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2026-02-02 04:50:13 +01:00

432 lines
9.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
/*
* qsort code originated from Wine sources.
* Copyright 2000 Jon Griffiths
* Copyright 2014 Piotr Caban
*/
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/wintermute.h"
#include "engines/wintermute/base/base_engine.h"
#include "engines/wintermute/dcgf.h"
namespace Wintermute {
//////////////////////////////////////////////////////////////////////////////////
// Swap - swaps two integers
//////////////////////////////////////////////////////////////////////////////////
void BaseUtils::swap(int *a, int *b) {
int temp = *a;
*a = *b;
*b = temp;
}
//////////////////////////////////////////////////////////////////////////
float BaseUtils::normalizeAngle(float angle) {
while (angle > 360) {
angle -= 360;
}
while (angle < 0) {
angle += 360;
}
return angle;
}
////////////////////////////////////////////////////////////////////////////////
void BaseUtils::createPath(const char *path, bool pathOnly) {
/* AnsiString pathStr;
if (!pathOnly) pathStr = PathUtil::getDirectoryName(path);
else pathStr = path;
*/
// try {
warning("BaseUtils::CreatePath - not implemented: %s", path);
// boost::filesystem::create_directories(path);
// } catch (...) {
return;
// }
}
//////////////////////////////////////////////////////////////////////////
void BaseUtils::debugMessage(const char *text) {
//MessageBox(hWnd, text, "WME", MB_OK|MB_ICONINFORMATION);
}
//////////////////////////////////////////////////////////////////////////
char *BaseUtils::setString(char **string, const char *value) {
SAFE_DELETE_ARRAY(*string);
size_t stringSize = strlen(value) + 1;
*string = new char[stringSize];
Common::strcpy_s(*string, stringSize, value);
return *string;
}
//////////////////////////////////////////////////////////////////////////
char *BaseUtils::strEntry(int entry, const char *str, const char delim) {
int numEntries = 0;
const char *start = nullptr;
int len = 0;
for (uint32 i = 0; i <= strlen(str); i++) {
if (numEntries == entry) {
if (!start) {
start = str + i;
} else {
len++;
}
}
if (str[i] == delim || str[i] == '\0') {
numEntries++;
if (start) {
char *ret = new char[len + 1]();
Common::strlcpy(ret, start, len + 1);
return ret;
}
}
}
return nullptr;
}
//////////////////////////////////////////////////////////////////////////
int BaseUtils::randomInt(int from, int to) {
if (to < from) {
int i = to;
to = from;
from = i;
}
return BaseEngine::instance().randInt(from, to);
// return (rand() % (to - from + 1)) + from;
}
//////////////////////////////////////////////////////////////////////////
float BaseUtils::randomFloat(float from, float to) {
const uint32 randMax = RAND_MAX;
float randNum = (float)BaseEngine::instance().randInt(0, randMax) / (float)randMax;
return from + (to - from) * randNum;
}
//////////////////////////////////////////////////////////////////////////
float BaseUtils::randomAngle(float from, float to) {
while (to < from) {
to += 360;
}
return normalizeAngle(randomFloat(from, to));
}
//////////////////////////////////////////////////////////////////////////
bool BaseUtils::matchesPattern(const char *pattern, const char *string) {
char stringc, patternc;
for (;; ++string) {
stringc = toupper(*string);
patternc = toupper(*pattern++);
switch (patternc) {
case 0:
return (stringc == 0);
case '?':
if (stringc == 0) {
return false;
}
break;
case '*':
if (!*pattern) {
return true;
}
if (*pattern == '.') {
char *dot;
if (pattern[1] == '*' && pattern[2] == 0) {
return true;
}
dot = const_cast<char *>(strchr(string, '.'));
if (pattern[1] == 0)
return (dot == nullptr || dot[1] == 0);
if (dot != nullptr) {
string = dot;
if (strpbrk(pattern, "*?[") == nullptr && strchr(string + 1, '.') == nullptr) {
return (scumm_stricmp(pattern + 1, string + 1) == 0);
}
}
}
while (*string) {
if (BaseUtils::matchesPattern(pattern, string++)) {
return true;
}
}
return false;
default:
if (patternc != stringc) {
if (patternc == '.' && stringc == 0) {
return (BaseUtils::matchesPattern(pattern, string));
} else {
return false;
}
}
break;
}
}
}
//////////////////////////////////////////////////////////////////////////
void BaseUtils::RGBtoHSL(uint32 rgbColor, byte *outH, byte *outS, byte *outL) {
float varR = (RGBCOLGetR(rgbColor) / 255.0f);
float varG = (RGBCOLGetG(rgbColor) / 255.0f);
float varB = (RGBCOLGetB(rgbColor) / 255.0f);
//Min. value of RGB
float varMin = MIN(varR, varG);
varMin = MIN(varMin, varB);
//Max. value of RGB
float varMax = MAX(varR, varG);
varMax = MAX(varMax, varB);
//Delta RGB value
float delMax = varMax - varMin;
float H = 0.0f, S = 0.0f, L = 0.0f;
L = (varMax + varMin) / 2.0f;
//This is a gray, no chroma...
if (delMax == 0) {
H = 0;
S = 0;
}
//Chromatic data...
