40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_ENGINE_AC_CDAUDIO_H
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#define AGS_ENGINE_AC_CDAUDIO_H
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namespace AGS3 {
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// CD Player functions
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// flags returned with cd_getstatus
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#define CDS_DRIVEOPEN 0x0001 // tray is open
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#define CDS_DRIVELOCKED 0x0002 // tray locked shut by software
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#define CDS_AUDIOSUPPORT 0x0010 // supports audio CDs
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#define CDS_DRIVEEMPTY 0x0800 // no CD in drive
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int init_cd_player();
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int cd_manager(int cmdd, int datt);
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} // namespace AGS3
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#endif
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