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2026-02-02 04:50:13 +01:00

154 lines
5.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/scummsys.h"
#include "common/system.h"
#include "graphics/cursorman.h"
#include "graphics/pixelformat.h"
#include "zvision/zvision.h"
#include "zvision/graphics/cursors/cursor_manager.h"
namespace ZVision {
const char *CursorManager::_cursorNames[NUM_CURSORS] = { "active", "arrow", "backward", "downarrow", "forward", "handpt", "handpu", "hdown", "hleft",
"hright", "hup", "idle", "leftarrow", "rightarrow", "suggest_surround", "suggest_tilt", "turnaround", "zuparrow"
};
const char *CursorManager::_zgiCursorFileNames[NUM_CURSORS] = { "g0gbc011.zcr", "g0gac011.zcr", "g0gac021.zcr", "g0gac031.zcr", "g0gac041.zcr", "g0gac051.zcr", "g0gac061.zcr", "g0gac071.zcr", "g0gac081.zcr",
"g0gac091.zcr", "g0gac101.zcr", "g0gac011.zcr", "g0gac111.zcr", "g0gac121.zcr", "g0gac131.zcr", "g0gac141.zcr", "g0gac151.zcr", "g0gac161.zcr"
};
const char *CursorManager::_zNemCursorFileNames[NUM_CURSORS] = { "00act", "arrow", "back", "down", "forw", "handpt", "handpu", "hdown", "hleft",
"hright", "hup", "00idle", "left", "right", "ssurr", "stilt", "turn", "up"
};
CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat &pixelFormat)
: _engine(engine),
_pixelFormat(pixelFormat),
_cursorIsPushed(false),
_item(0),
_lastitem(0),
_currentCursor(CursorIndex_Idle) {
for (int i = 0; i < NUM_CURSORS; i++) {
if (_engine->getGameId() == GID_NEMESIS) {
Common::Path name;
if (i == 1) {
// Cursors "arrowa.zcr" and "arrowb.zcr" are missing
_cursors[i][0] = _cursors[i][1] = ZorkCursor();
continue;
}
name = Common::Path(Common::String::format("%sa.zcr", _zNemCursorFileNames[i]));
_cursors[i][0] = ZorkCursor(_engine, name); // Up cursor
name = Common::Path(Common::String::format("%sb.zcr", _zNemCursorFileNames[i]));
_cursors[i][1] = ZorkCursor(_engine, name); // Down cursor
} else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
_cursors[i][0] = ZorkCursor(_engine, _zgiCursorFileNames[i]); // Up cursor
char buffer[25];
memset(buffer, 0, 25);
strncpy(buffer, _zgiCursorFileNames[i], 24);
buffer[3] += 2;
_cursors[i][1] = ZorkCursor(_engine, buffer); // Down cursor
}
}
}
void CursorManager::setItemID(int id) {
if (id != _item) {
if (id) {
Common::Path file;
if (_engine->getGameId() == GID_NEMESIS) {
file = Common::Path(Common::String::format("%2.2d%s%c.zcr", id, "idle", 'a'));
_cursors[NUM_CURSORS][0] = ZorkCursor(_engine, file);
file = Common::Path(Common::String::format("%2.2d%s%c.zcr", id, "idle", 'b'));
_cursors[NUM_CURSORS][1] = ZorkCursor(_engine, file);
file = Common::Path(Common::String::format("%2.2d%s%c.zcr", id, "act", 'a'));
_cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
file = Common::Path(Common::String::format("%2.2d%s%c.zcr", id, "act", 'b'));
_cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
} else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
file = Common::Path(Common::String::format("g0b%cc%2.2x1.zcr", 'a' , id));
_cursors[NUM_CURSORS][0] = ZorkCursor(_engine, file);
file = Common::Path(Common::String::format("g0b%cc%2.2x1.zcr", 'c' , id));
_cursors[NUM_CURSORS][1] = ZorkCursor(_engine, file);
file = Common::Path(Common::String::format("g0b%cc%2.2x1.zcr", 'b' , id));
_cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
file = Common::Path(Common::String::format("g0b%cc%2.2x1.zcr", 'd' , id));
_cursors[NUM_CURSORS + 1][1] = ZorkCursor(_engine, file);
} else
return;
}
_item = id;
changeCursor(CursorIndex_Idle);
}
}
void CursorManager::initialize() {
changeCursor(_cursors[CursorIndex_Idle][_cursorIsPushed]);
showMouse(true);
}
void CursorManager::changeCursor(const ZorkCursor &cursor) {
CursorMan.replaceCursor(cursor.getSurface(), cursor.getWidth(), cursor.getHeight(), cursor.getHotspotX(), cursor.getHotspotY(), cursor.getKeyColor(), false, &_pixelFormat);
}
void CursorManager::cursorDown(bool pushed) {
if (_cursorIsPushed == pushed)
return;
_cursorIsPushed = pushed;
changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
}
void CursorManager::changeCursor(int id) {
if (_item && (id == CursorIndex_Active ||
id == CursorIndex_Idle ||
id == CursorIndex_HandPu)) {
if (id == CursorIndex_Idle) {
id = CursorIndex_ItemIdle;
} else {
id = CursorIndex_ItemAct;
}
}
if (_currentCursor != id || ((id == CursorIndex_ItemAct || id == CursorIndex_ItemIdle) && _lastitem != _item)) {
_currentCursor = id;
_lastitem = _item;
changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
}
}
int CursorManager::getCursorId(const Common::String &name) {
for (int i = 0; i < NUM_CURSORS; i++) {
if (name.equals(_cursorNames[i])) {
return i;
}
}
return CursorIndex_Idle;
}
void CursorManager::showMouse(bool vis) {
CursorMan.showMouse(vis);
}
} // End of namespace ZVision