else {
if (L < 0.5f) {
S = delMax / (varMax + varMin);
} else {
S = delMax / (2.0f - varMax - varMin);
}
float delR = (((varMax - varR) / 6.0f) + (delMax / 2.0f)) / delMax;
float delG = (((varMax - varG) / 6.0f) + (delMax / 2.0f)) / delMax;
float delB = (((varMax - varB) / 6.0f) + (delMax / 2.0f)) / delMax;
if (varR == varMax) {
H = delB - delG;
} else if (varG == varMax) {
H = (1.0f / 3.0f) + delR - delB;
} else if (varB == varMax) {
H = (2.0f / 3.0f) + delG - delR;
}
if (H < 0) {
H += 1;
}
if (H > 1) {
H -= 1;
}
}
*outH = (byte)(H * 255);
*outS = (byte)(S * 255);
*outL = (byte)(L * 255);
}
//////////////////////////////////////////////////////////////////////////
uint32 BaseUtils::HSLtoRGB(byte InH, byte InS, byte InL) {
float H = InH / 255.0f;
float S = InS / 255.0f;
float L = InL / 255.0f;
byte R, G, B;
if (S == 0) {
R = (byte)(L * 255);
G = (byte)(L * 255);
B = (byte)(L * 255);
} else {
float var1, var2;
if (L < 0.5) {
var2 = L * (1.0 + S);
} else {
var2 = (L + S) - (S * L);
}
var1 = 2.0f * L - var2;
R = (byte)(255 * Hue2RGB(var1, var2, H + (1.0f / 3.0f)));
G = (byte)(255 * Hue2RGB(var1, var2, H));
B = (byte)(255 * Hue2RGB(var1, var2, H - (1.0f / 3.0f)));
}
return BYTETORGBA(255, R, G, B);
}
//////////////////////////////////////////////////////////////////////////
float BaseUtils::Hue2RGB(float v1, float v2, float vH) {
if (vH < 0.0f) {
vH += 1.0f;
}
if (vH > 1.0f) {
vH -= 1.0f;
}
if ((6.0f * vH) < 1.0f) {
return (v1 + (v2 - v1) * 6.0f * vH);
}
if ((2.0f * vH) < 1.0f) {
return (v2);
}
if ((3.0f * vH) < 2.0f) {
return (v1 + (v2 - v1) * ((2.0f / 3.0f) - vH) * 6.0f);
}
return (v1);
}
static inline void swapBytes(byte *l, byte *r, uint32 size) {
byte tmp;
while (size--) {
tmp = *l;
*l++ = *r;
*r++ = tmp;
}
}
static void smallSort(void *base, uint32 num, uint32 size,
int32 (*compare)(const void *, const void *)) {
byte *max, *p = nullptr;
for (uint32 e = num; e > 1; e--) {
max = (byte *)base;
for (uint32 i = 1; i < e; i++) {
p = (byte *)base + i * size;
if (compare(p, max) > 0)
max = p;
}
if (p != max)
swapBytes(p, max, size);
}
}
static void quickSort(void *base, uint32 num, uint32 size,
int32 (*compare)(const void *, const void *)) {
uint32 stackLo[8 * sizeof(uint32)], stackHi[8 * sizeof(uint32)];
uint32 beg, end, lo, hi, med;
int32 stackPos;
stackPos = 0;
stackLo[stackPos] = 0;
stackHi[stackPos] = num - 1;
#define X(i) ((byte *)base + size * (i))
while (stackPos >= 0) {
beg = stackLo[stackPos];
end = stackHi[stackPos--];
if (end - beg < 8) {
smallSort(X(beg), end - beg + 1, size, compare);
continue;
}
lo = beg;
hi = end;
med = lo + (hi - lo + 1) / 2;
if (compare(X(lo), X(med)) > 0)
swapBytes(X(lo), X(med), size);
if (compare(X(lo), X(hi)) > 0)
swapBytes(X(lo), X(hi), size);
if (compare(X(med), X(hi)) > 0)
swapBytes(X(med), X(hi), size);
lo++;
hi--;
while (1) {
while (lo <= hi) {
if (lo != med && compare(X(lo), X(med)) > 0)
break;
lo++;
}
while (med != hi) {
if (compare(X(hi), X(med)) <= 0)
break;
hi--;
}
if (hi < lo)
break;
swapBytes(X(lo), X(hi), size);
if (hi == med)
med = lo;
lo++;
hi--;
}
while (hi > beg) {
if (hi != med && compare(X(hi), X(med)) != 0)
break;
hi--;
}
if (hi - beg >= end-lo) {
stackLo[++stackPos] = beg;
stackHi[stackPos] = hi;
stackLo[++stackPos] = lo;
stackHi[stackPos] = end;
} else {
stackLo[++stackPos] = lo;
stackHi[stackPos] = end;
stackLo[++stackPos] = beg;
stackHi[stackPos] = hi;
}
}
#undef X
}
void qsort_msvc(void *base, uint32 num, uint32 size,
int32 (*compare)(const void *, const void *)) {
if (base == nullptr || num == 0)
return;
quickSort(base, num, size, compare);
}
} // End of namespace Wintermute