109 lines
3.2 KiB
C++
109 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/config-manager.h"
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#include "image/bmp.h"
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#include "ultima/ultima8/gumps/cru_demo_gump.h"
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#include "ultima/ultima8/ultima8.h"
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#include "ultima/ultima8/kernel/mouse.h"
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#include "ultima/ultima8/gfx/render_surface.h"
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#include "ultima/ultima8/gfx/texture.h"
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#include "ultima/ultima8/audio/music_process.h"
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namespace Ultima {
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namespace Ultima8 {
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DEFINE_RUNTIME_CLASSTYPE_CODE(CruDemoGump)
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CruDemoGump::CruDemoGump()
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: ModalGump(), _background(nullptr) {
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}
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CruDemoGump::CruDemoGump(Common::SeekableReadStream *bmprs, uint32 flags, int32 layer)
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: ModalGump(0, 0, 640, 480, 0, flags, layer), _background(nullptr)
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{
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Image::BitmapDecoder decoder;
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Graphics::Screen *screen = Ultima8Engine::get_instance()->getScreen();
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_background = new RenderSurface(640, 480, screen->format);
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uint32 color = TEX32_PACK_RGB(0, 0, 0);
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_background->fill32(color, 0, 0, 640, 480); // black background
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if (decoder.loadStream(*bmprs)) {
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// This does an extra copy via the ManagedSurface, but it's a once-off.
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const Graphics::Surface *bmpsurf = decoder.getSurface();
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Graphics::ManagedSurface ms;
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ms.copyFrom(*bmpsurf);
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ms.setPalette(decoder.getPalette().data(), 0, decoder.getPalette().size());
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Common::Rect srcRect(640, 480);
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_background->Blit(ms, srcRect, 0, 0);
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} else {
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warning("couldn't load bitmap background for demo screen.");
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}
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}
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CruDemoGump::~CruDemoGump() {
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delete _background;
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}
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void CruDemoGump::InitGump(Gump *newparent, bool take_focus) {
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ModalGump::InitGump(newparent, take_focus);
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Mouse::get_instance()->pushMouseCursor(Mouse::MOUSE_NONE);
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MusicProcess *musicproc = MusicProcess::get_instance();
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if (musicproc) {
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if (GAME_IS_REMORSE) {
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musicproc->playMusic(21);
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} else {
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// TODO: What music do we play for Regret demo?
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musicproc->playMusic(18);
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}
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}
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}
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void CruDemoGump::Close(bool no_del) {
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Mouse::get_instance()->popMouseCursor();
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ModalGump::Close(no_del);
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// Just let it play out?
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//MusicProcess *musicproc = MusicProcess::get_instance();
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//if (musicproc) musicproc->restoreMusic();
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}
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void CruDemoGump::PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) {
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Common::Rect srcRect(640, 480);
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surf->Blit(*_background->getRawSurface(), srcRect, 0, 0);
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}
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bool CruDemoGump::OnKeyDown(int key, int mod) {
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if (key == Common::KEYCODE_ESCAPE)
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Close();
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return true;
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}
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} // End of namespace Ultima8
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} // End of namespace Ultima
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