67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_GFX_SHAPEFRAME_H
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#define ULTIMA8_GFX_SHAPEFRAME_H
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#include "graphics/surface.h"
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namespace Ultima {
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namespace Ultima8 {
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class RawShapeFrame;
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/** A decompressed version of the RawShapeFrame for easier rendering */
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class ShapeFrame {
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public:
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ShapeFrame(const RawShapeFrame *rawframe);
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~ShapeFrame();
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int16 &_width;
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int16 &_height;
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int16 _xoff, _yoff;
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uint8 _keycolor;
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bool hasPoint(int x, int y) const; // Check to see if a point is in the frame
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uint8 getPixel(int x, int y) const; // Get the pixel at the point
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const Graphics::Surface &getSurface() const { return _surface; }
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private:
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Graphics::Surface _surface;
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/**
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* Load the pixel data from the raw shape rle data using key color for transparency
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* @param rawframe the raw shape to load rle data
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* @param keycolor the color representing transparency
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* @return false if the keycolor is found in the raw shape frame data
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*/
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bool load(const RawShapeFrame *rawframe, uint8 keycolor);
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};
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} // End of namespace Ultima8
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} // End of namespace Ultima
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#endif
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