33 lines
1.5 KiB
DTD
33 lines
1.5 KiB
DTD
<!-- $Id: tileRules.dtd 2785 2011-01-24 07:24:12Z darren_janeczek $ -->
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<!ENTITY % bool '( true | false )'>
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<!ENTITY % dir '( west | north | east | south | advance | retreat | all )'>
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<!ENTITY % effect '( fire | sleep | poison | poisonField | electricity | lava )'>
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<!ENTITY % speed '( slow | vslow | vvslow )'>
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<!ELEMENT tileRules ( rule+ ) >
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<!ELEMENT rule EMPTY >
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<!ATTLIST rule name CDATA #REQUIRED
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balloon %bool; #IMPLIED
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canattackover %bool; #IMPLIED
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canlandballoon %bool; #IMPLIED
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cantwalkoff %dir; #IMPLIED
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cantwalkon %dir; #IMPLIED
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chest %bool; #IMPLIED
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dispel %bool; #IMPLIED
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door %bool; #IMPLIED
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effect %effect; #IMPLIED
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horse %bool; #IMPLIED
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lockeddoor %bool; #IMPLIED
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creatureunwalkable %bool; #IMPLIED
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replacement %bool; #IMPLIED
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onWaterOnlyReplacement %bool; #IMPLIED
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sailable %bool; #IMPLIED
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ship %bool; #IMPLIED
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speed %speed; #IMPLIED
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swimable %bool; #IMPLIED
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talkover %bool; #IMPLIED
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unflyable %bool; #IMPLIED
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livingthing %bool; #IMPLIED>
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