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scummvm-cursorfix/engines/agds/region.h
2026-02-02 04:50:13 +01:00

56 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef REGION_H
#define REGION_H
#include "common/array.h"
#include "common/rect.h"
#include "common/scummsys.h"
#include "common/stream.h"
namespace AGDS {
struct Region {
using PointsType = Common::Array<Common::Point>;
Common::String name;
Common::Point center;
uint16 flags;
Common::Array<PointsType> regions;
Region(const Common::String &resourceName, Common::SeekableReadStream &stream);
Region(const Common::Rect rect);
bool pointIn(Common::Point point) const;
Common::String toString() const;
void move(Common::Point rel);
Common::Point topLeft() const;
bool empty() const {
return regions.empty();
}
};
} // End of namespace AGDS
#endif /* AGDS_REGION_H */