Files
scummvm-cursorfix/backends/fs/atari/atari-fs-factory.cpp
2026-02-02 04:50:13 +01:00

77 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "backends/fs/atari/atari-fs-factory.h"
#include "backends/fs/atari/atari-fs.h"
#include <mint/osbind.h>
#include <unistd.h> // getcwd
AtariFilesystemFactory::AtariFilesystemFactory() {
_fileHashMap["cryomni3.dat"] = "cryomni3d.dat";
_fileHashMap["neverhoo.dat"] = "neverhood.dat";
_fileHashMap["supernov.dat"] = "supernova.dat";
_fileHashMap["teenagen.dat"] = "teenagent.dat";
uint32 drvMap = Drvmap();
for (int i = 0; i < 26; i++) {
if (drvMap & 1) {
char driveRoot[] = "A:";
driveRoot[0] += i;
addDrive(driveRoot);
}
drvMap >>= 1;
}
}
AbstractFSNode *AtariFilesystemFactory::makeRootFileNode() const {
return new AtariFilesystemNode(_config, _fileHashMap);
}
AbstractFSNode *AtariFilesystemFactory::makeCurrentDirectoryFileNode() const {
char buf[MAXPATHLEN];
if (getcwd(buf, MAXPATHLEN) != NULL) {
if (buf[0] == '/') {
// de-mintlib'ize the path
if (buf[1] == 'd' && buf[2] == 'e' && buf[3] == 'v') {
// /dev/<drive>/<path> -> /<drive>/<path>
strcpy(buf, &buf[4]);
}
// /<drive>/<path> -> <DRIVE>:/<path>
buf[0] = toupper(buf[1]);
buf[1] = ':';
}
return new AtariFilesystemNode(buf, _config, _fileHashMap);
} else {
return nullptr;
}
}
AbstractFSNode *AtariFilesystemFactory::makeFileNodePath(const Common::String &path) const {
assert(!path.empty());
return new AtariFilesystemNode(path, _config, _fileHashMap);
}