN_CONFIG_H
#include "ags/engine/main/graphics_mode.h"
#include "ags/shared/util/ini_util.h"
namespace AGS3 {
using AGS::Shared::String;
using AGS::Shared::ConfigTree;
// Set up default config settings
void config_defaults();
// Find and default configuration file (usually located in the game installation directory)
String find_default_cfg_file();
// Find all-games user configuration file
String find_user_global_cfg_file();
// Find and game-specific user configuration file (located into writable user directory)
String find_user_cfg_file();
// Apply overriding values from the external config (e.g. for mobile ports)
void override_config_ext(ConfigTree &cfg);
// Setup game using final config tree
void apply_config(const ConfigTree &cfg);
// Fixup game setup parameters
void post_config();
void save_config_file();
FrameScaleDef parse_scaling_option(const String &option, FrameScaleDef def_value = kFrame_Undefined);
String make_scaling_option(FrameScaleDef scale_def);
uint32_t convert_scaling_to_fp(int scale_factor);
int convert_fp_to_scaling(uint32_t scaling);
} // namespace AGS3
#endif