214 lines
6.2 KiB
C++
214 lines
6.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "graphics/fonts/bgifont.h"
|
|
|
|
namespace Graphics {
|
|
|
|
BgiFont::BgiFont() {
|
|
}
|
|
|
|
BgiFont::~BgiFont() {
|
|
}
|
|
|
|
bool BgiFont::loadChr(const Common::Path &fileName) {
|
|
|
|
Common::File fontFile;
|
|
if (!fontFile.open(fileName)) {
|
|
error("unable to load font file %s", fileName.toString().c_str());
|
|
}
|
|
return loadChr(fontFile);
|
|
}
|
|
|
|
bool BgiFont::loadChr(Common::SeekableReadStream &stream) {
|
|
/* fileSignature = */ stream.readUint16LE();
|
|
/*
|
|
Description until finding value 0x1A
|
|
*/
|
|
Common::String description = stream.readString(0x1A);
|
|
uint16 headerSize = stream.readUint16LE();
|
|
Common::String name = stream.readString(0, 4);
|
|
/*uint16 fontSize = */ stream.readUint16LE();
|
|
/* byte majorVersion = */ stream.readByte();
|
|
/* byte minorVersion = */ stream.readByte();
|
|
/* byte majorRevision = */ stream.readByte();
|
|
/* byte minorRevision = */ stream.readByte();
|
|
|
|
int remainingBytes = headerSize - (description.size() + 1 + 14);
|
|
stream.seek(remainingBytes, SEEK_CUR);
|
|
|
|
/* char signature = */ stream.readByte();
|
|
_charCount = stream.readUint16LE();
|
|
// undefined byte
|
|
stream.skip(1);
|
|
|
|
_firstChar = stream.readByte();
|
|
/* uint16 strokeOffset = */ stream.readUint16LE();
|
|
/*byte scanFlag = */ stream.readByte();
|
|
|
|
// Distance from the origin to the font's highest point
|
|
_originToAscender = stream.readByte();
|
|
// Distance from the origin to the font's baseline (typically 0). Ignored.
|
|
/*signed char originToBaseline = */ stream.readByte();
|
|
// Distance from the origin to the font's lowest point.
|
|
_originToDescender = stream.readByte();
|
|
/**
|
|
* ----------- originToAscender
|
|
*
|
|
*
|
|
*
|
|
* ----------- 0
|
|
*
|
|
* ----------- originToDescender
|
|
* totalHeight is the distance between originToAscender and originToDescender plus 1 (the baseline or the zero)
|
|
*/
|
|
_totalHeight = (_originToAscender - _originToDescender) + 1;
|
|
// Unused bytes
|
|
stream.skip(5);
|
|
|
|
_glyphs = new GlyphEntry[_charCount];
|
|
|
|
// Glyph offsets
|
|
for (int i = 0; i < _charCount; i++) {
|
|
_glyphs[i].offset = stream.readUint16LE();
|
|
}
|
|
_maxWidth = 0;
|
|
// Glyph widths
|
|
for (int i = 0; i < _charCount; i++) {
|
|
_glyphs[i].charWidth = stream.readByte();
|
|
if (_maxWidth < _glyphs[i].charWidth)
|
|
_maxWidth = _glyphs[i].charWidth;
|
|
}
|
|
int64 pos = stream.pos();
|
|
|
|
// Read drawing instructions until next glyph definition
|
|
for (int i = 0; i < _charCount; i++) {
|
|
_totalWidth += _glyphs[i].charWidth;
|
|
stream.seek(pos + _glyphs[i].offset, SEEK_SET);
|
|
int m;
|
|
do {
|
|
DrawingInstruction *inst = new DrawingInstruction();
|
|
byte instructionX = stream.readByte();
|
|
byte instructionY = stream.readByte();
|
|
// Grabs the most significant bit which is the opcode
|
|
m = instructionX >> 7 & 0x1;
|
|
