154 lines
5.7 KiB
C++
154 lines
5.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h"
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#include "common/system.h"
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#include "graphics/cursorman.h"
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#include "graphics/pixelformat.h"
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#include "zvision/zvision.h"
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#include "zvision/graphics/cursors/cursor_manager.h"
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namespace ZVision {
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const char *CursorManager::_cursorNames[NUM_CURSORS] = { "active", "arrow", "backward", "downarrow", "forward", "handpt", "handpu", "hdown", "hleft",
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"hright", "hup", "idle", "leftarrow", "rightarrow", "suggest_surround", "suggest_tilt", "turnaround", "zuparrow"
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};
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const char *CursorManager::_zgiCursorFileNames[NUM_CURSORS] = { "g0gbc011.zcr", "g0gac011.zcr", "g0gac021.zcr", "g0gac031.zcr", "g0gac041.zcr", "g0gac051.zcr", "g0gac061.zcr", "g0gac071.zcr", "g0gac081.zcr",
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"g0gac091.zcr", "g0gac101.zcr", "g0gac011.zcr", "g0gac111.zcr", "g0gac121.zcr", "g0gac131.zcr", "g0gac141.zcr", "g0gac151.zcr", "g0gac161.zcr"
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};
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const char *CursorManager::_zNemCursorFileNames[NUM_CURSORS] = { "00act", "arrow", "back", "down", "forw", "handpt", "handpu", "hdown", "hleft",
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"hright", "hup", "00idle", "left", "right", "ssurr", "stilt", "turn", "up"
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};
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CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat &pixelFormat)
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: _engine(engine),
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_pixelFormat(pixelFormat),
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_cursorIsPushed(false),
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_item(0),
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_lastitem(0),
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_currentCursor(CursorIndex_Idle) {
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for (int i = 0; i < NUM_CURSORS; i++) {
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if (_engine->getGameId() == GID_NEMESIS) {
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Common::Path name;
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if (i == 1) {
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// Cursors "arrowa.zcr" and "arrowb.zcr" are missing
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_cursors[i][0] = _cursors[i][1] = ZorkCursor();
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continue;
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}
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name = Common::Path(Common::String::format("%sa.zcr", _zNemCursorFileNames[i]));
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_cursors[i][0] = ZorkCursor(_engine, name); // Up cursor
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name = Common::Path(Common::String::format("%sb.zcr", _zNemCursorFileNames[i]));
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_cursors[i][1] = ZorkCursor(_engine, name); // Down cursor
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} else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
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_cursors[i][0] = ZorkCursor(_engine, _zgiCursorFileNames[i]); // Up cursor
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char buffer[25];
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memset(buffer, 0, 25);
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strncpy(buffer, _zgiCursorFileNames[i], 24);
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buffer[3] += 2;
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_cursors[i][1] = ZorkCursor(_engine, buffer); // Down cursor
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}
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}
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}
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void CursorManager::setItemID(int id) {
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if (id != _item) {
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if (id) {
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Common::Path file;
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if (_engine->getGameId() == GID_NEMESIS) {
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file = Common::Path(Common::String::format("%2.2d%s%c.zcr", id, "idle", 'a'));
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_cursors[NUM_CURSORS][0] = ZorkCursor(_engine, file);
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file = Common::Path(Common::String::format("%2.2d%s%c.zcr", id, "idle", 'b'));
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_cursors[NUM_CURSORS][1] = ZorkCursor(_engine, file);
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file = Common::Path(Common::String::format("%2.2d%s%c.zcr", id, "act", 'a'));
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_cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
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file = Common::Path(Common::String::format("%2.2d%s%c.zcr", id, "act", 'b'));
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_cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
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} else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
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file = Common::Path(Common::String::format("g0b%cc%2.2x1.zcr", 'a' , id));
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_cursors[NUM_CURSORS][0] = ZorkCursor(_engine, file);
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file = Common::Path(Common::String::format("g0b%cc%2.2x1.zcr", 'c' , id));
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_cursors[NUM_CURSORS][1] = ZorkCursor(_engine, file);
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file = Common::Path(Common::String::format("g0b%cc%2.2x1.zcr", 'b' , id));
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_cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
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file = Common::Path(Common::String::format("g0b%cc%2.2x1.zcr", 'd' , id));
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_cursors[NUM_CURSORS + 1][1] = ZorkCursor(_engine, file);
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} else
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return;
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}
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_item = id;
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changeCursor(CursorIndex_Idle);
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}
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}
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void CursorManager::initialize() {
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changeCursor(_cursors[CursorIndex_Idle][_cursorIsPushed]);
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showMouse(true);
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}
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void CursorManager::changeCursor(const ZorkCursor &cursor) {
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CursorMan.replaceCursor(cursor.getSurface(), cursor.getWidth(), cursor.getHeight(), cursor.getHotspotX(), cursor.getHotspotY(), cursor.getKeyColor(), false, &_pixelFormat);
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}
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void CursorManager::cursorDown(bool pushed) {
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if (_cursorIsPushed == pushed)
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return;
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_cursorIsPushed = pushed;
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changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
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}
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void CursorManager::changeCursor(int id) {
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if (_item && (id == CursorIndex_Active ||
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id == CursorIndex_Idle ||
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id == CursorIndex_HandPu)) {
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if (id == CursorIndex_Idle) {
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id = CursorIndex_ItemIdle;
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} else {
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id = CursorIndex_ItemAct;
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}
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}
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if (_currentCursor != id || ((id == CursorIndex_ItemAct || id == CursorIndex_ItemIdle) && _lastitem != _item)) {
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_currentCursor = id;
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_lastitem = _item;
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changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
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}
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}
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int CursorManager::getCursorId(const Common::String &name) {
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for (int i = 0; i < NUM_CURSORS; i++) {
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if (name.equals(_cursorNames[i])) {
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return i;
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}
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}
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return CursorIndex_Idle;
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}
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void CursorManager::showMouse(bool vis) {
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CursorMan.showMouse(vis);
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}
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} // End of namespace ZVision
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