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2026-02-02 04:50:13 +01:00

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA8_GUMPS_WIDGETS_TEXTWIDGET_H
#define ULTIMA8_GUMPS_WIDGETS_TEXTWIDGET_H
//
// TextWidget. Displays text in either a fixed-size or a fit-to-text rectangle.
//
#include "ultima/ultima8/gumps/gump.h"
#include "ultima/ultima8/gfx/fonts/font.h"
#include "ultima/ultima8/misc/classtype.h"
namespace Ultima {
namespace Ultima8 {
class RenderedText;
class TextWidget : public Gump {
protected:
Std::string _text;
bool _gameFont;
int _fontNum;
uint32 _blendColour;
int32 _tx, _ty;
bool _doPaging;
unsigned int _currentStart; //!< start of currently displaying text
unsigned int _currentEnd; //!< start of remaining text
int32 _targetWidth, _targetHeight;
RenderedText *_cachedText;
Font::TextAlign _textAlign;
public:
ENABLE_RUNTIME_CLASSTYPE()
TextWidget();
TextWidget(int x, int y, const Std::string &txt, bool gamefont, int fontnum,
int width = 0, int height = 0,
Font::TextAlign align = Font::TEXT_LEFT,
bool dopaging = false);
~TextWidget() override;
// Init the gump, call after construction
void InitGump(Gump *newparent, bool take_focus = true) override;
// Overloadable method to Paint just this Gump (RenderSurface is relative to this)
void PaintThis(RenderSurface *, int32 lerp_factor, bool scaled) override;
void PaintComposited(RenderSurface *surf, int32 lerp_factor, int32 scalex, int32 scaley) override;
Gump *onMouseMotion(int32 mx, int32 my) override;
//! display the next part of the text
//! \return false if there is no more text to display
bool setupNextText();
//! reset the widget to the start of the text
void rewind();
//! get the text that's currently being displayed
//! \param start Returns the start of the text
//! \param end Returns the start of the remaining text
void getCurrentText(unsigned int &start, unsigned int &end) const {
start = _currentStart;
end = _currentEnd;
}
//! set the colour to blend the rendered text with. (0 to disable)
void setBlendColour(uint32 col) {
_blendColour = col;
}
//! get the RenderedText's vlead
int getVlead();
const Std::string &getText() const {
return _text;
}
protected:
void renderText();
Font *getFont() const;
public:
bool loadData(Common::ReadStream *rs, uint32 version);
void saveData(Common::WriteStream *ws) override;
};
} // End of namespace Ultima8
} // End of namespace Ultima
#endif