m += m + (instructionY >> 7 & 0x1);
|
|
instructionX = fixSign(instructionX);
|
|
instructionY = fixSign(instructionY);
|
|
|
|
inst->opCode = m;
|
|
inst->xCoord = instructionX;
|
|
inst->yCoord = instructionY;
|
|
_glyphs[i].insts.push_back(inst);
|
|
|
|
} while (m);
|
|
}
|
|
_fontCache.push_back(drawCachedFont(1));
|
|
return false;
|
|
}
|
|
|
|
byte Graphics::BgiFont::fixSign(byte original) {
|
|
// If negative shifts the sign bit to the right position
|
|
return (original & 0x7F) | ((original & 0x40) << 1);
|
|
}
|
|
|
|
BgiFont::CachedFont *BgiFont::drawCachedFont(int size) {
|
|
CachedFont *cachedFont = new CachedFont();
|
|
Graphics::Surface *surface = new Graphics::Surface();
|
|
surface->create(_totalWidth, _totalHeight, Graphics::PixelFormat::createFormatCLUT8());
|
|
uint32 offsetCount = 0;
|
|
for (int i = 0; i < _charCount; i++) {
|
|
|
|
int curPosX = offsetCount;
|
|
int curPosY = 0;
|
|
cachedFont->offsets[i] = offsetCount;
|
|
cachedFont->widths[i] = _glyphs[i].charWidth;
|
|
|
|
for (uint j = 0; j < _glyphs[i].insts.size(); j++) {
|
|
int opCode = _glyphs[i].insts[j]->opCode;
|
|
// Need to normalize Y coord because the stroke instructions start at origin and extend upwards up to originAscender, downwards to originToDescender
|
|
int adjustedY = _originToAscender - _glyphs[i].insts[j]->yCoord;
|
|
|
|
switch (opCode) {
|
|
case OPCODE_END:
|
|
break;
|
|
case OPCODE_MOVE:
|
|
break;
|
|
case OPCODE_DRAW:
|
|
surface->drawLine(
|
|
curPosX,
|
|
curPosY,
|
|
offsetCount + _glyphs[i].insts[j]->xCoord,
|
|
adjustedY,
|
|
255);
|
|
break;
|
|
default:
|
|
/* nothing to do */
|
|
break;
|
|
};
|
|
curPosX = offsetCount + _glyphs[i].insts[j]->xCoord;
|
|
curPosY = adjustedY;
|
|
}
|
|
offsetCount += _glyphs[i].charWidth;
|
|
}
|
|
|
|
cachedFont->surface = surface;
|
|
return cachedFont;
|
|
}
|
|
|
|
void Graphics::BgiFont::close() {
|
|
}
|
|
|
|
int BgiFont::getCharWidth(uint32 chr) const {
|
|
return _glyphs[characterToIndex(chr)].charWidth;
|
|
}
|
|
|
|
void BgiFont::drawChar(Surface *dst, uint32 chr, int x, int y, uint32 color) const {
|
|
CachedFont *font = _fontCache[0];
|
|
uint16 charIndex = characterToIndex(chr);
|
|
int charWidth = font->widths[charIndex];
|
|
|
|
for (uint16 i = 0; i < _totalHeight; i++) {
|
|
for (uint16 j = 0; j < charWidth; j++) {
|
|
if (font->surface->getPixel(font->offsets[charIndex] + j, i)) {
|
|
if (dst->format.bytesPerPixel == 1)
|
|
*((byte *)dst->getBasePtr(x + j, y + i)) = color;
|
|
else if (dst->format.bytesPerPixel == 2)
|
|
*((uint16 *)dst->getBasePtr(x + j, y + i)) = color;
|
|
else if (dst->format.bytesPerPixel == 4)
|
|
*((uint32 *)dst->getBasePtr(x + j, y + i)) = color;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
uint16 BgiFont::characterToIndex(uint32 character) const {
|
|
uint16 index = _firstChar;
|
|
if (character >= _firstChar) {
|
|
if ((character - _firstChar) < _charCount) {
|
|
index = character - _firstChar;
|
|
}
|
|
}
|
|
return index;
|
|
}
|
|
|
|
} // End of namespace Graphics
|